Raven’s Cry Gameplay Trailer: More Pirates Setting Sail For Retail!

Sooooo… it looks as if pirates are the new zombies this year, huh? Between this game, Risen 2, the new One Piece game and a few other pirates appearing in games lately, it’s looking like “Yo, Ho, Ho” and “Arrrrrr” will be popping up on review sites as well as too many lame pirate jokes that even I won’t be able to stand with my pun-laded ways. That aside, Raven’s Cry does look quite good so far. Octane Games and publisher TopWare just may have a nice niche RPG hit on their hands that won’t get the hook (arrrr!) when the finally game hits PC, PS3 and Xbox 360 at some point.

Two Worlds II Delayed ‘Til January 2011 (And Why I’m Not Worried One Bit)

Hmmmm… Southpeak says the game needs a tad more polish, so it's now headed your way in a few months rather than next week. TopWare says it's more than ready for its closeup, but thanks to a few similarly massive titles, wants players to have enough time to digest those large lunches before their big dinner. Ready… FIGHT!

Er, no (*DING!*)

I'd have to say BOTH are acceptable excuses. Read on for my cosmic rationale…

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TopWare Introduces Battle vs Chess

Well, color me pleasantly surprised. You’d figure that since every strategy game is based in one way or another on Chess, we’d have seen something like this hitting consoles sooner. I can still remember playing Archon on the NES and Battle Chess on the 3DO back in the day, so this should be as much addictive fun from a gameplay perspective. Of course, those lovely new graphics are nothing to sneeze at.

Here you go – two screens from TopWare Interactive’s upcoming Battle vs. Chess, set for a May 2010 release across “multiple platforms”. Hmm… as if the publisher’s upcoming epic RPG Two Worlds II isn’t going to be keeping folks like me too busy to breathe already! I guess BvC will be a “downtime” game for when I’m not exploring Antaloor’s expansive over world and deadly dungeons.

 

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Gallery: Two Worlds II


One of the more under-appreciated RPGs in the US this console generation had to be Reality Pump’s Two Worlds, an open world action-based RPG experience with plenty to see and do (and some rather interesting monster designs). While the game wasn’t perfect and had an ending that cut off any further exploration once the main quest was completed, there were more than enough enjoyable elements to keep me hooked in for hours at a stretch. Let’s just say I spent a huge amount of time crafting up the perfect weapons and armor set. That and learning all those great summon spells so by the endgame, my character was pretty unstoppable by the endgame…

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