Update: Valhalla Knights: Eldar Saga Online Co-op Mode Details

Ask and it shall be answered department: As I forgot to bring my tape recorder to the Xseed event, I sent off a quick query to the company’s Product Manager, Jimmy Soga regarding the online co-op gameplay featured in the upcoming RPG Valhalla Knights: Eldar Saga. Here’s what he said:

“Below is some information regarding the Co-op play for VKES. Basically it is similar to the PSP ad-hoc co-op. You will be able to tackle any quest together and any items you find in co-op you will be able to bring back to your single player game.

NETWORK GAMING (Co-op)
For this mode, the player must have access to a network connection. Enter a friend code to register a friend. With no friends registered, the Wi-Fi game mode cannot be played. Select a friend to go on an adventure with (limit 1 friend per adventure).

Once on the field, the game plays similarly to the single player mode. Cooperate with your friend to complete the quest. When either the player or friend is defeated in battle, the fallen character must wait for the other to come and revive them. The players may only be defeated three times before the quest automatically fails.

If either party decides to retire, the quest will stop and will be considered called off.

Communicate
To communicate with a friend while on the field, hold down on the B Button and press left or right on the +Control Pad. Pressing left will active the Emote Mode where various icons can be selected and pressing right will activate the Gesture Mode where various actions can be selected. Either mode is useful in communicating one’s situation or feelings.”

Based on the description above, it looks like the game is going for a simplified Phantasy Star Online approach to things, although the online limit of two players per session might disappoint those expecting more of a MMO-style community experience. As you’re not able to use mercs in co-op mode (this keeps the frame rate stable, folks), this should certainly make for a more challenging game, particularly when dealing with the ridiculously huge bosses or more densely enemy-populated maps.

As more and more info arrives, Valhalla Knights: Eldar Saga is absolutely becoming one of those Wii titles I’m really looking forward to experiencing more of and I’m sure hardcore fans of the franchise will also be all over this new entry once it hits retail later this year.

Xseed Games NYC Press Event Impressions

Xseed Games dropped into the NYC area this past Thursday with a small but ridiculously cool lineup of Wii exclusives, one really unique game I can’t talk about yet and one superbly insane PSP title that’s a must buy no matter what your gaming tastes. With such a fine lineup of quality games, a few editor-types almost overlooked the tasty, never-ending sushi and other fine dishes coming from EN’s capable kitchen. Continue reading

E3 2009 Impressions (One): Controlling Interests

It’s a good thing I waited until the big press conferences (and the entire show) were over and done as there were plenty of surprises dropped that are clearly going to change the way the interactive experience in the near future and beyond. Of course the ton of new games on the way that still use traditional control methods will do nicely at assuring “hardcore” gamers that analog pads are not yet going the way of the dinosaur. The one important fact about what was shown at E3 2009: there’s absolutely no need at all for a new console generation for at least the next five or so years. Continue reading

Preview: Plugging into The Conduit

With Sega’s upcoming Wii-exclusive FPS, The Conduit set to hit retail this month, I had the extremely great fortune to spend some quality hands-on time with the game (along with High Voltage’s Eric Nofsinger and Josh Olson) at a recent press event here in NYC. As an added bonus, actor Mark Sheppard lead character “Agent Michael Ford” in the game) was on hand with full-on enthusiasm for the game, developer and the current state of gaming. Continue reading