

And you thought YOU hated Mondays? Well, imagine being some poor underemployed Shadow who can’t even have the satisfaction of having a job to get to on a Monday morning just to hang out at the water cooler and whine about how last weekend was too short and it’s back to the daily grind and blah, blah, blah. Of course, that shadow just so happens to be a resident of Greenvale, where there’s actually decent work for her type when a certain game director brings his development team into town and needs to put together an updated version of his last project. I think she’s bent over backward here because that work has come to a close and there’s nothing to do now but moan and creep around the woods scaring small to medium sized animals and the occasional tourist that strolls off the beaten path.
Naturally, Greenvale’s actual residents aren’t really to scared of these shadows, as they’re quite used to all sorts of weird happenings in their town. If you’re headed there for vacation and want to give one or more of them a nice ego boost, pretend to be totally freaked out when you see them and run around in a circle for about thirty seconds screaming like a squeezed duck. That should make someone smile and tell their Shadow friends that they “got another one!” when they’re having that beer party on Friday behind the Swery 65 Bar…
By now, you know that you should be thrilled that there’s only a week until Rising Star Games gets Deadly Premonition: The Director’s Cut for the PlayStation 3 into stores. This PS3 exclusive features updated HD visuals, PlayStation Move and 3D TV support, Trophies, all-new DLC and over 100 improvements over the original version. Your next Monday won’t be spent griping and groaning at all unless you’re somehow facing the wrong way when you start playing and complaining that you can’t see anything. Just don’t do that with someone else in the room of they’ll call you crazy and have the men in white coats come to take you for a ride. Then you’ll REALLY have something to whine about when you end up not being able to play the game at all until you get released…
One person who’s very probably having an ABSOLUTELY fine Monday is Game Director Swery 65. I’d bet he’s pretty much sitting around in a bar or coffee shop somewhere checking his email, having a(nother) tasty burger and beverage combo while updating his Facebook page with a quick post or Instagram photo (or both) and just hanging out enjoying himself while he waits patiently for the first reviews to roll in. I’d say he’s got nothing to fear in terms of too many gamers and editor-types NOT liking the game, as it’s already gone through that wringer once and is now seen as a genre classic by many who fell under its strange spell…

Well, there goes the rest of the week, folks. I walk in from working on a few posts and there’s a copy of Dragon’s Dogma: Dark Arisen waiting for me. Nice. Hmmm… I see from the included Fact Sheet that loading up that old save I have will net me a cool 100,000 Rift Points, a nice set of gear and some other fun stuff, so I’m going to have to NOT pass up that chance to score all those goodies and see what this “expansion” packs on that disc. I say “expansion” because it’s a lot more than a simple add-on and nope, you don’t need the first game at all to play this one.
Watching and listening to series Producer Hideo Baba talk about his beloved Tales franchise will make anyone want to pick up a controller and play whatever lands on these shores. The latest in the long-running franchise (which started on the Super Famicom back in 1995), Tales of Xillia breaks new ground for the series by combining the distinctly different art styles of the series two key character designers (Kosuke Fujishima and Mutsumi Inomata), blending them flawlessly in a larger and prettier overall game. Toss in “Empress of Pop” Ayumi Hamasaki singing the theme sone, a refined battle system and the usual Tales quality bumped up to a nice PS3 shine and you get a game fans should be more than pleased to play…














First things first: Armored Core Verdict Day is NOT an “expansion pack” at all. You don’t NEED a copy of Armored Core V in order to play, there have been a ton of improvements and additions in key areas and in fact, this might be a more enjoyable experience for players diving in for the first time as well as returning veterans. FromSoftware is polishing up this online experience to a beautiful shine and if the recent demo on display at Namco Bandai’s Global Gamers Day was any indication, this should be one of those mech games that keeps players coming back for more once they get to take it for a spin… 
Hmmm… I was wondering earlier today if Game Director Swery 65 actually drives a car in Japan or is he a public transportation sort of guy? Not that it matters, mind you – it’s just that the driving mechanics in the first version of the game were notoriously wonky to some critics and gamers. Granted, once you got used to them, they weren’t that bad. I actually kind of think this was part of the plan, as the game plays with its players on a few core levels from its visual style to smashing expectations of what a lead character in a game can be. York’s certainly a memorable main character loads of new players won’t soon forget. Of course, this just means more well-dressed cosplayers at the next big convention all York-ing it up and making Swery smile even more so than usual…