Gallery: The Red Solstice – Ironward’s Action/RTS Is Looking (And Playing) Like Hot Stuff…

TRS_Cover Art 

 
Fans of the hugely popular RTS genre would do well to seek out The Red Solstice, Ironward Studios’ upcoming co-op focused squad-based action game that that packs in loads of action familiar to shooter fans with the resource management and other elements familiar to RTS players, The game’s recent Kickstarter did more than enough for the game to make its funding goal and a few stretch goals and some hands-on time with an alpha build (that means there’s a ways to go before the final version is complete) reveals quite a thrilling time to be had with one really good looking (in a dark, gritty sci-fi manner) game as you’ll see below the jump… Continue reading

Dark Souls II TV Spots: Oh, The Places You’ll Go (Just To Die Over and Over)…

Heh. I get a phone call during The Walking Dead finale from a friend asking me “So, what’s this Dark Souls II all about?” right after this ad airs. Whee! Of course, I had to tell him to ring me back in an hour or so or just wait for a quick email. He’s not a gamer at all, so I’ll give Namco Bandai props for getting an ad out that gets people not into the hobby all hot and bothered. Amusingly enough, I actually don’t have a copy of the game yet – it’s in my backlog of stuff to grab for the PS3 once I make a bit more money. I’ve played a bit of it already thanks to walking another friend through the first two or so hours of the game as he grabbed it on launch day and was having a hard time because yep, it was his first time playing something that difficult. Anyway, I got to play and he got to keep the character I made, so that’s a fine trade off, I’d say. Naturally, he got the poor guy I created killed a few times since, but my tech support ends when I leave the premises. Otherwise, I charge a flat fee (and it’s not cheap), heh…

Titanfall Fanatics Get A New Booster That Does Double Duty…

Titanfall_3X4__openGot Titanfall? Good. You’ll probably LOVE this, then. The folks at 5-Hour Energy and Wal-Mart have teamed up to being you this exclusive Titanfall themed packaging for their Berry flavor which is available now for a limited time. Yes, I know some of you all night crowd gamers will surely be stocking up on those boxes just for the artwork and connection to the game, so this is a head up for you to snap them up and sock them away because once they’re gone.. they’re gone for good.

Now, how you GET to that Wal-Mart is all up to you, but I say leave the Titan at home, please. Not EVERYONE has the game and if you go clanking around in a big mech suit just to score s shelf full of that 5-HE, chances are you’ll be doing a LOT of explaining to the local police. Of course, you’re smart enough NOT to stomp on that prowler that rolls up on you when you’re on the way to or from your shopping trip, right?

I thought so…

Titanfall_Gameplay_6

Dark Souls II Now Available: You Come Up For Air When You’re Good And Ready. They’ll Wait…

(thanks, Game Banshee!) 

“They” meaning all the things that want you dead, as the AI in the game is set on “pursue to the ends of the earth” and “puree” and not necessarily in that order. Anyway, PS3 and 360 owners get theirs now, PC gamers get a while to wait, but should just feel lucky they’re getting this game at all because a bunch will just hex hack up some cheats before they actually experience this one as it SHOULD be played. Eh, whatever. I take my Dark Souls II straight up and run from the room screaming hard, no chaser, as there will already be stuff coming after me clogging up the hallway. Yaaaah. Prepare to LIE your way out of work if you’re one of those people not playing Titanfall at all (I’m one of those people). Yes, I’ll replace this trailer with Namco Bandai’s once they get around to posting it. They tend to run a bit late with the US stuff. There’s one up now, but it’s unavailable (boo!), meaning it’s probably going to be let loose tomorrow morning around 9am.

Dark Souls II PC Screens: Prepare To BUY Is More Like It, Folks…

FRPG2_2014_03_03_181932
Yeah, yeah, the modders will have their fun with the game once the PC version drops and they hack in some more “realistic” visuals for those who want them, but I love FromSoftware’s original vision for this soon to be released sequel. PC owners also get some nice content bonuses for pre-ordering (this version of the game ships out on April 25, a month and two weeks after the console versions (eek!), so there’s still time to grab this from a few online and retail locations). Click away below the jump for some press release action with the gory details. I’m backlogged in posting today and actually got in some books I need to read and review, so I’m kind of swamped…

FRPG2_2014_03_04_161544 FRPG2_2014_03_04_164612 FRPG2_2014_03_05_110219 FRPG2_2014_03_05_112143 FRPG2_2014_03_05_115222 FRPG2_2014_03_05_120128

Continue reading

Namco Bandai’s Offices Just Got A Nice New Mascot…

 
Ooooooh. Okay, I want one of these. Well, to more precise, I’d WEAR an actual suit of armor like that it if were in my size. I wonder how much that would cost and how I’d live with one less kidney and lung if I had to pay for the thing. I’d store it right by the door near the coat closet here and ONLY wear it on special days. Like when I’m writing or going shopping. No one messes with a fully armored knight…. well, other than some mean-ass bunny rabbit, King Arthur and his Round Table buddies. “It’s only a flesh wound!” indeed. In the case of this game, there ARE no flesh wounds – your character lives or dies by the sword or any other weapons you’d better get quite good at if you intend to survive. The game’s tagline, PREPARE TO DIE isn’t a joke at all, that’s for sure.

