Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Not A Clue…

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I actually had to get out of Greenvale after over a month there doing daily posts about FBI Special Agent Francis York Morgan (just call him York!) and the big case he was handling out that way. I would have stayed a day or two longer, but I got an urgent message that some important package I was expecting had finally arrived. I left a note for York and another for Emily just in case she turns up at some point. Thankfully, I didn’t have to deal with George’s cranky nonsense on the way out of town, as he turned out to be quite a jerk when all is said and done. I actually have NO clue how far York has gotten into solving his case, but he seems too be a really thorough investigator who seems to have two brains at times (well, that’s what I kept hearing around the A&G Diner and Swery 65 Bar when I asked around about him) and he’s also got a pretty decent amount of knowledge about some good and not so good movies (most of which I’ve seen)… Well, hopefully York will drop me a note when he’s got the time. It would be cool to have an FBI agent as a friend for a few reasons (but you probably don’t need to know why, correct?)…

dptdc_dafI’d say that based on that screenshot above, in a few seconds York will see that Emily is not that shadow that’s going to turn around and attack him. Of course, if your were playing Rising Star Games’ PS3 exclusive Deadly Premonition: The Director’s Cut, which should be in stores as you’re reading this. Well, the “official” release date is April 30th, but I’ve heard a few people talking about playing the game already thanks to getting their hands on the game thanks to a favorite game store selling them a copy a day or so early. Hopefully, the reworked HD visuals, PlayStation Move and 3D TV support, over 100 changes to the original game and MORE will keep you and the York you’re playing fixated on getting to the bottom of this case in record time. Yes, that’s my copy in that photo to the left and above. I got home not too long ago and *ding!*, there it was, waiting for me on the table by the door. Nice! Now I can help York get that damn killer!

swery4Hmmm… I think Game director Swery 65 is going to be in Greenvale for a day or so longer, as he’s tying up a few loose ends of his own. People have been bugging him day and night with compliments, questions, comments and even a few jokes about all the hard work he and his team at Access games has done, so I suppose he’s entitled to a good night’s rest before his long plane trip back to Japan. You’d think the guy would prefer to live in the town he helped create and run, but there are just too many things back home you can’t get out in the middle of nowhere…

GRID 2 Uncovered: Paris, Here We Come (Plus A Few More Gameplay Modes)…

Hey there! Go pull up a seat (without a steering wheel attached, please) or stretch out on the couch and check out these two new GRID 2 videos from Codemasters. Before you ask, NO you can’t stop the car during the race you’re part of in that beautifully rendered Paris street course to go get a croque-monsieur and café au lait. You’d lose the race before your coffee was even poured and hell, probably throw up in the car later because it’s not a good idea to go 150 MPH right after that lunch you just had. No madelines, either… and nope, no smoking in the car while I’m trying to drive (there’s no ashtray, silly!), so toss that pack of Gauloises into the crowd on the next turn, grrr… Man, I can take you anywhere anymore! Hmph – this car needs an ejection seat, methinks…

FUSE Unboxing Video: This One Is At Least Intentionally Funny…

In case you didn’t know, I really dislike unboxing videos. For me, it’s a waste of time, white cotton gloves when the person making the video is wearing them (and looking like a game usher!) and basically, the majority of the ones I’ve seen are just smug “look what I got” videos or just show off one big reason the industry is having issues with some AAA games that seemingly get overpriced Collector’s Editions for no really good reason but to be in someone’s unboxing video. Thankfully, Insomniac Games has read my mind and come up with the *ULTIMATE* in unboxing videos for their new PS3 and Xbox 360 game FUSE, set for release on May 28 (in the US) and May 31 (In Europe). I say just get me the game and I’ll play and enjoy it – no statues, comic books, CD soundtrack, artbook or other goodie necessary, as they won’t fit into my consoles anyway…

Metro: Last Light Ranger Survival Guide Trailer: McGuyver’s Got Nothing On Artyom…

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I actually recently (and FINALLY) completed the absolutely tense and brilliant Metro 2033 on a borrowed Xbox 360 (as the ones I own are dead as doornails, dammit) and it’s still one of the best and most frightening first-person games I’ve ever played. Between the destroyed Moscow landscape, the ruined tunnels survivors make do in and those dreadful mutations they fight against, there’s a great deal of details in that game and this follow-up, Deep Silver’s Metro: Last Light that make it a must-play experience. The fact that the game isn’t a straight up shooter and has elements of adventure and role-playing games while feeling downright frightening and depressing as your avatar, Artyom and his beat up survival gear barely make it through the radioactive hell makes it a keeper I’ll go back to again and again.

