Killzone: Shadow Fall Update: Guerrilla’s in the Midst (and Not Monkeying Around)…

Well, it sure looks like Killzone: Shadow Fall is going to be another marquee title for Sony’s new console and as you can see here, the guys and gals at Guerrilla Games are making sure series fans get their money’s worth and then some. What’s really impressive here is despite being yet another shooter in a very well-packed genre full of them, if you follow the game from its first chapter on the PS2, you can see the developer maturing as they lay down the series’ trajectory as the focus shifts from one side to another.  Win or lose, war is indeed hell for both sides at the end of the day…

Ride to Hell: Retribution “Built, Not Bought” Trailer: Hmm, How About A Slice of Iron Pie?

Well, OK… you can technically add food to stuff you can “build” and not buy off the shelf,  but who’s writing this lame material, hmmm? Anyway, Deep Silver’s and Eutechnyx’ grindhouse biker action game is still on the way and sure, it’s not going to win any Game of the Year awards for visuals, but it just may be a hell of a lot more fun than some expect. Especially because you absolutely CAN’T judge a game by looks alone in this day and age. Hell, that would kill nearly the whole retro/indie games market in one go. As I’ve noted elsewhere, if it’s fun to play and makes you laugh in all the right spots (as in WITH the game, not AT it), it’s a keeper. Sort of like with people, you know…

Mamorukun Curse! PSN Announcement Trailer: The ONLY Time “Crazy Meets Cute” Works.

Mamorukun Curse Logo

Consider the humble “bullet hell” arcade shooter. Some think they’re a dying breed, but for some reason they keep turning up all over the place as developers and fans of this niche genre know what they like and there seem to be enough old to new games appearing on a few platforms obscure to current that keep things really interesting. Anyway, G.rev Ltd. and Gulti’s insane “cute ’em up” Mamorukun Curse! is finally hitting PSN on July 16, 2013, so here’s a look at the announcement trailer and a small batch of screens. This one’s cool because you’re not in a spaceship or plane at all, but on foot or floating about in some maps, which reminds me of Pocky & Rocky, Twinkle Tale, Elemental Master, Undeadlinee and a bunch of other classics. But harder, as you’ll see above. Anyway, mark that date down and keep an eyeball peeled I say. Finger exercises optional, but if you go down in flames because of hand cramps, it’s your own damn fault…

MC_SS001 MC_SS002 MC_SS003 MC_SS004 MC_SS005 MC_SS006

Here’s what to expect in the game:

3 exciting game play modes: Netherworld Action Mode, Arcade Mode, and Story Mode
Online Leaderboards: Use Curse Powers to rack up huge bonuses and challenge your friends to the top-ranking spot of the online leaderboards
Includes all previously released DLC from the original Japanese version:
2 Extra Netherworld Adventures Courses
2 Additional playable characters: Nowa and Rukino for use in Arcade Mode and Netherworld Adventures Mode
Alternate Costumes for all 7 characters
66 challenging PS3 Trophies to unlock

Mamorukun Curse Banner

Batman: Arkham Origins Update: The Riddler Is Back To Drive Bats Nuts…

Hoo boy. Those darn Riddler Challenge puzzles were am optional set of very tricky timed action sequences that extended the life of the previous games for anyone up to the task, and WB Montreal isn’t forgetting about them in this next installment. You know the drill, folks. You’re doing your Darkight Detective thing and while on a rooftop or some other otherwise nondescript location, you spy a glowing green “?”, accidentally or intentionally trigger a pressure plate and need to race to hit a few other spots so you can nab something cool before it’s locked away. The first one’s a gimme, but they get harder and harder and the next thing you know, you’re up at 4am consulting an online FAQ or making one yourself. This is actually the ONLY question I had about the game, as I know it’s in mighty fine hands otherwise. Off to look at jumbo-size aspirin, as some of those later puzzles will no doubt require a few…

rain Story Trailer: It’s Absolutely Dripping With Atmosphere…

Oh, ha-ha. I couldn’t resist that one, sorry. Anyway, Sony’s Japan Studio’s upcoming PSN exclusive is looking quite good and should be another one of those innovative games that shows the “old” PS3 isn’t dead by a long shot. Sony at least seems to realize that killing off all the content made for them on PSN is a really bad idea when the PS4 rolls around (at least I really HOPE they don’t expect longtime consumers to repurchase digital content they’ve already paid for), unlike Microsoft, which seems to e taking a damn the torpedoes, all our eggs in one basket approach to the upcoming Xbox One. Well, E3 will reveal all, so I’ll let that happen and see if either corporation has a strategy that brings in as many past, present and future gamers as possible…

