XCOM: Enemy Unknown Launch Trailer: “Our Last Hope” Keeps Those Aliens’ Days Numbered…

2K Games and Firaxis are about to make a ton of gamers happy campers indeed with this upcoming reboot of the turn-based strategy classic and this should be one of those games that becomes highly regarded among new and old genre fans. Sadly and not so amusingly enough, rumors have it that the highly stylized FPS origin story (which has vanished off the radar for far too long), has been whined and focus-grouped dined into a watered down (and probably DLC-only) version of the turn-based game above with squad-based third-person gameplay. Talk about a developer not being able to do the game they set out to do in the first place. Great. Score another “victory!” for those who want to piss on creativity because they think one genre is “inferior” to another or ONLY caters to ONE type of player. System Shock, Thief, Half-Life, Arx Fatalis, Anvil of Dawn and other excellent POV titles are more that solid examples of smart “shooters” that were classics of their times is all I’ll say…

Anyway, I hope we at LEAST get something like a demo pr something PLAYABLE made available of the old version of this game before it got sent to development hell. Granted, it probably would have been dead at launch only to be rediscovered as one more “Hey! This game isn’t bad at all!” bargain bin special, but I guess 2K doesn’t want to deal with that factor (even after so much has already been spent on development). Feh. Sometimes, fans aren’t the smartest sticks in the shed because they hate things that may actually work well in a certain context they can’t wrap their heads around until they actually PLAY it. Same old hamburger and fries again? Sure!

Gallery: Brothers – A Tale of Two Sons

 

OK, a mere six early screenshots isn’t much, but the gorgeous teaser video above for Brothers – A Tale of Two Sons makes up for that, I’d say. After a long time away doing quality shooters set in gritty modern and futuristic locations, Uppsala, Sweden-based developer Starbreeze Studios is headed back into the more fantasy-themed worlds they started out making. Granted, their very first game, Knights of the Temple: Infernal Crusade (PC, Xbox, PS2 and Game Cube) took place in a gritty medieval setting, but their second game, Enclave (Xbox) was set in some a pretty interesting (and yes, gritty) locations. This new game, set to hit PSN, Xbox Live Arcade and Steam in 2013 has a richer, more stylized look to it that recalls a tiny bit of the Fable series but with more of Starbreeze’s technical polish. Unreal-powered loveliness aside,  I’ll need to get my grubby (or is that gritty?) paws on a build for some hands-on time. 505 Games has been good about letting me know when they’re in the city (playing a demo of Naughty Bear: Panic in Paradise was a highlight of last month for me), so I’m expecting a little bird at my window when they’re ready to show off their new baby.  I can’t wait…

Edit: I had a R.J. McReady monent there, heh (+5 points if you get that joke)- Starbreeze isn’t Finnish, but they’re based out of Sweden. Oops!

GRID 2 Pre-Alpha Footage: It’s A Gas (With Many Miles To Go)…

 

Nice (and EARLY, as in pre-alpha gameplay) work in progress showing off Codemasters’ attention to detail and what looks like another great racer. There’s still a great deal of work to be done, but I’m one of those gamers that can look at an early build and see how things will fall into place. If this sequel builds on the ground laid by the first GRID and adds all the proper bells and whistles, it’s going to be one of the better racers in a too-crowded genre. Fingers crossed and foot on the pedal, I’ll be waiting for updates…

Resident Evil 6 TGS Trailer: The Final Fear Is Almost Here…

 

Well, OK… it’s a great bet that Resident Evil 6 probably won’t be the LAST numbered game in Capcom’s ongoing undead saga, but it’s absolutely the most ambitious to date, packing in a huge globe-spanning campaign and the most interesting set of playable old and new characters right out of the gate. From what I’ve played at press events and through the recent demos, this kitchen sink approach to development is working on many fronts with a game that is at turns, action packed when it counts, scary and intentionally slow-paced where it needs to be (but not intensely so) and full of plot twists, new enemy types and some of the most satisfying gameplay in the franchise’s history.  I have the feeling that good or bad, this will be the most discussed RE game for quite some time after its October 2, 2012 release.

Naughty Bear: Panic in Paradise Trailer (And A Release Date, Too!)

 

Annnnd here you go: October 12 only via PSN and XBLA. As a bonus video surprise, here’s Victim #8, Bubbles. Poor Bubbles! While I’m still holding my breath (sort of) that we see an combo disc featuring both games (including all the Gold Edition content), I guess I’ll have to get this digitally after all (PSN, puh-leeze). Ah well – given that the game is going to be even better than the original, i don’t mind going out of my way to snag a copy.  That said, it would also be cool to see this hit the Vita as well, especially with a wave of really super portable games on the way from other publishers.

