Nice new look? Check! Awesome new screens and wallpapers? Check! Updates about some pretty cool happenings in the busy community? Check! All I need now is a copy of the game and I’m all set to not be heard from for a while as I delve into those dungeons. Hopefully, we’ll see a console release at some point as well, as a ton of gamers got to play the first game when it appeared on consoles and got hooked in. I still go back to the first game from time to time, but I need to set an alarm so I can be jolted into getting away from those dungeons. After an hour or so, it’s impossible to stop playing!
Tag Archives: Coming Soon
It’s Going To Be A Mass Effect 3 Kind Of Year (Unless You’re An Android)…
It was actually pretty funny (to me, at least) that EA had plenty of Android plushies to hand out at their Spotlight event on Tuesday, but one of the bigger games announced, Mass Effect: Infiltrator is currently ONLY going to be an iOS release. Yes, I know they’re going for the most successful platform in the world for this fantastic-looking third-person touchscreen action shooter, but I know some non-iOS device owners who are going to be (or already are) pretty irate about their devices NOT getting this game.
The rest of the Mass assault at the event was incredibly impressive, what with an amazing new CG trailer revealed (“Take Back Earth”) that’s going to blow fans away. All EA needs to do is get this into theaters and posted online (I think the latter will happen sometime next week) and I’d bet pre-orders for the game get a big bump. As for the Datapad app that lets you receive messages from your squad mates and other info, well… it’s not really necessary to play the game, but like Infiltrator, I can see a ton of downloads from core ME fans who want every single bit of content about the upcoming finale.
As for the latest build of Mass Effect 3 on display? Magnificent. BioWare has done its best work to date here and unless you’ve got that oddball genetic disposition to dump all over the hard hard work the team has put into this, you’ll find that both the single player campaign and multiplayer modes are rock solid. So solid in fact, that I’d rather spend time beefing up interest in Syndicate and SSX, two other titles shown at the event that deserve just as much love. More on those two later – I’m going to sleep, as it was a long day. for me…
YOU Can Help Fund Double Fine’s Next Game! Say YES To Adventure!
Well, now! This is really cool and I feel vindicated having predicted last year this whole “gamers getting to fund games they like” thing would happen at some point and take off big time. Anyway, Tim Schafer, Ron Gilbert and the fine folks over at Double Fine Studios are making a point & click adventure game (yay!) for PC (so far) and they’re funding the project through Kickstarter! Check out the donation page HERE and take a look at the Double Fine website if you’re some high-roller big shot gamer (or even a non-gamer) with money to spare who wants something REALLY awesome for a bigger donation. The project has 33 days to go and is ALREADY half funded as of this posting. Go, Double Fine!
Why is I Am Alive NOT On A Retail Disc?*
*Or: Hey, Ubisoft, Here’s How To Market A Game To EVERYONE Who Wants To Play It…
Sure, I Am Alive looks amazing and yes, the idea of a realistic survival adventure set in a destroyed city has garnered tons of praise everywhere anyone has seen or played it. But Ubisoft is doing themselves no favors by only releasing this on Xbox Live Arcade in March and perhaps later on PSN,… oops SEN (sorry, Sony! Give me another week or so to get used to that change). Memo from the front: despite your current successful digital business model, there are STILL a large amount of gamers who can’t get that content dying for something different that’s NOT another FPS, zombie game, franchise update or yes, I’ll say it, ANOTHER damn digital-ONLY release that should have been disc-based.
Ridge Racer Unbounded Update: Behind the Game #1: “Deal With It!”
Namco Bandai rolls out the first in a series of “making of” videos about their upcoming racer set for a March release on the PS3 and Xbox 360. Hey, I didn’t name the trailer, although that’s exactly what I’d call it as there are still a bunch of overly vocal folks out there who’ve been ticked off about this one ever since it was announced. Anyway, It’s been pretty quiet on the RRU front since I played the very promising demo last year, so it’s great to see what’s been going on since. Check out what the hard-working team at Bugbear has been up to and if you’re one of those die-hard classic RR fans still frothing at the mouth over the new game, you’ll also see that it’s not replacing your nostalgically sideways sliding fantasies at all…
The Amazing Spider-Man (3D) Trailer: A Sticky Reboot, Indeed…
OK, despite some interesting performances and casting, I despised Spider-Man 3, and despite the bank-breaking box office tallies, so did a lot of you out there (from what I’ve read). Apparently, so did a good chunk of the cast who worked on the trilogy, as they’ve been replaced with new blood for this 3D reboot. Well, all that cast tweaking (and a new director) seems to have paid off, as this spectacular-looking trailer someone actually woke me up about so I could post it (grrrr!) shows. Enjoy – I’m going the heck back to bed now, zzzzzzzz….
Battleship Super Bowl TV Ad: What. The. Hell?
Yeah, it’s real (with Facebook, Twitter, YouTube and official movie site pages up and running) and yes, I couldn’t stop laughing despite the dead serious action vibe in the trailer posted above. Yikes. Is Hollywood REALLY that short on ideas that they’re going BACK to making movies based on board games? Can I get a Clue, anyone? OK, Clue was kind of amusing in a way, but still… yeesh. If this film makes money, well then dear reader, Milton Bradley/Hasbro has a ton of dusty old games on the top shelf of the hall closer to pick through for “new” film projects. Personally, I’d love to see Operation or Hungry Hungry Hippos turned into modern horror flicks a la SAW or some other icky torture porn, if we’re going to go all the way with the baffling ideas taken to illogical extremes.
Feh, I guess anyone under 25 was all psyched that this slick new action flick is shooting into theaters this May. As for yours truly and probably anyone else of a certain vintage that remembers the game and those goofy commercials (“You sunk my battleship!” )… we’ll pass on spending money for a ticket, but we WILL be sure to get a little drunk one night and catch this when it hits cable sometime early next year (if not sooner)…
ModNation Racers: Road Trip How-To Tutorial Twofer
Just about to come screaming around the corner on launch day, ModNation Racers: Road Trip is sure to be a go-to game for PS Vita gamers all over the globe. Sony’s not taking any chances with you newbies getting hung up on the possibility of creating endless amounts of tracks and sharing them over SEN (formerly PSN), so here’s a look at two videos that offer a bit of assistance for this crazy kart racer. Enjoy!
Disgaea 3: Absence of Detention Vita: Here Comes The Time-Eater…
Nippon Ichi REALLY wants your money, Disgaea fans (and it looks as if they’re actually going to get it again, as usual). Yes, Indeed – April will be the cruelest month for stuff like grades, personal relationships and getting enough sleep. That and for those of you who still haven’t finished Disgaea 3 or 4 on the PS3, all this means is you’ve yet another great game to add to your pile of things to do. Then again, if you have that much time on your hands to be playing games this deep and ridiculously funny, you’re probably a VERY lazy Prinny that’s doing the most spectacular job of hiding from your taskmaster. Updates to follow, so stay tuned…
Skullgirls Story Mode Trailer: Ladies, Please!
Why all the anger and cuteness and punching and cuteness and kicking and cuteness? Ouch! There are more than enough fighting game fans out there who want to get their sweaty little hands on you gals once you’re finally released over PSN, so no need to get violent. Oh, wait… it’s a fighting game. Oops. Anyway, save some of that energy for the steadily growing fan base you’re getting, I say. Still, as awesome as the game looks, I actually wish it were getting the Phantom Breaker treatment (as in a retail release with a nice bunch of swag). Oh well, I guess we’ll all have to hope that the game does well enough as a digital download that it can hit the Vita as a retail and digital release, right?
