Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Mondays Aren’t For Everyone…

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And you thought YOU hated Mondays? Well, imagine being some poor underemployed Shadow who can’t even have the satisfaction of having a job to get to on a Monday morning just to hang out at the water cooler and whine about how last weekend was too short and it’s back to the daily grind and blah, blah, blah. Of course, that shadow just so happens to be a resident of Greenvale, where there’s actually decent work for her type when a certain game director brings his development team into town and needs to put together an updated version of his last project. I think she’s bent over backward here because that work has come to a close and there’s nothing to do now but moan and creep around the woods scaring small to medium sized animals and the occasional tourist that strolls off the beaten path.

Naturally, Greenvale’s actual residents aren’t really to scared of these shadows, as they’re quite used to all sorts of weird happenings in their town. If you’re headed there for vacation and want to give one or more of them a nice ego boost, pretend to be totally freaked out when you see them and run around in a circle for about thirty seconds screaming like a squeezed duck. That should make someone smile and tell their Shadow friends that they “got another one!” when they’re having that beer party on Friday behind the Swery 65 Bar…

DPDC PS3 US EFS 2D RealBy now, you know that you should be thrilled that there’s only a week until Rising Star Games gets Deadly Premonition: The Director’s Cut for the PlayStation 3 into stores. This PS3 exclusive features updated HD visuals, PlayStation Move and 3D TV support, Trophies, all-new DLC and over 100 improvements over the original version. Your next Monday won’t be spent griping and groaning at all unless you’re somehow facing the wrong way when you start playing and complaining that you can’t see anything. Just don’t do that with someone else in the room of they’ll call you crazy and have the men in white coats come to take you for a ride. Then you’ll REALLY have something to whine about when you end up not being able to play the game at all until you get released…

swery_hamburgerOne person who’s very probably having an ABSOLUTELY fine Monday is Game Director Swery 65. I’d bet he’s pretty much sitting around in a bar or coffee shop somewhere checking his email, having a(nother) tasty burger and beverage combo while updating his Facebook page with a quick post or Instagram photo (or both) and just hanging out enjoying himself while he waits patiently for the first reviews to roll in. I’d say he’s got nothing to fear in terms of too many gamers and editor-types NOT liking the game, as it’s already gone through that wringer once and is now seen as a genre classic by many who fell under its strange spell…

New Arrival: Dragon’s Dogma Dark Arisen Pops In To Destroy My Productivity…

DD_DA Well, there goes the rest of the week, folks. I walk in from working on a few posts and there’s a copy of Dragon’s Dogma: Dark Arisen waiting for me. Nice. Hmmm… I see from the included Fact Sheet that loading up that old save I have will net me a cool 100,000 Rift Points, a nice set of gear and some other fun stuff, so I’m going to have to NOT pass up that chance to score all those goodies and see what this “expansion” packs on that disc. I say “expansion” because it’s a lot more than a simple add-on and nope, you don’t need the first game at all to play this one.

That’s right, folks – for a mere $39.99, you get the FULL version of the original game on the same disc and that new content doesn’t look at all as if it’s going to be a mere ten-hour romp in the caves. Back with an update (in the form of a review) probably on the weekend. I still need to get my daily post count in, so I can’t get TOO sidetracked. On the other hand, I may limit myself to five or so posts per day until I get this game tackled. We shall see…

Iron Man 3 TV Spot #5: Rust Never Sleeps (II… and Neither Does Tony Stark, It Seems)…

I thought we’d see something like a dozen different ads by now, but Marvel is taking their time on rolling these out it seems. Either that, or it’s because they’ve shown so much of the action scenes in bits and pieces that revealing the actual story would be a bad thing. Of course, as I’m not one of those internet poker-a-rounders digging up every plot point or on-set screenshot out there so I can spoil my screening, I don’t mind the slow reveals one bit. Actually, it would be amazing to see a major motion picture that’s not a Terence Malick film pop up with not so much spolieriffic fanfare and blow audiences away because it was under-hyped and amazing. Eh, like that ever happens these days…

Game of Thrones 3:4 Behind the Episode: A Show Of Hands (And Other Revelations)…

You know, I’m never, EVER going to run out of hand jokes, right? Well, it’s a damn good thing you don’t HAVE to read my lame attempts at humor at all thanks to that video above to draw your attention away, right? Well, I’ll just keep on doing what I do best (well, at least in my pointy little head) and you, dear reader – just keep on doing what you do best as long as you park your eyeballs here for a spell each day. Whee – it’s a shorter than usual post so you won’t suffer much. Actually, I need to jet on home, as I want to whip up dinner before Defiance kicks on at 9PM…

Gallery: Tales of Xillia

Milla_illustrationJude_illustrationWatching and listening to series Producer Hideo Baba talk about his beloved Tales franchise will make anyone want to pick up a controller and play whatever lands on these shores. The latest in the long-running franchise (which started on the Super Famicom back in 1995), Tales of Xillia breaks new ground for the series by combining the distinctly different art styles of the series two key character designers (Kosuke Fujishima and Mutsumi Inomata), blending them flawlessly in a larger and prettier overall game. Toss in “Empress of Pop” Ayumi Hamasaki singing the theme sone, a refined battle system and the usual Tales quality bumped up to a nice PS3 shine and you get a game fans should be more than pleased to play…

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Gallery: Dark Souls II

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DarkSoulsII (1)As noted last week, Dark Souls II is looking quite spectacular for a work in progress. FromSoftware is toiling away like mad to give fans what they want and MORE, with the focus being on getting to the good stuff (combat and survival) faster, eliminating some of the overly tedious backtracking and beefing up the visuals, enemies and overall level of challenge to new extremes. Casual players looking for a simple hack & slash and those not wanting the thrill of barely making it past some brutal death traps, enemies and bosses will want to tread lightly here (or tread not at all), but everyone else looking for the King of Pain and willing to roll the dice here will be in gaming heaven (and more often than not, hell) when this one ships out for PC, PS3 and Xbox 360 once it’s all done…

For anyone who plays, however… expect to feel DESPAIR (and frequently, if you rush around like Kratos on a caffeine jag)…

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Gallery: Armored Core Verdict Day

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12.battle areaFirst things first: Armored Core Verdict Day is NOT an “expansion pack” at all. You don’t NEED a copy of Armored Core V in order to play, there have been a ton of improvements and additions in key areas and in fact, this might be a more enjoyable experience for players diving in for the first time as well as returning veterans. FromSoftware is polishing up this online experience to a beautiful shine and if the recent demo on display at Namco Bandai’s Global Gamers Day was any indication, this should be one of those mech games that keeps players coming back for more once they get to take it for a spin… Continue reading