Review: Hysteria Hospital: Emergency Ward

Platform: Nintendo DS/DSi

Developer: GAMEINVEST

Publisher: O-Games

# of Players: 1

Rating: E(Everyone)

Official Site

Score: B-

Just as Tower Defense has spawned legions of clones, games such as Diner Dash have brought forth all sorts of fast-paced casual games across every platform where speed and timing are key in order to keep virtual customers happy and coming back for more. Hysteria Hospital: Emergency Ward takes this familiar formula and drops it into a medical-themed setting with over 60 levels of pill pushing, bed sheet changing, patient shifting total madness that can also be see as a playable analogy for the current health care system (if you choose to look at it that way). If you’re a DS owner looking for a little excitement in the ER, now you can have all the fun of being a nurse without changing bedpans, consuming too much caffeine or pulling a double shift.

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Interview: Creating Fighting Fantasy: The Warlock of Firetop Mountain

One of the more impressive Nintendo DS games created to date is Fighting Fantasy: the Warlock of Firetop Mountain, created by London, Ontario-based Big Blue Bubble, Inc., published by Aspyr Media and set to hit stores on October 26, 2009.

What makes the game so amazing is how close it comes to replicating the experience of many great PC RPGs from years ago wile feeling completely fresh thanks to the DS touch screen and a dedicated team of artists and programmers looking to bring the book to life and beyond in portable form. FF looks to be a classic, deep first-person role-playing experience set in an huge game world running at a blazing 60 frames per second with full, intuitive touch screen controls and the ability to map locations as you like in order to uncover every nook and cranny of the world you’ll explore.

I was fortunate enough to have the opportunity to ask Damir Slogar, Big Blue Bubble’s CEO and Goran Marinic, the game’s Lead Designer a few questions about the game, most of them submitted by fans over on the game’s Gamefaqs page. In addition, I’m more than pleased to show off the excellent concept art and weapon renders I just received, which hasn’t been published anywhere else online. Continue reading