Konami and Hideo Kojima can squeeze money from fans of the Metal Gear Solid franchise any time they want to and given the huge amount of interest in this upcoming collection, it looks as if fans worldwide aren’t minding one bit. The great thing is, the PS3 is region free, so anyone anywhere can pick this set of classics up and get it shipped to them. Granted, that airmail shipping isn’t cheap to many locations, but as I said, the harder core fans of the series probably don’t give a hoot. I have most of these titles here in the library but yes, I still want this pricey box set. Well, it’s not THAT expensive considering what’s inside… but I’m not made of money like that guy in those Geico ads who I wish would zip around the block here on that motorbike of his…
Tag Archives: Kojima Productions
Metal Gear Solid The Legacy Collection: Order The Import, and Snake’s On A Plane…
Well, you know you’re probably going to sell the cat (who will be glad to get out of the house finally) and half a kidney (because you just can’t let go of the whole thing) for this if it never comes out here, but fortunately, you don’t need to, as it’s headed to North America as well (but minus the 100-page artbook Japanese and Asian territory gamers will get, boo!).
That said, it certainly looks as if this one will be in huge demand as an import as well as a US version, as it’s probably the least expensive way to get to play all of these games on a single console. Granted, some of us old-timers actually own a working MSX, PlayStation 1, PS2 and PS3, but man, are some of those older Metal Gear games expensive if you’re looking for complete versions and not digital downloads.
Oh, and sorry about the pun in the title – I couldn’t resist throwing some freshly shucked corn your way on an otherwise manic Monday…
Metal Gear Solid V: The Phantom Pain Trailer: FOX on the Run (And It’s Looking Mighty Fine)…
Oh, brother. Raise those hands now… WHO didn’t know that this was going to be a new Metal Gear Solid game? Or that Hideo Kojima and his team weren’t going to (once again) push visuals to the edge in a console game. I can still remember that feeling I had when watching that first long form Metal Gear Solid trailer, a non-playable masterpiece from a Spring Special Demo Disc back in er, 1997 or ’98 and every MGS game since has dome something meaningful with its proprietary graphics engine. This new MGS V trailer, however, basically yanks you right into its world (which is open and non-linear this time out) from the moment Snake is on that operating table through some pretty outstanding dramatic sequences… Continue reading
Metal Gear Rising Revengeance Trailers: Platinum Games Leaves Me Speechless (Almost)…
Konami in Japan has been posting a bunch of spectacular trailers and game footage from this upcoming Kojima/Platinum collaboration and I’ve just been looking at them and shaking my head at the rather insane amount of talent these guys have. Despite their rather vocal fan base, i don’t think Platinum Games gets true recognition for their work from some pro gaming journalists and that’s too bad. Granted, if you’re a supremely jaded internet know-it-all and just look at their action games as similar to other titles based on first impressions, you’re cheating yourself immensely. Bayonetta and Vanquish have some interesting depth and details you’ll discover only upon multiple replays and it looks like Revengeance will be their most impressive game to date. Of course, getting some hands-on time will be the true barometer of whether or not the final product is a winner, but I’m gathering that given the combined experience of all involved, that won’t really be something to worry much about.
Metal Gear Solid: Ground Zeroes: Just When I Think I’m Out, They Drag Me Back In…
OK, I’ll bite (and hard, at that) – a new Metal Gear Solid game coming from Kojima Productions? With that proprietary Fox Engine making sure the game looks even more amazing as an anniversary present for fans of the long-running series, this one’s a no-brainer even if it was a Metal Gear tsuguroku. Fortunately, it’s not, as you’ll see in this almost 11 minute jaw-dropper. I’m in all the way on this one, feet first. Hell, I’ll even post the trailer twice here (one is English subtitled) just to show my love for the series. Hey, I’m still buying Revengeance, Konami – I’m not some fair weather fan who only wants the same thing over and over. Thankfully, Hideo Kojima seems to be the same in that each Metal Gear experience has some truly excellent reasons to play through multiple times…
As for the proposed Metal Gear Solid movie everyone seems to be raving about (n one way or another)? I’m really, really on the fence here. Why? Well, young’uns… the joke goes something like this: in every Metal Gear Solid game, there’s that loooooooooooooong cut scene where unless you’re prepared for it, will go on and on (and on), forcing you to commit to playing around with camera angles with your controller just to kill time as an important plot point is explained. At some point (if you haven’t fallen asleep), you can et up and go make dinner, go to the bathroom or even go outside to check the mailbox (sometimes all of the above) before things get back to being playable.
You can’t expect a modern movie audience to be in on this at all (maybe the art house crowd will go for it, though), so hopefully, the folks writing it will go light on the exposition. On the other hand, I don’t want a stupid action flick with explosions and Meryl boobing out all over and a story that’s thinner than the edge of a katana. If this isn’t in The Dark Knight territory in terms of tone and execution, I’ll be a sad clown indeed. But let’s see what happens with this project. With a Solid Script (ha ha), perhaps Solid Snake can rake in the green with a big surprising smash of a summer flick.
That said, success or failure at the box office, I’ll still respect you in the morning Mr. Kojima!
Konami On Air Gamescom 2012 Wrap-Up: Raiden The Wave (And How)
Konami revealed a nice selection of upcoming titles at Gamescom this year and even had their own web show to promote the goods. Here’s a look at the three post show videos for each day of the show as well as the pre-show peek behind the scenes video that kicked things off. Between Metal Gear Rising: Revengeance, Castlevania: Lords of Shadow 2, Castlevania Lords of Shadow 2 – Mirror of Fate, and a few other cool games, I’m going to be glued to my TV for a nice chunk of time, that’s for sure. I just hope I don’t go even more broke stocking up on extra controllers…
More video preview fun below the jump!
Metal Gear Rising: Revengeance Trailer: Give PlatinumGames Some Respect, Please!
Sure, the big, fat secret game Platinum was working on (despite denial to the contrary) is indeed Metal Gear Rising: Revengeance and sure enough, the floodgates of Hell have opened with some MGS fans (and professional Raiden haters) getting all up in arms about the trailer for a few crazy reasons. Most of these are at best unfair (as not one of these people griping has actually played the game) unless they have a time machine) and at worst, insane (you can’t apply ANY actual rules of “reality” to ANY Metal Gear game if you think about it). Anyway, I plan to wait with bated breath until Konami jets into NYC with a playable demo at some point so I can draw my own conclusions after some play time. Continue reading
Hideo Kojima Has Me (And Many Others) Drooling Over Metal Gear Solid. Again.
Of course, any gamer worth his or her salt will want this as soon as it ships next month. If I’m not mistaken, it also comes with this, which is even better. Finally, this is hitting stores in 2012 (and it’s about time). Between these HD collections, what Kojima has cooking on the Vita, Metal Gear Rising and some other fun stuff, it’s going to be quite an anniversary for Solid Snake and friends…
Castlevania: Lords of Shadow Hands-On

At Konami's Gamer's Nite NYC event, Castlevania: Lords of Shadow was clearly the star of the show. My impressions were that Konami, developer Mercury Steam and Kojima Productions are sending notice that in the right hands, the Belmont lineage is going to be just fine as a big-budget, highly cinematic action game experience. Everything I saw, heard and played on both the PS3 and Xbox 360 versions was extremely high quality and extremely worthy of the Castlevania name. Yes, the game riffs on Shadow of the Colossus, the God of War games and a few other titles, but there are also visual and stylistic influences from Guillermo del Toro and some familiar Kojima storytelling elements that make the game highly engrossing right from the opening scene.

