You’re Not A Smart Ass When You Make Obvious Fun Of Sony’s New Vita Game’s Name…

 

Hmmmmm. I’m betting Sony knew that a LOT of people on the internet, specifically message board denizens with too much time on their hands would see their new Vita game Smart As as “Smart Ass”. OK, it was funny when I thought I was the ONLY one who misread it, but I soon realized that it doesn’t take a genius to think up an easy pun like that. So, either this social-focused Brain Age-inspired game is really great with a lame name or it’s not great at all and needs a catchy/silly title just to get people talking about it using the same lame joke until it gets old. Which was about thirty minutes ago. Well, at least the video is really informative and makes the social element look quite fun.  Check it out…

Disney Epic Mickey 2: The Power of Two Is Pleased To Introduce Itself (Say Hi!)

[youtube+http://www.youtube.com/watch?v=NMmwOhdLdfk]

It’s funny writing out the ENTIRE name of this upcoming sequel each time I post about it, but being lazy and abbreviating it to DEM2:TPoT is actually worse. Anyway, here’s a look at what’s in store for this next installment, from the co-op play to the big musical numbers and refined camera system. It would be awesome to see the first game get fixed up in HD for the PS3 and 360, but I don’t think that’s in the cards anytime soon, if at all. For those who still haven’t played it because you don’t own a Wii, ah, go buy one already! There are a bunch of very cool games on the system and you’d be surprised at how not EVERY motion control game is a dance or exercise game that will make you trow fits because not a shot is fired and there are no explosions (other than the top of your head popping off from touching a Wii Remote)…

Dragon’s Dogma “Pawns Unleashed” Trailer: And Hardcore Pawns, At That…

A ha ha ha, I’ll be here all week, folks – two dollar cover, two drink minimum…. Anyway, the game ships out soon and it looks as if it’ll be successful despite the crankypants-ing about the paid DLC being on the disc to be unlocked at a later date. Hey, I don’t care as long as the main game is long enough to keep me not griping about having to pay for more. Capcom just needs to say “Hey, it’s basically the way things are done today”, or “we’re not the only ones doing it,” or “it’s an “expansion pack” that’s not on a separate disc”… and so forth and so on. Or maybe it’s time for a shift to more transparency throughout the entire industry, as they’re far from the ONLY publisher doing this. Of course, if the game does well enough, I expect to see a Game of the Year edition with everything unlocked. Right Capcom?

Lollipop Chainsaw TV Ad: Just About All You Can See During Primetime…

 

I really like that WBIE didn’t fall over themselves trying to whip up a tame and unremarkable commercial for Grasshopper’s upcoming game.  Yes, if you’ve been ogling the trailers before, you’ve seen most or all of this footage already. But this spot isn’t for YOU, silly rabbits. It’s for those folks who haven’t pre-ordered on heard of the game for some reason and are seeing all that weirdness for the first time. Hell, I’d buy this if I saw this ad and didn’t know a thing about the game just for the comedy bits alone. I predict a nice summer for Juliet if the game does well (and everyone involved will be happy as well)…

Sorcery Developer Diary Update: The Sound Of Music (And Sound, Too)…

It should be an interesting E3 this year for SCEA and Sorcery, now that the little game that most impressed me when the Move was first announced (even though it was a SUPER early demo version) is finally getting ready for its retail close up. Here’s a look at the music and sound design this time, both of which are coming along just fine, if this clip is any indication. My Move wand and Navigation controller are hopping from the anticipation, is all I’ll say…

Gravity Daze Japanese Commercials: The Vita’s Soon To Hit Must-Have Hit, No Matter Where You Are…

Every time I see one of these ads or more images in a magazine or website, I start wishing that the Vita had launched with this game and a few others not here just yet. Then, perhaps some of this angst and negativity I’m seeing on certain other sites just wouldn’t be there about the platform. For those who have short attention spans (about 90% on the Internet), we went through this SAME nonsense with the 3DS last year and look what happened with that handheld (huge sales and faster than expected, at that according to Nintendo). Well, E3 is next month, so hopefully SCEA has a big fat (and well-thought out) plan to squash the dopes spitting out silly opinions that have no basis in reality. Me, I like my reality altered all the time I’m gaming, but that’s about it.

Two more ads below the jump…

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Is Game of Thrones Another Euro-Sleeper RPG Hit? I Think So…

Oops. Until today, I had no idea that Cyanide Studios had been working on their upcoming RPG, Game of Thrones on and off for about seven years (yes, even before the mega-hit TV show was around, this one was in the pot cooking away). As you’ll can see from the video link, the dev team members are not only huge fans of George R. R. Martin’s A Song of Ice & Fire, they’ve done the smart thing and not based their story on the books or HBO series. Crafting an original tale and spending quality time tinkering away on things for so lone, THEN going in to add in some familiar faces plus a multi-path dialog system takes some dedicated work that deserves a play through or two (or more).  Well, I guess we’ll see how the game is next week -I’m looking forward to seeing how well it fits into what’s already in place…

Max Payne 3 Launch Trailer: Watch It Now, As Next Week You’ll Be Too Busy Playing…

It’s up and yes, it’s fantastic.  Amusingly enough, for a very short period of time, I was worried that Rockstar wasn’t doing enough to get the word out on all the hard work the dev team was doing on this one. Ha! I should have figured the all-out blitz would kick in closer to the release date. I’m looking forward to the story more than the MP modes, but I like how they tie together and would love to see more games tackle this in a similar fashion (without stealing the idea cold, of course)….

Dragon’s Dogma Developer Diary #3: Now, With A Launch Trailer For Dessert!

 

Here’s one more dev diary from Capcom, and with the game’s launch rolling up pretty soon, I may as well post the launch trailer as well:

 

 

Now, I’ll need to figure out when I’ll get to actually play this one, as I just started The Witcher 2: Assassins of Kings Enhanced Edition on the 360 yesterday and I definitely don’t want to rush that. Granted, the two games are light years apart in tone and tale, so I’m not even going to compare the two side by side. Or mention Skyrim when talking about DD. For me, every RPG is a different beast and some do things better than others. At the end of the day, if Capcom has created a game I can lose a few too many hours in and NOT find comparisons because what the team has done is so impressive that I’m not counting off influences, then I’m a happier gamer for it. As are you.

Assassin’s Creed III Gameplay Trailer: Er, Its Not Historically Accurate (But You Don’t Care, Right?)

 

Ah ha ha. I made the mistake of reading a few too many message board posts elsewhere about this trailer (well, I got caught up in cracking up at some pretty lousy arguments that make no sense because this IS just a game at the end of the day), but no matter what’s been said about it, one thing is crystal clear: Ubisoft knows what they’re doing. I haven’t enjoyed the series all that much, but I do like the new setting and time period. Still, I can’t help but imagine some school teaching a course in history as seen through video games like this and others that take actual fact and twist them into a rich game world along with a few historical figures along for the ride. Eh, whatever – as long as this one’s better than the last and well-cooked enough to rate a few replays, I’m all aboard for this ride…