 

EVENT! EA’s Soccer & Speed Tour Rolls Into New York City Sept. 28-30

Soooo, what are you doing this weekend? If you’re around NYC or are popping in for a bit, you can play two of EA’s upcoming titles and maybe WIN some cool prizes with your gaming prowess. Out of nowhere, a truck rolls up (through a mysterious cloud of smoke optional), opens up and *BOOM!* the gaming gets underway. Playable versions of Need For Speed: Most Wanted (Criterion’s spectacular return to form with a crazy amount of cars and seriously fun multiplayer content that should make any Burnout fan keel over with joy) and FIFA Soccer 13 (depending on who you ask, arguably the best footie game on the market), are headed around the town for three days:

WHEN & WHERE:

Sept. 28, 3 PM – 8 PM: Upper 90 (697 Amsterdam Avenue New York, New York)
Sept. 28, 9 PM – Midnight: Genesis Bar (1708 2nd Ave #1, New York, New York)
Sept. 29, 10 AM – 1 PM: Legends (6 W 33rd St. New York, New York)
Sept. 29, 2 PM – 6 PM: GameStop (2322 Broadway and 85th St. #1, New York, New York)
Sept. 30, 9 AM – 9 PM: Upper 90 (359 Atlantic Ave, Brooklyn, NY)
Will I show up to beat some of you into submission or lose terribly to the better man or woman? I’m not quite sure just yet, as I still have a pile of work to get to here. But who knows? Oh, I’d probably lose to anyone at FIFA, as I like watching more than playing. But as for NFS: MW? I did win one journalist’s tourney at an EA press event a while back, so I can at least hold my own at that game.

EDF 4 Promo Trailer (Ver. 1.5): Sandlot Builds A Bigger And Better Sequel

With EDF 3 Portable landing in Japanese and Asian territories (retail and PSN) this week for the Vita, I’m hoping that D3Publisher of America is paying attention to the awesome promo videos being produced for that game and the currently in development EDF 4, set for a 2013 release. This is exactly the time to get in early on getting Sandlot’s name into gamer ears as a team that can bring it when it comes to over the top run & gun action and much more tremendous replay value than found in other titles. Keep up the great work, Sandlot – as for D3’s US arm, I have just one thing to say (three times): EDF! EDF! EDF!

Lost Planet 3 TGS Gameplay: Spark Versus Snark (And Spark Needs To Win Big)

 

I’m one of those few waving the flag about how damn good Lost Planet 3 is turning out to be, but par for the course on the internet, there are too many whiners living in the past griping about how the game isn’t EXACTLY point for point like the first two installments. Reading is fundamental, but let me break it down a bit for those who aren’t up to speed. Given that it’s a PREQUEL that will most likely set up some of the events of the other two games, once you get some hands-on time, it’s easy to appreciate the effort developer Spark Unlimited has been putting into the project for a few years now. I liked what I saw in terms of the single player story, the gameplay is pretty tight and the use of Unreal tech is very solid, particularly in the well done cinemas that draw you into the frozen world and the miners who work there. I say a bit more appreciation and a lot less being jaded just to be jaded would help here, but you can’t control others’ intent to somehow NOT enjoy what’s being done to expand their horizons (as well as the potential for future installments in the series). In any event, I’m holding out hope that this dev team and Capcom get some actual credit for what’s going to be a pretty cool experience (at least for me) when the game is released in 2013.

Rise of the Guardians Trailer: If THIS Is Coming Out, We HAVE To Get EDF 3P and EDF 4, I Say….

 

OK, D3Publisher… this looks like fun in a Fairytale Fights meets a more polished overall product kind of way, but it’s still a big risk of a game to some out there. And it’s a movie license, so I’m sure there those who will automatically trash it even if it’s good. That said, let’s make a deal: I’ll buy this and review it if you folks promise to bring out EDF 3 Portable for the Vita and EDF 4 here at some point. Of course, I’m not promising anything other than a fair review, so this isn’t like a bribe or anything even CLOSE to that. Hell, i just want Sandlot to get the love they truly deserve as it looks as if their two upcoming EDF games will be the best in the series to date and YES, they’re what each console they’re on needs to break up the monotony of all the “me-too” shooters and action games. There’s just something compellingly chaotic about an EDF game that HAS to be experienced (as you should know, right?)…

F1 2012 Singapore Hot Lap Video: A Burning Query…

Hmmm… given all the restrictions on stuff like walking and chewing gum in public (or more precisely, spitting out that gum onto the street there), I wonder if you can get a fine in Singapore for speeding on a race track? Ha ha. Anyway, before i cause an international incident, let me point you to the lovely video above provided by the fine folks at Codemasters, makers of some mighty incredible racing experiences for quite some time. The game is out now, by the way, so while you’re dashing off to the store to snap up a copy, I shall make good my escape… into the future! *Poof!*