Inversion: Saber Interactive’s Shooter Is A Gravity Defying, Mind (and Level) Twisting Experience

While its first console game (TimeShift) didn't exactly make developer Saber Interactive a household name among gamers (and neither did Will Rock on PC for that matter), it showed off the company's penchant for crafting slick proprietary engines that could pump out highly detailed, impressive looking visuals and great physics with relative ease. For their new game, Inversion, Saber has whipped up an all new (and even more gorgeous) engine that features even more stellar physics that go a long way in helping sell the game's amazing combination of free-fall and free-for-all shooting action. It's one thing to merely look at screens of Inversion and while watching gameplay footage enhances impressions significantly, it's only when you actually PLAY the game that you'll be totally floored by what Saber has created. What's here is sheer design brilliance married with edge of the seat action set in and around a game world where gravity can work either for or against you and your enemies.Read more »

Off to See Dark Souls…

Back in a bit with an update from the Namco Bandai event. Inversion should be fun as well and of course, the new Ace Combat will have my stomach doing flips (in a good way)…

Dark Souls Design A Shield Contest Could Get YOU In The Game…


Got talent? Want to see YOUR artwork in glorious 3D in one of this year's most anticipated releases by one of the world's best game developers AND have millions of gamers guarding their fleshy bits with your custom gear? Well, then… get on over to the Dark Souls Facebook page, LIKE it and sign up for this awesome contest. Full press release below the jump. Now, if I only had enough time to design a killer shield of my own…Read more »

Ace Combat: Assault Horizon "Fly-Through" Gameplay Trailer

Namco Bandai’s upcoming PS3/360 flight shooter packs a serious action movie punch with some supremely visceral combat sequences, oil “bleeding” planes and plenty of destruction in and out of the sky. I say give these guys the Colony Wars IP (and some top-notch writers) and see what they can do with space combat. But then again, I tend to over think that sort of stuff a wee bit too much.

E3 2011: Dark Souls Producer Interview

OK, I lied (well, not really) – I’m actually waiting for a call before my travel plans, so I figured I’d post a few more things I liked. Here’s a peek at Dark Souls, thanks to Namco Bandai’s crack interview team. This one is going to be big, that’s for sure and finally, Xbox 360 owners can see what PS3 users who snapped up Demon’s Souls have been raving about.

E3 2011: Armored Core V Trailer

Or: More stuff I like a LOT, Vol. Whatever (I’ve lost count thanks to too many games in previous volumes)- One of the best mech series on a console is back in action in this new CG trailer. FromSoftware is pretty much at the top of their game, I’d say… now where are the Wii U and PS Vita versions? Give it time, I say…

Dark Souls Collector’s Edition Makes Me Do A Double Take


…along with a half-assed backflip (I’m SO out of shape). In case you didn’t hear the news, both the standard and “limited” editions of the game are the SAME price. Interesting, considering the trend of charging MORE for that extra stuff by most other publishers. I hope this is the beginning of a new deal for gamers, particularly in an economy that’s still quite lousy for many.

Here’s a quick clip from the press release:

The Dark Souls Collector’s Edition can be pre-ordered for $59.99, the same price as the standard edition while supplies last, and will include a limited edition art book containing premium illustrations of characters and environments from the game, a mini-strategy guidebook, behind-the-scenes videos from the development studio detailing various stages of game concept, design and building, and the game’s soundtrack for digital download. All of this will come packaged with the standard edition game in a custom-designed metal case.

In the words of the great philosophers: They got my money already. Of course, you might want to stock up on foam bricks to throw at the TV, a few boxes of Kleenex for those crying jags and a pillow to bite down on hard when the game kicks your butt all over the room, but that’s all optional.

Dark Souls E3 Trailer: Lovely, Deadly And I Want Two Copies Of The Game…

I absolutely LOVED Demon’s Souls, as it was the culmination of what I feel FromSoftware wanted to do with its mighty King’s Field and Shadow Tower games back on the original PlayStation and PS2. This not so-sequel is improved in every way, looks grim, terrifying and is pure hard-core, old-school eat your powdered bones with blood fantastic from what I’m hearing. I expect death to stalk my every step and I’ll love every minute of it (when I’m not threatening my PS3… AND Xbox 360, as I fully intend to play this through on both consoles. The art direction here is phenomenal, that music is depressingly perfect and overall, i can see this as a Game of the Year contender in my book. Now, about that OTOGI reboot, From…

Gallery Update: Knights Contract – More Bosses!


Here are some nice renders and art (below the jump) of three more of the big ol' witches you'll get to face off against in Namco Bandai's twisted action game, set to hit the PS3 and Xbox 360 on February 22, 2011. Hard-working developer Game Republic is doing its best work to date, I'd say. Love that bizarre artwork and in motion, the game looks quite nice. Check out the cool behind the scenes trailer on the other blog for more details…

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Ridge Racer Unbounded Trailer: Let Bugbear Be!

And here we go again. Last year, when EA unveiled SSX: Deadly Descents, the Internet descended on them in a rather deadly decent into all sorts of nasty name-calling and threats based on the trailer that showed the new installment was headed in a more action flick direction, something many die-hard SSX fans didn't want at all. Now, Namco Bandai is facing the same sort of crankiness based on a trailer that also doesn't even show any gameplay at all. Worse, some of the comments directed toward the game's dev team are at best, ignorant and at worst, more than a tiny bit racist.

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