Of course, you’d figure with all these unsettling warnings being found in all these Resident Evil games, the less intrepid special agent or neophyte zombie hunters out there would want to turn right on around and go home to catch up on those TV shows they’ve been missing out on, but nope. Usually, it’s a “one way in, one way out” situation where they’d better suck it up and press forwards, as there’s usually something large that’s going to be nipping at their heels soon enough. Well, substitute “whole body” for heels and yeah, you get the idea. I say wear some comfortable running shoes and do a bit of stretching before setting out to take down those monsters. There’s nothing worse (or more embarrassing) than pulling a hammy when you’re running away from something that’s slow moving but has a hell of a lot more teeth than you do. Resident Evil Revelations is headed for the PC, PS3, Xbox 360 and Wii U on May 21, 2013 – “Be there, Aloha!”
Tag Archives: Mature
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: One More Thing…


And there he goes once more, FBI Special Agent Francis York Morgan (just call him York!), chasing after another lead in his Red Seeds Killer investigation. It’s been a fun month covering the man and his actions, but I’m beat from all that stumbling through bushes and smacking into trees like a nut. Well, I did get some pretty good posts out of all this and I think I’ve set a record or something for writing so much about one game for so long. Or maybe not. Whatever, I finally get to sit home where it’s nice and murderer free and play a decent game that’s… going to remind me of stumbling through bushes and smacking into trees. Oh well – it’s MUCH safer at home than in Greenvale at night (or at certain parts of the day)…
Are YOU one of the legions of people now immersed in Deadly Premonition: The Director’s Cut? Available NOW at a game retailer near you, this PS3 exclusive from Rising Star Games features upscaled HD visuals, PlayStation Move and 3D TV support, additional DLC and over 100 changes from the original version. It’s also a fairly long and very bizarre game worth checking out, particularly if you’re a more open-minded gamer looking for something truly and uniquely terrifying and hilarious, often within a few seconds of either mood. Grab a copy, grab a friend, have a seat and enjoy your trip!
World renowned Game Director Swery 65 is back at the celebrating thing once more down at the Swery 65 Bar, but he’s actually been SO busy on facebook and other places online that his coffee keeps getting cold! I think he also likes Iced coffee, but I’d bet he prefers to have that when it’s hot out as opposed to being so tied up that a fresh cuppa Joe goes cold as he’s typing all those updates. Let the man drink his beverage, people, I say! You all have a game you need to play (or BUY and play), so get to it already!
KILLER IS DEAD 3rd Trailer: Suda’s Mondo Girls, The Moon, And All That Jazz…
Oh, yes indeed, Suda 51’s upcoming game, KILLER IS DEAD is sure to be one of those great sleepers that makes his longtime fans happy campers as it baffles those new to his work and riles up others who throw arbitrary rules of “reality” around in dopey ways when going after what’s clearly a fantasy-themed game. Gigiolo Glasses, a gorgeous gal riding a hypodermic needle and main character Mondo Zappa out for a stroll on the freaking MOON should clue you in that this one’s going to be bizarre even by grasshopper manufacture standards. That said, it’s also going to be another “Don’t you miss it at all!” game experience that’s sure to be remembered as a modern classic.
