Gallery: Applied Design @MoMA (1 of 3)

applied designAnd here you go in case you can’t make it to the very cool Applied Design show here in NYC (or if you’re a total cheapskate but have an eyeball for art): a bit of a walk-through in image and movie form. Some of these pics and vids are shot by me, some by artist Linda Dennis who tagged along for the experience (and got to play Pac-Man again for the first time in a long while and Tetris for the first time ever. Too bad the Pac-Man had a “ringer” joystick (which means no one but someone who can work with that thing like it is will make it to the kill screen, which isn’t a short process, mind you). Enjoy! There may be a test later (but I doubt it). Bonus points if you spot yours truly in any of these pics. Trying to stay semi-anonymous on the Internets these days is a total pain in the neck… but I guess I’ll need to get used to it…

More images and a short video below the jump (and more to come tomorrow)…

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Pac-Man Is Harder Than It Should be @MoMA’s Applied Design Show…

 

Yes, it’s the Namco arcade classic, but the version at the show is a bit lame because the joystick isn’t too responsive. Er, tilt your head or watch this on a mobile phone for best results. Anyway, I kept sucking hard at the game but it wasn’t ALL my fault. Right after I got my paws on this machine with the funky as hell joystick that made for QUICK losing battles against Pinky, Blinky, Inky and Clyde, Local NY1 News Tech Beat reporter Adam Balkin stepped up and… proceeded to be as bad as I was at the game. Well, everyone I saw play this didn’t last long, but I think that’s planned in the exhibit in order to keep that ONE guy or gal really good at the game from being a total jerk and play for hours on those free credits…

 

 

Hmmm… I should have given Adam my business card, but eh, we’ll meet again at some point…

Applied Design @MoMA: You Won’t Find An Earthquake-Proof Table @Ikea, That’s For Sure…

 

EPT_MomaBut you will get a plate full of tasty  beefhorsemeatballs covered in an even tastier sauce and lingonberries on the side (yum-o!)*. Anyway, this VERY useful table (currently at MoMA’s excellent Applied Design exhibit) created by industrial design graduate Arthur Brutter and professor Ido Bruno is made for areas in countries where earthquakes are a problem. A main cause of injury and death among children who happen to be in schools in these areas is being crushed while hiding under a desk, so this table is designed to prevent that and even double as an escape route if lined up properly. I can see this being adopted for home and office use at some point, so kudos to Brutter and Bruno for their applied design that turns a common object into a much better common object (er, well… one that’s MUCH better than the old desks they’ll be replacing).

*Hey, I’ve had those meatballs in the past and they’re not bad. Still, I was wondering why I had a craving for apple, carrot and hay salad afterward…

I Got Invited To The Opening Of A Garage: Dude, Where’s My Car?!

Aside

Pango OK, this is either good sign or a sign that my career as a writer is OVER. I got invited to a garage opening. Seriously. I don’t even own or drive a car. Maybe the invite came from someone who saw me move a friend’s van a few times VERY carefully around the block when he was moving and an overeager traffic agent was lurking about? Eh, whatever. I won’t worry about this too much… hell, I may even show up for the free refreshments. I’ll get there by subway, of course…

Cultchah! MoMA’s Applied Design Show Brings Gaming to the Masses (Huddled and Unhuddled)…

 

Hokay, I’m sort of on an extended road trip today (and as the saying goes, the road to hell is paved with good intentions), so this will be brief (with much more to come later). The Museum of Modern Art held a press event to show off one of their new exhibits, Applied Design (in case you didn’t see the video above). In addition to some amazingly practical objects formed from the alteration of nature into things such as furniture, tools and a rather innovative mine sweeping device, a number of important video games were on display, many of them playable. I’ll post a bunch of videos later (and some may even have ME in them – oh noes!), but if you’re in the NYC area from March 2 (tomorrow!) to January 31, 2014, it’s worth checking this exhibit out.

