Earth Defense 3 Portable Update: THIS Winter, Not Next For Bug Blasting “B” Movie Fans

 

As I figured, D3Publisher wasn’t going to wait TOO long to get this fantastic enhanced version of the former Xbox 360 exclusive localized and out for Vita owners starving for content, so here you go – EDF 2017 Portable is coming out sometime this winter, not NEXT winter as has been reported on some web sites. That initial confusion came about in the first press release that noted a “Winter 2013” release, which in turn had some editors thinking this meant late next year (as in around the holidays). As you can see on the left, it looks as if this will indeed get a retail as well as digital release (a really good thing for those who want both options).

Anyway, a small set of screens to ogle is below – that’s Pale Wing on the cover and to the right, making her return to the series in fine form after her debut in Chikyuu Boueigun 2.  I’m playing the import now and having a complete blast with it (a review is incoming), but I’ll absolutely be replaying this in English when it hits retail and PSN … er, sometime between when winter starts and spring begins. OK, D3 will absolutely be a bit more concrete on the EXACT date shortly, folks – but isn’t it great to know you don’t have to wait over a YEAR to play one of the best (and absolutely most feature-packed) Vita games to date? The new four-player online co-op and versus modes should add some additional oomph for those who want to play with friends and I’d expect this will do quite well once Vita owners see how much chaos Sony’s handheld can handle. Sandlot has rebalanced the weapons a bit so multiplayer sessions aren’t overbalanced in favor of four people blowing everything up too easily, but for solo players who want one of the most hardcore game experiences they’ll play in terms of challenge, Inferno Mode will test your skills to the utmost. Trust me, it’s HARD as hell when death is coming from all sides!

That’s it for now on the EDF front lines – I need to get back to farming up some armor and trying to get more weapons, as Inferno mode is kicking me around the room. Those seven new levels and some of the enemies (gold ants and two-toned spiders in particular) are pretty mean bugs that take a bit of effort to squash in you’re not prepared enough.

Nintendo “Sizzle” Reel Time: High Steaks on the Video Game Grill…

Nintendo really wants you to know it’s that time of year again (no, not that time… THAT time – holiday shopping season), so here’s a little reminder that they want you to think about the 3DS if you haven’t already. That and hey look – their eShop is up and running nicely, they have a new console on the way they want you to buy (you may have heard of it) and yeah, if you’re a gamer (and Nintendo fan), all is pretty much right as rain these days. Or something like that – there’s a ton of stuff coming out, that’s for sure.

Orgarhythm Now Available On PSN – Another Vita Must Have for Xseed Fans…

 

As this went live only a short time ago (a bit late, I think), I’m sitting here trying to download the game at a Starbucks, but may have to get back to getting it tomorrow, as it’s a big file and I’ve under an hour left before they kick me out. Gyaaaa! Still, I’m also in the middle of too many other games on the Vita at the moment: Dokuro, Retro City Rampage (I just started my review for that) and the import version of EDF 3 Portable so I won’t even get to touch Orgarhythm until at least Friday. Still, it’s a very, very good time to be a Vita owner, that’s for sure. I still need to get my paws on Virtue’s Last Reward, Corpse Party: Book of Shadows was just announced yesterday for the PSP (and will hopefully be playable on the Vita) and more key to niche gems are on the way. Sony fans, take heart – the Vita is far, far from “dead” these days…

 

Divinity Anthology Collector’s Edition: Sheer Heaven For RPG Fans

  

Larian Studios has a keen sense of humor as you can see above, but this is one serious collection you may want to grab from the Larian Vault before it’s sold out completely. A measly thirty bucks gets you three great RPGs and a ton of bonus content, meaning you’ll be trapped inside your home this fall and winter, calling in sick from work or something similar. All the best excuses are taken, by the way – just tell the truth and maybe get your boss hooked on these games as well, I say.  Even though I own all three games on disc (and I have both versions of Divinity II on the Xbox 360), I’m sorely tempted to grab one of these CE packs before they vanish forever…

Anyway, click HERE to check out the complete listing of fun, fun stuff in this SIGNED retail (YES!) package that’s also available digitally (and unsigned) for those of you who like to pretend you have a game collection. Yeah, that’s right, I said it – you can take your Minority Report grabbing at air and pulling invisible files and stick that nonsense in the trash folder. Me, I want something that will fall on my hard head if I put it on the shelf wrong. Then again, I take care of my games, so fat chance of that happening…

October 16, people – get to the clicking and buying, already. Larian needs a new boat or car or string of polo ponies or something.

  

Gallery: Dokuro – GungHo’s PS Vita Puzzle/Platformer Looks Like A Winner…

 
 

GungHo! Online Entertainment is embracing the PlayStation Vita full force with a pair of very promising game releases in 2012 – here’s the first of the company’s small but very cool lineup for Sony’s handheld. Dokuro is a hybrid platformer with a unique, gorgeous visual style and gameplay that should make fans of the genre sit up and take notice. In the game, players will take on the role of Dokuro, a lowly skeleton in service to a Dark Lord who decided to free a princess kidnapped by his master.  As the princess can’t see him, Dokuro needs to help her in some way before her fate is sealed. Our bony would-be savior finds a potion that can change him into a handsome prince the princess can see, and the gameplay revolves around Dokuro switching back and forth between forms to aid the princess as she makes her way to freedom.