Dark Souls II is out on March 11, 2014.

Dark Souls II: March’s Game of the Month (And It’s Not Even March Yet)

DSII_BAE
Yes, I’m a little early, but based on some demo time and the fact that veteran developer FromSoftware didn’t water the experience down one bit (in fact, in a few ways the games is more challenging than previous Souls titles), Dark Souls II is my Game of the Month for March. Offline play is key for me and many others and while the game does have that wonderful and extremely annoying element of other live players being able to pop into your online game to stalk or assist you (or both), it’s in the solo mode where many new and veteran players will first poke around just to see if the game is as intense as ever (it is and then some).

 
Add in the new game engine (which makes for some even lovelier character models, creepy as all get out enemies and lush, deadly environments – see the site banner and background), improved gameplay, a much bigger world to explore and a massive amount of replay value for an instant classic.  No matter which version you get your hot little hands on, you’re guaranteed a VERY well crafted and rather intense and gloomy singular experience that’s also pretty interesting to watch someone play if you’re not into the gaming thing. March 11 is the date for the North American launch and I’m expecting some people to contract a strange flu-like non-flu for a few days around that time (myself included)…

Dark Souls II Collector’s Edition Reveal: I Need To Put Up Some Shelves, It Seems…

 
Well, wow. I have no room for those big box set Limited and Collector’s Editions some (and some would say too many) games get these days, but I’d sell someone’s kidney for this one. As usual, I have to say “someone” because I rather like both of mine (we’re VERY close) and I think I can find a willing volunteer if I look hard enough. Hmmm… I wonder how I can word that Craigslist ad so it makes it look appealing that some sap willing victim soul would be more than happy to go under the knife AND sell their own part (or parts if there are any other organs they thing they have no use for) on the black market AND deliver me the cash (cash ONLY!) before the game ships out on March 11? What, that’s TOO much to ask for? Nonsense, I say! Heck, I’d go to GameStop myself and BUY the game after all that, so it’s not as if I was asking that fool person to do that (which is the most painful thing of all if you’re like me and hate going to GameStop)…

You know where to reach me, folks. I just need ONE sucker volunteer…

Let Dark Souls II’s Hollow Lullaby Rattle Around In Your Skull For A Bit…

 
Because it will be the last thing some of you new players will hear before you throw that controller down and start jumping up and down on it. Yes, Dark Souls II is going to be the HARDEST game some of you have played and it’s supposed to be because it wants you to learn how to play it properly. Go in like Kratos on a caffeine high and you’re dead like that steak in the freezer. On the other hand, take time to get into the game and realize you can (and should} be patient as you figure out how to deal with multiple enemies, deathtraps galore, bosses that take up too much real estate and more hazards and you LEARN what to do through pure trial and error. Mostly error if you slip into old habits. March 11 can’t come fast enough, but I dread it because I know this game will EAT any free time I thought of having and my dreams will get darker and grimmer thanks to some of the meaner enemies my poor avatar will face off against.

Thanks, FromSoftware for making my nightmares much more lively. I think I’ll need that Monster Eater Kit I saw at Toy Fair after all…

Evolve: 2K Games and Turtle Rock Give The Multiplayer Shooter Genre A Monster Kick…

Who's Hunting WhoI’ll admit to not being thrilled when I heard of Evolve because, futuristic weapons and cast of four hunters aside it’s yet another multiplayer focused shooter I can’t play because it probably doesn’t have an offline mode. But after seeing a bit of gameplay and getting that it’s a four against one game with that one playing a hunted beast that can evolve into a massive near-kaiju style beast, my interest went up a bit. Now, the ability to play as a monster isn’t a “new” thing in games at all, but developer Turtle Rock Studios is making this the core of the gameplay which requires the four players going after that monster to work together in order to take the player-controlled beastie down as quickly as possible.

 
Given Turtle Rock’s pioneering work on the Left 4 Dead games, it’s a no brainer that the team would take what they learned from that experience and up the ante considerably. Granted, the AI on that monster isn’t Director controlled and random, but I’m betting that creatures that the monster needs to feed on may be smart buggers who will hopefully spell trouble for the human hunters as they run and plan. I’m gathering that cutting off the food supply will keep that monster from noshing away and getting bigger, but I’ll probably need to ask that question at some point (among others) if and when I get some actual hands on time with this at a press event. Yeah, I may not play this at home, but I’ll certainly play it at a meeting and let you all know if it’s everything it’s cracked up to be. It sure looks like it shall be…