Star Trek: The Video Game Launch Trailer: Some May Ask “Warp Factor Who?”

Namco Bandai Games and developer Digital Extremes “prequel” of sorts to the upcoming Star Trek: Into Darkness has warped into stores today, but I haven’t seen much in the way of fanfare in the form of a decent TV spot. Then again, I’m not a regular TV viewer outside of some cable shows, but even when I do catch something on another channel, I haven’t seen a thing other than an ad or two for the film. Normally, this doesn’t bode well for a game, but I think that there’s the automatic assumption that Trek fans won’t need to be pressured to snap this up with big ads and too many dollars spent on hyping something many will buy without hesitation. Poking around a few message board shows that those who have the game are liking it in varying degrees, so let’s hope this one catches on as does well, as a lot of work went into it…

Star Trek: The Video Game: Making of (4): That’s A REALLY Big Canon You’ve Got There…

Hey, now… by law I’m allowed one absolutely horrific pun on a Sunday… and I don’t think that title counts, either. Anyway, developer Digital Extremes is doing it up right here, as this game actually takes place between the last Star Trek film and the upcoming sequel, Star Trek: Into Darkness. This more than makes perfect sense, as too many licensed games try to expand their stories after a film or worse, try to add elements into a film that don’t quite work out continuity-wise. As for how it all plays, let’s see what happens in a few days when the game hits stores on April 23, 2013. As long as the AI in solo play is solid, this one should be one Trek fans should be snapping up as soon as it teleports into stores.

Star Trek: The Video Game – Making of (3): Voice Acting Is Not About Good Looks…

OK, OK, so Chris Pine isn’t exactly Bummy McBumenstein with that 45 o’clock shadow he’s got stuck to his face, but this video shows that you can completely be in character and NOT need to dress the part nor call in the makeup team. The upcoming game is getting star power with what looking like quality work from some core cast members as well as music from the film. Oddly enough, this wasn’t show at Namco Bandai’s recent press event, but I’m not worried at all, as the bulk of games shown (save for some indie downlables and the fun surprise that was Young Justice Legacy) there were from Japanese developers. In any event, Star Trek hits stores on April 23, 2013 for the PS3 and Xbox 360. I’ll be diving in solo, as I’m a lonely guy with no friends (waah!), but I guess I can take a trip to a friend’s to see how the co-op plays…

STAR TREK: The Video Game: Shatner’s Back! (In Not Quite the “Arena” Mode You Wanted)…

 

So, who said Shatner wouldn’t be in a new Trek venture? Granted, being stuck in a hilarious trailer for the upcoming Digital Extremes-developed game headed to the PS3 and Xbox 360 (warping into retail on April 23) isn’t exactly the part he probably wanted, but it’s great to see him poke fun at his Kirk and that classic episode here. I have the feeling that Namco bandai Games just got a few extra sales for this one based on this funny ad alone. Hopefully, there will be some hands-on time for me at the press event next week, as I’m dying to see how this one’s turned out…

Star Trek: The Video Game – Making The Game (Part 1): “Deflectors Full Intensity!”

 

Here’s the first of a few video peeks at  the making of Digital Extremes’ upcoming Star Trek game, which is looking pretty cool. Three years of hard work just might pay off for action gamers as well as Star Trek fans who don’t mind a lot more action than sitting around discussing plot points while a star field zips by in the background. Of course, if this does well, it would e nice to see a deeper more RPG-like experience in the Mass Effect vein. Then again, Bioware’s hit series was in part inspired by the Trek franchise, so it would be a case of taking the crown and passing it around the galaxy for a bit, I say…