Transformers: Fall of Cybertron Gameplay Videos: Full Metal Everything (And Then Some)…

While Transformers games have been hit or miss with the ones based outside the films being superior to the ones tied directly to them, it’s pretty clear that Fall of Cybertron will be the all-out killer app fans have been dreaming of (unless they’re still in cheesy 80’s Transformers mode, then they just need a cookie and a nap). High Moon is doing some pretty impressive work as you can see here and below, and with a Fall 2012 release creeping up, I’d say there’s not all that much to be worried about unless the game somehow misses its ship date and drops into 2013 (which shouldn’t happen, right Activision?). Back with more later…

Asura’s Wrath DLC Packs Quite The Punch (And Needs To Be Put On A Disc)…

 

Wow, It really stinks to be an Asura’s Wrath fan without a decent online connection, that’s for sure. Capcom has launched the first of a few killer add-ons for CyberConnect 2’s manly muscle-bound masterpiece that in the coming weeks will include some pretty amazing content.  Starting today over PSN (and tomorrow over Xbox Live), “Episode 11.5” launches, followed next week (April 3) by “Episode 15.5” hitting PSN and XBL. Each episode will sell for 1.99 over PSN or 160 MS Points over Xbox Live.  April 24 hits even harder with a four-episode content pack for 6.99 (560 MS Points) and finally, May will be the big killer month for many AW fans. Why? Capcom plans to pit Asura up against two of Street Fighter’s legendary combatants, Ryu (May 9) and Akuma (May 16). Each content pack will be 1.99 over PSN and 160 MS Points through Xbox Live.

Hey, Capcom! I’d actually pay a little extra for a expansion disc with ALL that content and I’d bet a lot of others would too. Think about it.

You Won’t Need A Sweet Tooth To Ride The Lollipop Chainsaw Schoolbus…

 

Wait, that sounds kind of perverted in a way, but whatever. I’m just thrilled that I finally get to see and play the game next week, as it’s coming to NYC with a few other WBIE-published titles I’ve been really looking forward to. I’ll post impressions of everything once any embargoes are lifted, so pop back in from time to time (or just watch your email if you’re a subscriber) and see what’s what with Juliet. I don’t think that magic school bus in the video will be along for the tour, but if it is, I’ll snap a few pics and post them here. Maybe I’ll even throw myself under that bus (while it’s not moving, thank you much) for added oomph…

LittleBigPlanet Karting? Shark Tank Sinker Or Key Speed Demon Deluxe?

 

Commence the unstoppable automotive puns: It’s a running joke around here that when a franchise does a kart racer, it’s either doomed, running out of steam or jumping the shark somewhat hard creatively. However, given that it’s a LittleBigPlanet spin-off (or spin-out if things go badly for the game), this one might be worth taking for a ride. Of course, Sony already has an excellent kart racer in the ModNation Racers series, but let’s see how LBP turns out before passing any judgement. If what’s under the hood is fast and fun, this one will be firing on all cylinders in play stacks for quite some time. Of course, some creative wags will no doubt create a bunch of Mario Kart clone tracks, which should be really funny because you KNOW someone at Nintendo will be playing them once they’re posted on PSN…

Malevolence: The Sword of Ahkranox Update: The Great Outdoors And A New Funding Pitch…

 

In case you’re not following this fantastic-looking “old-school” RPG here, the dev team is hard at work whipping up some gorgeous outdoor environments:

 

 

 

and has done a second IndieGoGo pitch video geared toward potential donors who haven’t yet heard of the project (you SHOULD go donate to the cause, I say):

 

 

Finally, below the jump, some borrowed video from one of the alpha testers just so you have an idea of what to come (but much more improved, obviously)…

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As Kid Icarus Flies Into (And Out Of) Retailers, Nintendo Has Its Fingers And Toes Crossed…

 
 

While continuing to drop gameplay videos left and right, of course. The reviews are pretty decent to really good so far, but I’m not too sure I want to be playing a handheld using a special stand. That’s my sole worry about this one, as I knew from the first trailer that it was going to be special. Nintendo is no doubt keeping a good eyeball on this weekend’s sales figures, but hopefully, they’ll also have an “evergreen” strategy for the Kid that keeps this one at the top of the charts for a while…

 
 

Capcom Fans Go Mad For Asura’s Wrath (But Not Quite Like You’d Expect)

 

Always vigilant, Capcom (through its Capcom Unity blog), does its part in keeping some gamers off their usual slippery soapboxes griping about stuff by asking them to submit a rage-filled video clip to YouTube to support Asura’s Wrath (go buy it, it’s awesome stuff and original as hell in terms of a few things). Here are the best of the best (and some others you’ll want to check out. Enter the Rage Cage, sit back and prepare to laugh (hopefully you have some earplugs handy and don’t mind screaming)…

 

Atelier Meruru: The Apprentice of Arland – NISA’s Nicely Necessary New Niche

 

While the Atelier series isn’t for everyone, it’s great to see the series still going after all these years Atelier Meruru, the latest PS3 installment features characters from Atelier Rorona and Atelier Totori plus some all new or tweaked gameplay. If you’ve never played one of these cute simulation/alchemy/RPGs previously, it’s all a bit thick to the skull for a bit until you get a few hours in. Still, the mostly light tone, charming visuals and nicely done soundtracks the series is known for amongst its fan base are always good for losing oneself for a few too many hours before you know what hit you…

Disney Epic Mickey 2 Is Multiplatform. Now Everyone With A Console Can See How Much Fun They Missed…


 

Yes, the original Wii game had it’s quirks, but it was also a breath of fresh air for the “mascot” platformer thanks to Warren Spector’s guidance and Junction Point’s solid programming. Of course, Peter David’s wonderfully dark script and James Dooley’s stellar music score helped as well. Anyway, I’m happy that PS3 and Xbox 360 owners will get to see the sequel (my own Move and Navigation Controller are shaking the dust off of each other and smiling crazily), but I wonder how those HD versions will address the first game/ Hopefully, we’ll see some sort of special prologue or perhaps a brief playable segment that highlights what went before. Below is a super-short Spike TV segment with Spector kicking his new baby off. I can’t wait to see this sequel in HD…

 

 

Kid Icarus: Uprising How To Play (Part 2): Multiplayer Massiveness

Hmmm…. I’m not a huge multiplayer fan, especially in a game such as KI: U where the story should be the big focal point (after all this time away from the gaming scene, it should be grand and thrilling, right?). However, the temptation of hundreds of weapons (loot!) is something that may have some solo players out there handing out Friend Codes like water in the desert. Or buying a 3DS at some point if they don’t own one yet so they can play this game. I’d also imagine those who fall into the latter category will also want to check out a few other games, as buying a system just for ONE title is a bit goofy (especially as the 3DS library has a number of fine games for nearly any type of gamer)…