Phantom EFX + PAX = Darkest of Days Free For All

Phantom EFX is bringing its upcoming Xbox 360 and PC time-traveling FPS, Darkest of Days to this year’s Penny Arcade Expo (PAX), which is being held from September 4-6, 2009. The single-player story driven shooter, which is looking pretty darn cool, features the debut of 8monkey Labs’ Marmoset game engine, which can display massive battles with hundreds of active AI participants, destructible environments and in the PC version, full NVDIA PhysX support. Go try the PC demo out, if you don’t believe me – it’s pretty smokin’…

The company’s CEO, Aaron Schurman and some of the 8monkey Labs dev team will be there (Booth #878, by the way) with demo stations for both versions and plan to trick their booth out “like a giant bunker, complete with sand bags and a REAL, FULL SIZED CANNON.” Eek – Destroy All Fanboys, indeed. To add to that bit of visual punch, expect to see booth beefcake dressed up as soldiers from the game’s different time periods all available for some photo op action. There will also be plenty of giveaways such as Darkest of Days T-shirts, posters, mouse pads, NVIDIA graphics cards and even a chance to win full retail box copies of the game once it ships.

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Interview/Gallery: Robo-Shambo

“What the heck’s a Robo-Shambo?!” you ask? Nooooo, it’s not some sort of newfangled “European-style” late-night infomercial room cleaning device (“This is Vince for Robo Shambo!”), nor is it a wacky YouTube mash up of RoboCop and Rambo (although, that would be pretty darn hilarious seeing a metal-clad Stallone clanking around blowing holes in evil, evil men with .20 caliber rounds… “Adriaaaaaaaaaan!!!”).

Robo-Shambo
is in fact, a game project by GearSphere, a small team of 17 young programmers and artists up at the Art Institute of Vancouver. The game is a a third person six-player LAN shooter (set for release on September 14, 2009) coded using Microsoft’s XNA Framework, which could mean a potential Xbox LIVE release down the road. And all this time you probably thought all they did in up in Vancouver was watch hockey, be Canadian and get free health care…

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Texas Cheat ‘Em PC Giveaway Update! LAST ONE!!!

Hey you! Yes, YOU. I still have ONE FREE Texas Cheat ‘Em download code left straight from D3Publisher waiting for takers. PC version, over Valve’s STEAM broadband game download service. Really fun online poker action where you don’t lose any REAL money. AND cheating is part of the game (a fun part, at that)!

Come and get it – don’t be shy!

CONTEST CLOSED! THANKS FOR PLAYING!!

Texas Cheat ‘Em PC Giveaway! (CLOSED!)

UPDATE: ALL CODES GONE!!!

Attention poker fans: we’ve got a really cool giveaway thanks to the fine folks at D3Publisher of America. They’ve given us FIVE download codes for the FULL PC version of Texas Cheat ‘Em (a $9.99 value) over Valve’s STEAM game service. (broadband digital distribution at its finest, folks!). What’s the catch? Well, nothing! STEAM is absolutely FREE (go download it now, if you haven’t already) – all you need to do is shoot me an e-mail at geelw2@gmail.com and you’ll get your download code!

Heck, I could ask you to join up as a DAF follower using Google Friend Connect, but I’m keeping this giveaway as hands-off as possible. That’s how I roll!

In case you haven’t heard of the game yet, here’s a quick description and screenshots…

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Spiderweb Software Announces Avernum VI

Spiderweb Software has released the first set of screenshots from its upcoming RPG, Avernum VI, the final installment in the long running Avernum saga. The game is in its final phases of development and should be available in November for Macintosh users, while us PC folks will have to wait ’til early 2010 to get our hands on this epic.

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Mass Effect 2 Cover Art, New Screens, Story Info Revealed

Hmph. Maybe I shoulda gone to Cologne after all. Anyway, here’s the cover art to Mass Effect 2 (fantastic), along with five new screenshots (even more fantastic) and plot points (presented in press release format because I love that yellow type I’m now using for PR stuff). The first thing that sprung to mind when seeing the newly revealed cover art was of any number of dynamic movie posters and comic covers I’ve seen over the years. It’s definitely striking, and gets the sense of wonder flowing, that’s for damn sure. “Attention alien scum – Commander Shepard and company are coming to kick your asses back to where you came from!”

…or something like that. Anyway, here’s the press release below the jump: Continue reading

Dragon Age: Origins Collector’s Edtion, Pre-Order Info Revealed

Well, alrighty then (and yes, I want one!) department: BioWare’s upcoming Action/RPG, Dragon Age: Origins is getting the Collector’s Edition treatment with this big ol’ steel case edition (click below and watch it GROW!):

May as well drop in the rest of the press release below the jump while I’m at it: Continue reading

Deep Silver Getting Ready For A Prison Break…

Deep Silver is stretching its publishing wings a bit more with an upcoming game based on the recently canceled Fox series, Prison Break. I’ll have to admit to never actually seeing an episode of the show during its run, but I’m definitely interested in what Slovenian developer Zootfly (Panzer Elite Action) will come up with and how it will play, that’s for sure. The developer also produced the rather interesting 2007 video trailer for an unlicensed Ghostbusters console game that amusingly enough, helped the actual game get funded.

Below the jump is the official press release for the company line: Continue reading

Risen Hands-On (PC/Xbox 360)

At Deep Silver’s recent press event, the second big game shown was Risen, a great looking third-person Action/RPG by Piranha Bytes, creators of the Gothic series. Kai Rosenkranz, the game’s composer (and Jack of All Trades) was on hand with playable PC and Xbox 360 builds of the game, presented in side by side format for comparison’s sake. While the PC version was running on a higher resolution monitor, both versions looked exactly the same in terms of details small and large. This was an impressive beginning to the presentation and it only got better. Continue reading

Feature: Dragon Age: Origins – Orzammar

Each week until the game’s launch date, we’ll be running a Dragon Age: Origins feature here on DAF that spotlights the regions, creatures and characters found in the expansive game world of Ferelden, complete with screenshots and/or artwork. Get your hardhat (or favorite battle helm) on… we’re going underground for this first installment: Continue reading