Platformer, puzzle and combat elements are all part of the game and with almost 150 levels to complete, GungHo estimates between 20-30 hours of play time, making the $19.99 price a bargain in my book. Check out the screens below and set your calendars for October 16, 2012 when Dokuro makes its debut exclusively on PSN. As for that other game… well, it’s a no-brainer Action/RPG purchase called Ragnarok Odyssey – more on that one in a bit…

Assassin’s Creed III Liberation Dev Diary: With Liberty and Vitas for All…

 

Is Ubisoft’s upcoming portable side story the best PS Vita game to date? Well, I’m not (that) psychic, but it sure looks like a prime contender. Check out this latest behind the scenes look at what’s definitely a game worth playing on Sony’s handheld. The system may be struggling a bit these days, but this could be one of those titles that becomes a system seller, killer app, must-play and so forth and so on. Hey, all that hard work here HAS to get some appreciation, I say…

Gallery: Valhalla Knights 3 (PS Vita) – Could This RPG Sequel Be The Best Of The Series?

I really thought this RPG series was gone for good after the flawed open world Eldar Saga on the Wii, but it looks as if Marvelous AQL is giving it a new go on the Vita with Valhalla Knights 3… in Japan at least. If you can read Japanese, definitely check out the official site for info on the game, which is still a work in progress, but expected to be released sometime in 2013.  These screens look fine to me, showing off decent draw distance and some generic, but otherwise nice looking fantasy characters and environments.

My bet is if it’s good and what looking like a multiplayer component for up to six (or is that seven ?) players runs smoothly, we could see it hit North America at some point. Granted, that all revolves on the game being marketable here, as some gamers only have long memories when it comes to bad reviews. I’ve liked many aspects of the Valhalla Knights games so far, but hope AQL can pull it together with 3 and make something that feels complete in every area. If they do, I’s gather Xseed will be the ones to tackle the localization and publishing chores, as they’ve handled the other titles that have arrived in the US. More updates to come…

    

Silent Hill: Book of Memories Hands-On: The Reliable Chase & Chop Formula Always Rocks

I was instantly intrigued by Silent Hill: Book of Memories when I first heard about coming exclusively to the Vita. The fact that veteran developer WayForward Technologies got the gig was cool enough, but as soon as I saw early screenshots showing the game was a top-down action RPG hybrid, it went on my radar as something to watch.  Of course, me being so stupidly busy trying to get DAF more noticed and generate some income (hey, I like being a taxpayer!) meant I’d forgotten to check in on things until recently when a demo dropped on PSN. Not too surprisingly, the team has whipped up an extremely addictive action-heavy blast that’s sure to draw in those who crave tightly focused dungeon crawlers in all their knocking off of monsters and gathering of much loot glory.

While the BoM demo isn’t as initially creepy or instantly unsettling as previous games in the franchise, it has enough going for it that promises plenty. In terms of gameplay, it rocks in the manner of the Baldur’s Gate: Dark Alliance, Champions of Norrath and Hunter the Reckoning series. Naturally, some Silent Hill fanatics are raging over this intensely all over the internet, but let me put some sanity into place here by saying the game not only looks and plays well, it works as a Silent Hill game once you get over the fact that it’s the most combat-focused entry in the series history. The game deviates from the SH formula in a few key ways, but it also taps into what makes the series compelling. If you’re familiar with the above mentioned titles and love this type of game, I’ll bet you’re grinning already…

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Nano Assault Neo/Nano Assault EX Trailers: Shin’en Style: Super Shooters Inbound!

 

Excellent – not only is Shin’en beefing up Nano Assault for a 3DS digital release, we’re also getting Nano Assault Neo on the Wii, which packs in even more all-new content and nicely uses the GamePad for two-player action. My only issue with both games are they’re going to bi digital downloads only. Personally, I’d pay for a retail release that features full-on Wii U remakes of Nanostray, Nanostray 2 and both Iridion 3D games. I bet fans of the developer’s shmups would agree, especially if they also got a discount voucher for Nano Assault EX included in the deal. Anyway, color me thrilled to see another Wii U game on the way…

 

Silent Hill: Book of Memories Launch Trailer: Another WayForward, Fearlessly (And With Hope)…

Speaking of Silent Hill, I’d actually forgotten this new Vita game was coming out on October 16 oops), so now I’ll need to see how veteran developer WayForward Technologies did with this decidedly different take on the horror anthology franchise. My guess is given that Silent Hill is supposed to be made up of all types of stories, we’d see how things go when you end up with a bunch of people who aren’t all running from their fears or dealing with the usual personal issues made into freakish flesh. I trust WayForward enough to know they can make some mighty fine game experiences, so I’m not hating on them at all for changing things up here.  Of course, if the game is “bad” I’ll pick on them where it counts with some constructive criticism. That’s how I roll, folks…