GRID 2 Launch Trailer: “Hotter Than Georgia Asphalt…”

Yeah, I was watching Wild at Heart again this week _ I don’t think Sailor and Peanut will mind me swiping that line. Anyway, GRID 2 Codemasters’ gorgeous and innovative racer is zooming into stores and yes, go grab a copy and see what the fuss is all about, I say. I’ll be reviewing this sometime next week or around the weekend when my review copy slides into my mailbox. Yeah, yeah, it’s not the upcoming 1200+ car overkill beauty pack that is Sony’s upcoming Gran Turismo 6, nor is it the “Everyman’s a winner because of our difficulty curve assuring you do indeed win a lot of races on the first or second go!” that the stunning-looking Forza games are. The team here if focusing on a ton of cool offline and online play that looks to shake up the racing game field and hopefully, many will dive in feet first and enjoy the ride. Back in a bit with more words dropped onto a digital page at random about this one…

Remember Me Live Action Trailer: Dontnod’s Lost Angel in the City of Light

Capcom and developer Dontnod Entertainment have a Royale (with no cheese) surprise coming to PC, PS3 and Xbox 360 on June 4, 2013 with Remember Me, a sci-fi action game set in and around a 2084 Neo Paris about a former “memory hunter” forced to take on her former employer after her own memory is erased. Some hands-on time with a demo at a recent Capcom press event revealed a stylish and cinematic single player focused experience with a unique “rhythm” based combat system, some nice and fluid parkour elements and what’s looking like a few tricky environmental puzzle-based surprises and rewards. Lead character Nilin’s slim athletic build, multiracial look and telltale scar make her a refreshing change of pace from certain other female characters that usually step in from the same gene pool, so hopefully gamers will hook into her and fine a heroine worth (wait for it) remembering. I think they will. Back with a full review sometime next week…

Defiance 1:7 Preview” “Razor Rain?” Ouch. Break Out the Old Spice, I Guess…

Thanks to being so busy, I missed an episode of Defiance (oops), however, it’s part of my Free on Demand lineup, so I can catch it on the weekend. Meanwhile, here’s two peeks at the next episode. Now, I’ve been in some awful hailstorms, thunderstorms and a few other nutty weather systems, but “Razor Rain” is a new one. Well, it’s a good thing this is a TV show or else I’d stay the hell home a lot more. “Just stick whatever bits you need to get shaved out the window, dear – that Razor Rain will be over sooner then you think!”

“Eww…” and “Ouch!” ladies and gents… I’ll let you deal with the visual imagery on your own. Try and think clean thoughts…

Rayman Legends PS Vita Trailer: Vivent les Jeux 2D!

rayman legends wallI was going to do this entire post in French and make some really funny (translation: LAME) French jokes, but I can’t speak French very well (c’est la vie!), I don’t trust translation software at all (See the mangled title above) and I didn’t want to be kidnapped and tortured by any French special forces that happen to be in the area or just so happen to drop in to see me for getting too funny about the country. Hey, I was watching The Battle of Algiers again, so I’m a little paranoid today,

OK? Anyway, oh yeah, Rayman! *Ahem.* He’s back and coming to the Vita soon, so if you happen to love colorful and hilarious 2D side-scrolling platform games that just so happen to be made in France, well… Rayman Legends is calling to you from that streetlamp on the corner while accordion music toodles away in the background. Go on… you know you want to drift on over just out of curiosity. Hmmm… maybe you should just buy the game before Maurice Chevalier’s ghost wakes up and starts singing “Louise” or “Thank Heaven For Little Girls”… the gendarmes always come for him when that last tune kicks in…

FUSE Launch Trailer: Tip #1: Don’t Die Hard, Duck, Dodge and Destroy…

So, FUSE is finally out and, Insomniac fans can get their game on for the first time on both the PS3 and Xbox 360. As I’m up to my eyeballs in stuff to do, I haven’t grabbed a copy yet, but I’ve played a few demo builds at press events and based on the quick report from a friend who picked up his from a certain game shop, it’s super challenging and a hell of a lot of fun. I’m more of a solo player, so I’ll need to make it through the campaign with my fingers crossed that the AI is really good (it was in those preview builds) and Insomniac tweaked the challenge in that one crazy mode where the objectives change randomly for each wave of enemies. OK, enough daydreaming – back to work…