As I’ve said before, this game and a few others where so much thought and work has gone into crafting a world and characters you want to live with for a while are all the same to me like great novels are to someone who collects books. I’ve actually never read anything by Russian sci-fi author Dmitry Glukhovsky has written, but based on the near-flawless atmosphere these two games have, I just may be adding a new book or two to my already packed list. Thankfully, 4A Games is absolutely committed to making this a story-driven solo experience, so we won’t be saddled with mindless multiplayer modes of running around shooting each other in the face for no good reason than collecting XP and yelling obscenities over headset microphones. Besides, in this version of the future, you’re better off saving any ammo you can find and settling your differences with a a blunt or sharp object you can repair or replace afterwards…

Metro: Last Light hits PC, PS3 and Xbox 360 on May 14, 2013, so if you’re looking for a bleak, purely terrifying slice of post-nuclear survival action, this is probably going to be your best bet for a good long while…

Gallery: Lost Planet 3

Campaign_006_bmp_jpgcopy It may be spring outside, but looking at these Lost Planet 3 screens makes me feel as if I’ve got my face stuck in the freezer and there’s no ice cream left – just a mean-looking alien with glowy bits and very sharp claws an teeth staring back (eek). Veteran developer Spark Unlimited is doing its best work to date, using the Unreal engine and some great motion captured actors to create a solidly stylized vision of the cold, bleak ball of ice covered rock that is E.D.N. III.

LostPlanet3_BrokenGlassWorking class hero Jim Payton isn’t the usual lantern-jawed hero with a hefty arsenal, bulletproof shorts and an ego as big as the planet he’s on at all. He’s just a regular guy who’s trying hard to make a living in a frozen hellhole with Akrid and perhaps a few pesky space pirates ruing his workday. I’ve been hooked in since I played a demo last year and with the first two multiplayer modes finally being revealed last week, it looks as if all the pieces are falling into place for a sleeper hit that will hopefully catch the skeptics by surprise.

Capcom’s Lost Planet 3 hits PC, PS3 and Xbox 360 on August 27, 2013. Poke around below the jump for some more nice screens and artwork.

Oh, and put a hat and gloves on, dears – it’s COLD out there in space…

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Watch_Dogs “Out Of Control” Trailer: Still Off The Charts, Yet On Everyone’s Lists…

By now you know that Ubisoft has a definite system seller and absolutely killer app with its upcoming multiplatform release Watch_Dogs (set for a November 19, 2013 launch), although I’m predicting a little “problem” of sorts coming when the game does ship out. I can see a segment of potential players of the eye candy diabetic variety NOT buying the PS3 or Xbox 360 versions at all because they’re getting a newer console and want to show off that new game on the best system possible. Of course, PC owners will be pooh-poohing THOSE gamers as losers because they’ll be upgrading THEIR gaming rigs with new cards that can run the game at 200 frames per second with all the latest shaders and effects up full blast. Me, I don’t care how I play this other than I’d prefer not to patch anything and get up and running no less than five or ten minutes after installing the game to my (flips coin) PS3’s hard drive. As I have the feeling that this is a game that requires a few play-throughs in order to experience everything, I don’t mind at all playing it one one console and then another.

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Missing!

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06_Emily  Wyatt _wWell, this isn’t good at all. Today, a bunch of flyers started popping up all over Greenvale about Deputy Sheriff Emily Wyatt and how she’s gone missing. Hmmm. I’m hoping she’s OK, but I haven’t seen FBI Special Agent Francis York Morgan (just call him York!) at all since he sped by in a car the other day. Anyway, I did see a bunch of tourists looking around in the woods for her, but that’s kind of a bad idea if they don’t know what they’re doing. If something DID happen to her and she’s out there, it would be awful if someone accidentally did something that would ruin any evidence or hinder a potential investigation. OK, let’s not get too ahead of ourselves here. Maybe she’s just hurt in the woods or lost in that creepy old mine area…

Anyway, Emily is 26, about five feet six inches or so, has blonde hair and green eyes. Not that it matters, I hear she’s also not much of a cook and loves a good steak, but we’ve already checked the A&G Diner and Swery 65 Bar to see if she’s come in lately and nope, she’s not been to either spot. Sheriff George Woodman is also still missing, but he’s been known to disappear from time to time and show up at work as if nothing has happened…

