Review: Warhammer 40,000: Inquisitor – Martyr

Warhammer 40K IMNeocore Games’ mighty, meaty Warhammer 40,000: Inquisitor – Martyr ($59.99) should have come with an advisory that if you like the game, you’re going to have to be completely committed to long-hauling it from the get-go. It’s a demanding and addictive time chomping experience that kicks off with an about 45-minute set of tutorial missions that ease you into the swing of things before it rips away most of its training wheels and lets you carve your own route through its astounding wealth of randomly generated missions. There’s a nicely spread out story here that has your Inquisitor of choice attempting to solve the mystery surrounding an ancient warship packed full of heretics, mutants, xenos and Daemons of the Chaos Gods. Detective work isn’t your sole task, thankfully.  You’ll definitely get to do quite a load of daemon dispatching as you uncover assorted clues during your journey.

While you can indeed compare what’s here to Diablo III on a few fronts, the game feels like more of a throwback to Crusader: No Remorse, Origin Systems’ excellent PC (and later, console) classic from 1995. Partially destructible objects, alarms that summon packs of enemies and a few more familiar elements from that game appear here, but the game also has more than enough loot dropping, skills, upgrades and rewards to keep even the most jaded players quite busy. As with a few other games in my rather large backlog, I’ve held off doing a full review because the game really needed to be patched up so I could give a it a solid recommendation. The latest patch (1.0.5) now makes this one a greater (yet still flawed) game rather than a somewhat decent one that needed a lot more polish.

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Get ready to do a whole lot of this, plus a nice bit of detective work. it’s like CSI with demons and a hell of a lot more weapons.

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Warhammer 40K: Inquisitor – Martyr Campaign Intro Trailer: Meany, Miney, (Give Me) Mo’

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Well, it may be short and tease-y for a campaign intro, but this is looking really interesting. Still, I’m holding out for the PS4 version thanks to hating upgrading my PC and knowing NeoCore can do wonders with the hardware. But, don’t let me stop you from wanting to take this for a spin now on Steam. Their two ports of The Incredible Adventures of Van Helsing came out pretty well on the system, so I’m going to go in with at least the mild expectation that this new open world game will be as good as or even better than their monster hunter’s digital exploits.

Having tried a small chunk of the Early Access version last year, I can very safely say this will be quite a tough game for those who come in cold and think it’ll be a total breeze. I’m gathering the difficulty will be a bit more balanced but not totally casual to the point where it’s a Diablo III cakewalk that lets you overpower your character if you desire and end up with an unstoppable master of doom in that chunky metal armor. Eh, we shall see. We shall see.

-GW