Rayman Origins’ New Trailer Makes Me Hungry…

Who know there was a Food Universe? Well, that aside (and my stomach now rumbling for something from the fridge), this latest Rayman Origins footage shows off a new area, one that I happened to play at New York Comic Con last week. The jumping is tricky old-school platforming goodness, but the game has a nice “revival” system in play so that it’s not a controller-bashing experience. The game is looking great with tons of color, inventive, funny gameplay and tons of things to see and do. This one deserves to be in EVERY gamer library once it ships, so do UbiSoft (and Rayman) a favor and BUY it, folks…

Rayman Origins "Around The World" Trailer

Awesome and funny new trailer from the upcoming retro-flavored (but decidedly modern) platformer set to hit PS3, Xbox 360 and Wii soon enough. Poke around on the official site for more on this fresh take on classic gameplay. If this game doesn’t make you smile, you’re a hopeless dope who needs an anvil dropped gently on your head. Or some rat named Ignatz aiming a brick at you from throwing distance (POW!!!). Tough love always wins over the hard-headed, I say…

Gamescom 2011: Rayman Origins Trailer Is Nostalgia Of The Best Possible Kind

Of all the UbiSoft games I’ve seen this year, I’m most looking forward to playing Rayman Origins. I still have my Atari Jaguar copy of the game (I’d be playing it again, but I need another Jaguar) and remember how amazed I was back then. RO is pure fun and just amazing in how it brings together all of what makes platforming games so great while being highly accessible to anyone who want to pick up a controller. Here’s hoping all three versions (PS3, Xbox 360 and Wii) do well – I want to see this one pop up on the Vita as well, but I guess that’s for the bean counters to decide in a bit. November 15 is just around the corner, so make sure you get this one…

E3 2011: Killer Freaks Trailer

As I’m always on the hunt for oddball games, here’s one of those “What the…” peeks for another upcoming UbiSoft title. This one looks pretty interesting, but I’d gather some hands-on time will tell all…

Review: Fighters Uncaged


Platform: Xbox 360 (Kinect)

Developer: Ubisoft


Publisher: Ubisoft


# of Players: 1


ESRB Rating: T (Teen)


Official Site


Score: D

As a launch title for Microsoft's otherwise interesting (and multimillion selling) Kinect, Fighters Uncaged suffers from a case of “good idea, poor implementation” but sadly, this didn't have to be the case. If you're feeling the need to compare, unlike Sony's PlayStation Move brawler The Fight: Lights Out, this is a supremely below average game that's quite undercooked and shows its flaws as soon as you start playing. The Fight does indeed have its own flaws, but it's at least actual fun once you get the hang of it, supports two players and can be played online. Fighters Uncaged is strictly a solo affair, which makes little sense for a game in the genre these days. The generic, poorly told “story”, stereotypical enemies straight out of a bad Final Fight clone and wonky Kinect controls all beat up on you as you're slogging through, making it a total chore to complete. It's not all bad news, however. It's certainly a game that's not getting a sequel (unless too many Kinect owners new to motion control gaming snap it up and make it a mega-hit).

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TGS 2010: Microsoft Announces Five Japanese-Developed Kinect Titles, XBLA FirePro, Radiant Silvergun, More!


Well, TGS is turning out to be full of interesting surprises, isn't it? Among other big news, it looks as if Microsoft's Kinect peripheral is getting some love from developers in Japan and all of a sudden, I'm actually thrilled that I can do a lot more than dance or exercise in front of my TV (yes!). I knew the “core” games were coming anyway, but it's nice to see the return of Steel Battalion, NanaOnSha back in action, a nice Sega surprise and (finally) another game from the director of Phantom Dust. Of course, I'm most thrilled about grasshopper manufacture and SUDA 51's new Kinect project, so I'm doing the happy dance in my chair as I type this post.

A bit from the press release below (clickety click!)…

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