PS4 Reveal Event (Full Version)

 

Put on a pot of whatever and pull up a seat. Here’s the full press event I didn’t get to see live, so whee, we get to watch it together!  Hey, it’s NOT a rerun if you’ve never seen it, right? Hmmm. this brings back memories, though. I need to interview Mark Cerny at some point, as he’s been missed for a while on the gaming scene. KNACK looks like a classic PSOne platformer remade with amazing physics and I can’t wait to see more. Amusingly enough, I haven’t seen Dave Perry in years (he’s something like seven feet tall in person), but I remember a chat we had about Shiny’s development on The Matrix: Path of Neo and some other fun stuff a few years back at a loud Atari event.  Enjoy the ride, folks… Sony’s just getting started.

Below the jump is the official press release (I fixed a silly spelling error I caught), as I’m too busy to edit the darn thing down, you get to pore over every official word and hold Sony to the fire if they don’t deliver the goods…

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Watch_Dogs & Watch The Future Arrive on PS4

That’s almost it for the PS4,
some cool tech on the way
A new controller, camera too,
and some new games to play.

I’ll post more vids later to-day
I’m just about to drop
Expect more Sony stuff to see
(your eyes, they just may pop!)

Diablo III Is PS3, PS4-Bound (Let The Whine Pour Anew!)

Video stolen from GameTrailers. I’d have my OWN vid to post, if Sony would have let me in. Grrrr.

 

Oh, I can see the PC forums blowing up worldwide thanks to this news (I think I heard the explosions on the way home on the subway), but it’ll be good for those who may have wanted to play the game but didn’t have the PCs to run it or were hoping they’d see another Diablo come to consoles after far too long. Anyway, press release below the jump and the TRUE test of if this is all going to work will kick off next month at PAX East in Boston (March 22-24, 2013), so make sure to boogie on out thatway if you can. Press release below the jump – some cheese with your whine, sir or madam? Me, I just want to be able to play the darn game OFFLINE. By myself. No help from “friends” i don’t know and will never, ever meet in real life. You know, OLD SCHOOL gaming. We’ll see, I guess…

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PS4 Coming This Year (and Some Games, Too!), Annoyed Version

Hokay, so I got disrespected BIG time (I’ve never NOT gotten into a press event I went to in 15 years or writing so a big NO thanks to whomever is sucking hard at PR at SCEA these days). 1200 seats in that theater and there certainly were NOT 1200 press people there. Next time, dears, put a damn tale off to the side where you can at LEAST check out business cards and websites to see if they have content that helps sell your games. Having some wide-eyed nameless peon simply smile and say “I’m sorry” before turning me away doesn’t do a damn thing (nor any good at all) for my coverage of your products. Anyway, it’s no big secret anymore that we’re getting a new console. Above and below, a pair of videos with more to come, as I update away. Stay tuned. Pissed off though I am, I still need to be slightly professional here… grrrr.

VGA 101: Evolution of PlayStation: Gaming (The Missing Link LIVES)…

 

Oops. I should have guessed Sony would be trumpeting its first party studios and their assorted innovations in the game space in this “final” nostalgia trip before the new era they’re about to step out and be a part of begins. So silly of me to NOT think they’d have nothing to say about THAT part of their history, given it’s so important). Still, it’s too bad some offbeat titles are missing that didn’t get the love and sales they needed at the time (Omega Boost, for one). And it’s also too bad we never got to see certain other expensive to produce titles localized for the US such as Kowloon’s Gate (an amazing 4-disc game that might have done really well thanks to it being so fresh and visually stunning for an early PSOne release), Panekit and many others…

Oh well… it looks like tomorrow we’ll be seeing the future on a few fronts and like many of you Sony fans (and yes, the haters peering over the fence, tomatoes at the ready) good, bad or otherwise, I can’t wait…

 

 

Update! Here’s the Japanese version (of course, it goes up after I’m offline. Ah well…)