DPDC PS3 US EFS 2D Real You can come help look for Emily (and hope for the best) while trying to solve the Red Seeds Killer case when you play Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3 from Rising Star Games. Updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements from the original game and more mean this is one of those games that will keep you busy for some time to come. Granted, a taste for the bizarre in your horror/humor hybrids games comes in handy, as this one will come at you in a few ways as you play through the adventure. Here’s a tiny fraction of what to expect:

swery5I haven’t seen Game Director Swery 65 at all today, but then again, I haven’t exactly been looking for him, either. I think he may be out helping search for Emily, but as he’s pulling the strings in Greenvale (and has been from the beginning), he could just be taking the day off and having a decent nap for a change. At least the tourists are out in the woods and NOT keeping him up all hours of the night asking for autographs and game tips. That man should get a medal for what some fans have asked of him, but he takes it all in stride!

GRID 2 Cote d’Azur Gameplay: Sightseeing At 140 MPH (Or So)…

Another day, another GRID 2 video, which is always a good thing to see. Of course, as the release date rolls up, the not so good thing to see is just as the amount of interest is rising, also rising as are the obstinate flame-throwers who still want a dashboard view despite Codemasters stating from the beginning that it wouldn’t be an option. Blah, blah, whine, whine. Just don’t buy the game, I say. Or buy a real car instead if you want a dashboard in your face. The game DOES support a number of steering wheel peripherals, so hopefully that’s a consolation to some of that crowd… we’ll see, I suppose.

Resident Evil Revelations “Atmosphere” Case File: Remember to Breathe At Some Point…

I’m probably the only person I know who thinks that there should be a Resident Evil game where you don’t put a single bullet through a zombie or other mutated monster. Nope, in fact, almost the entire game would take place at some sort of control center where all you did was send out agents into the field and they’d do the dirty work while you sat back and collected all that information from the files, videos and other intel that makes up a good deal of lore and used it for assorted research purposes. Granted, this sort of management simulation has been done to death in other genres, but I think it might be interesting as a side game in a new Resident Evil game at some point down the road…

Hmmm, perhaps I didn’t get enough sleep last night or something? Where the heck did I put that rocket launcher again? Resident Evil Revelations hits PC, PS3 and, Wii U and Xbox 360 on May 21, 2013. My goofball game idea? Well, that’s shipping out never (much to the delight of the most dedicated RE fanatics out there)…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Abstract Reflections…

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As you’ve probably guessed by now, Saturday night in Greenvale is usually fairly quiet and uneventful, but as the small town now has people packing the A&G Diner and Swery 65 Bar, FBI Special Agent Francis York Morgan (just call him York!) can get down to business and finish up his Red Seeds Killer case file. He’s made plenty of progress, mind you… but I’m not yet at liberty to discuss an open case such as this because it’ll affect any future prosecutions.

Of course, if this were the real world, you’d see all sorts of idiot network reporters and crews flying in from all over the country to camp out and follow York all over the place looking for a scoop at the cost of him potentially losing track of the killer. Or worse, some dopey news reader would get his or her dumb ass caught and killed by the axe-wielding menace or one of the creepy shadows that lurk in and around the small town. Hmmm… that sounds like a game idea, but I’d bet it’s already been done… I’ll need to look that up one of these days… but now now, I’ve got a detective to track down myself…

DPDC PS3 US EFS 2D RealWhile I’m poking around the woods trying to stay out of trouble, YOU can be safely indoors and playing Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 on April 30, 2013 from Rising Star Games. Featuring updated HD visuals, PlayStation Move and stereoscopic 3D TV support and more, you can hop into the suit and shoes of York and help him as he tries to put and end to that Red Seeds Killer and his evil ways once and for all.  This won’t be a “short hop and 44 minutes later you’re done” episode of your favorite crime show, folks, as the game cuts deep on a few levels, is weird as hell and keeps you glued to the couch (or halfway under it) with its takes on horror and offbeat humor.

Game Director Swery 65 is taking a day off celebrating and is back under his sheriff’s hat today after George Woodman went missing earlier. It turns out I was DEAD wrong yesterday about accusing him of being the Red Seeds Killer, so we had a nice little conversation over some adult beverages (drunk mode ON) and went our separate ways at the end of the night. There’s still no news of Emily Wyatt and I’ve not yet run across York today at all other than seeing him drive by really quickly a few hours earlier. I think I know where he’s headed, so I’m on the way to see what’s up and maybe ask him if he’s seen Emily or George lately. I could live without Woodman’s mug stuck in my head, but I’d at least like to see Emily and say goodbye before I leave in a few days…