Of course, I say that about all of Suda’s work, as I’ve been into it for quite some time, so yeah – I’m a bit biased. Still, the man does come up with some of the most memorable characters male and female (and other, if you toss in some of those strange bosses in his games)…
Far Cry 3 Blood Dragon Launch Trailer: A Bang And A Boom Time For 80’s Action Fans…
You have to admire Crytek’s chutzpah here, as Far Cry 3 Blood Dragon isn’t even pretending to be original or in fact a “great” game. Of course, you absolutely need to be well-versed in the 80’s action flick cheese it makes fun of (but with super-colorful visuals that won’t run on a low-end gaming PC, of course – this IS a Crytek game after all). The good thing is this one flies into digital release at a cheap-ass price point and those who get what’s here will be chuckling along merrily. Those who don’t will wonder what the hell the fuss is about, but I say just go watch a few awful to decent macho action stuff from that era and you’ll get the point of this gem. Duke Nukem is probably very pissed of right about now…
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Not A Clue…


I actually had to get out of Greenvale after over a month there doing daily posts about FBI Special Agent Francis York Morgan (just call him York!) and the big case he was handling out that way. I would have stayed a day or two longer, but I got an urgent message that some important package I was expecting had finally arrived. I left a note for York and another for Emily just in case she turns up at some point. Thankfully, I didn’t have to deal with George’s cranky nonsense on the way out of town, as he turned out to be quite a jerk when all is said and done. I actually have NO clue how far York has gotten into solving his case, but he seems too be a really thorough investigator who seems to have two brains at times (well, that’s what I kept hearing around the A&G Diner and Swery 65 Bar when I asked around about him) and he’s also got a pretty decent amount of knowledge about some good and not so good movies (most of which I’ve seen)… Well, hopefully York will drop me a note when he’s got the time. It would be cool to have an FBI agent as a friend for a few reasons (but you probably don’t need to know why, correct?)…
I’d say that based on that screenshot above, in a few seconds York will see that Emily is not that shadow that’s going to turn around and attack him. Of course, if your were playing Rising Star Games’ PS3 exclusive Deadly Premonition: The Director’s Cut, which should be in stores as you’re reading this. Well, the “official” release date is April 30th, but I’ve heard a few people talking about playing the game already thanks to getting their hands on the game thanks to a favorite game store selling them a copy a day or so early. Hopefully, the reworked HD visuals, PlayStation Move and 3D TV support, over 100 changes to the original game and MORE will keep you and the York you’re playing fixated on getting to the bottom of this case in record time. Yes, that’s my copy in that photo to the left and above. I got home not too long ago and *ding!*, there it was, waiting for me on the table by the door. Nice! Now I can help York get that damn killer!
Hmmm… I think Game director Swery 65 is going to be in Greenvale for a day or so longer, as he’s tying up a few loose ends of his own. People have been bugging him day and night with compliments, questions, comments and even a few jokes about all the hard work he and his team at Access games has done, so I suppose he’s entitled to a good night’s rest before his long plane trip back to Japan. You’d think the guy would prefer to live in the town he helped create and run, but there are just too many things back home you can’t get out in the middle of nowhere…
FUSE Unboxing Video: This One Is At Least Intentionally Funny…
In case you didn’t know, I really dislike unboxing videos. For me, it’s a waste of time, white cotton gloves when the person making the video is wearing them (and looking like a game usher!) and basically, the majority of the ones I’ve seen are just smug “look what I got” videos or just show off one big reason the industry is having issues with some AAA games that seemingly get overpriced Collector’s Editions for no really good reason but to be in someone’s unboxing video. Thankfully, Insomniac Games has read my mind and come up with the *ULTIMATE* in unboxing videos for their new PS3 and Xbox 360 game FUSE, set for release on May 28 (in the US) and May 31 (In Europe). I say just get me the game and I’ll play and enjoy it – no statues, comic books, CD soundtrack, artbook or other goodie necessary, as they won’t fit into my consoles anyway…
Metro: Last Light Ranger Survival Guide Trailer: McGuyver’s Got Nothing On Artyom…

I actually recently (and FINALLY) completed the absolutely tense and brilliant Metro 2033 on a borrowed Xbox 360 (as the ones I own are dead as doornails, dammit) and it’s still one of the best and most frightening first-person games I’ve ever played. Between the destroyed Moscow landscape, the ruined tunnels survivors make do in and those dreadful mutations they fight against, there’s a great deal of details in that game and this follow-up, Deep Silver’s Metro: Last Light that make it a must-play experience. The fact that the game isn’t a straight up shooter and has elements of adventure and role-playing games while feeling downright frightening and depressing as your avatar, Artyom and his beat up survival gear barely make it through the radioactive hell makes it a keeper I’ll go back to again and again.
As I’ve said before, this game and a few others where so much thought and work has gone into crafting a world and characters you want to live with for a while are all the same to me like great novels are to someone who collects books. I’ve actually never read anything by Russian sci-fi author Dmitry Glukhovsky has written, but based on the near-flawless atmosphere these two games have, I just may be adding a new book or two to my already packed list. Thankfully, 4A Games is absolutely committed to making this a story-driven solo experience, so we won’t be saddled with mindless multiplayer modes of running around shooting each other in the face for no good reason than collecting XP and yelling obscenities over headset microphones. Besides, in this version of the future, you’re better off saving any ammo you can find and settling your differences with a a blunt or sharp object you can repair or replace afterwards…
Metro: Last Light hits PC, PS3 and Xbox 360 on May 14, 2013, so if you’re looking for a bleak, purely terrifying slice of post-nuclear survival action, this is probably going to be your best bet for a good long while…
Game of Thrones Season 3:5 – Recap Time, Secrets Spilled (Well, Not So Much)…
It’s actually pretty hilarious that we got a nice sharp shock at the end of that last episode and a nice low-key one-two punch this week. Hmmm… I can see a few weird weddings in the not too distant future… or perhaps not, given the tendency for things to go all sorts of wrong in Westeros these days. On the other hand, a certain house with the upper hand will no doubt be none to pleased that some of its members have been a wee bit incapacitated (well, permanently in two cases) by some not so nice folks. I can smell the scenery chewing from here and nope, I’d not want to be standing in the way of a certain ruler when he gets wind of what’s happened…
Meanwhile, there’s a dragon-led army stomping into either the last two or three episodes (or worse, Season 4), although I’m thinking that Dragonborn will need a few more troops, as a mere eight thousand might not cut it. Oh, we’ll see, we’ll see… I’m just playing devil’s advocate here, that’s all…
Watch_Dogs “Out Of Control” Trailer: Still Off The Charts, Yet On Everyone’s Lists…
By now you know that Ubisoft has a definite system seller and absolutely killer app with its upcoming multiplatform release Watch_Dogs (set for a November 19, 2013 launch), although I’m predicting a little “problem” of sorts coming when the game does ship out. I can see a segment of potential players of the eye candy diabetic variety NOT buying the PS3 or Xbox 360 versions at all because they’re getting a newer console and want to show off that new game on the best system possible. Of course, PC owners will be pooh-poohing THOSE gamers as losers because they’ll be upgrading THEIR gaming rigs with new cards that can run the game at 200 frames per second with all the latest shaders and effects up full blast. Me, I don’t care how I play this other than I’d prefer not to patch anything and get up and running no less than five or ten minutes after installing the game to my (flips coin) PS3’s hard drive. As I have the feeling that this is a game that requires a few play-throughs in order to experience everything, I don’t mind at all playing it one one console and then another.
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Missing!


Well, this isn’t good at all. Today, a bunch of flyers started popping up all over Greenvale about Deputy Sheriff Emily Wyatt and how she’s gone missing. Hmmm. I’m hoping she’s OK, but I haven’t seen FBI Special Agent Francis York Morgan (just call him York!) at all since he sped by in a car the other day. Anyway, I did see a bunch of tourists looking around in the woods for her, but that’s kind of a bad idea if they don’t know what they’re doing. If something DID happen to her and she’s out there, it would be awful if someone accidentally did something that would ruin any evidence or hinder a potential investigation. OK, let’s not get too ahead of ourselves here. Maybe she’s just hurt in the woods or lost in that creepy old mine area…
Anyway, Emily is 26, about five feet six inches or so, has blonde hair and green eyes. Not that it matters, I hear she’s also not much of a cook and loves a good steak, but we’ve already checked the A&G Diner and Swery 65 Bar to see if she’s come in lately and nope, she’s not been to either spot. Sheriff George Woodman is also still missing, but he’s been known to disappear from time to time and show up at work as if nothing has happened…
You can come help look for Emily (and hope for the best) while trying to solve the Red Seeds Killer case when you play Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3 from Rising Star Games. Updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements from the original game and more mean this is one of those games that will keep you busy for some time to come. Granted, a taste for the bizarre in your horror/humor hybrids games comes in handy, as this one will come at you in a few ways as you play through the adventure. Here’s a tiny fraction of what to expect:
I haven’t seen Game Director Swery 65 at all today, but then again, I haven’t exactly been looking for him, either. I think he may be out helping search for Emily, but as he’s pulling the strings in Greenvale (and has been from the beginning), he could just be taking the day off and having a decent nap for a change. At least the tourists are out in the woods and NOT keeping him up all hours of the night asking for autographs and game tips. That man should get a medal for what some fans have asked of him, but he takes it all in stride!
