Thor: The Dark World Trailer (UK): If I Had A Hammer, Too…

OK, everybody… SING! Yeah, if you’re old enough like me, you know how that music goes. If you don’t, there’s a visual aid below:

“Cross the Rainbow Bridge of Asgard,
Where the booming heavens roar,
You’ll behold in breathless wonder
The God Of Thunder, Mighty Thor!”

The Marvel movie revival juggernaut continues with this upcoming sequel set for an October 30, 2013 launch in the UK. Marvel’s US YouTube page seems to a wee bit slow on uploading the US version, so here you go. Even though there’s a bit of corny on display above, I like the way this sequel looks. Then again, I liked the first film because it was pretty fun and quite amusing thanks to the direction and a solid cast. Of course, there’s that interesting crossover thing happening here, meaning it’ll be fun to stick around for the credits and see what new Marvel flick gets teased. I do wonder if we’ll see some sort of huge blockbuster that brings in ALL the current Marvel movie heroes, as I’d bet the most hard-core fans would line up for that one a year in advance if it were announced…

Star Trek: The Video Game Launch Trailer: Some May Ask “Warp Factor Who?”

Namco Bandai Games and developer Digital Extremes “prequel” of sorts to the upcoming Star Trek: Into Darkness has warped into stores today, but I haven’t seen much in the way of fanfare in the form of a decent TV spot. Then again, I’m not a regular TV viewer outside of some cable shows, but even when I do catch something on another channel, I haven’t seen a thing other than an ad or two for the film. Normally, this doesn’t bode well for a game, but I think that there’s the automatic assumption that Trek fans won’t need to be pressured to snap this up with big ads and too many dollars spent on hyping something many will buy without hesitation. Poking around a few message board shows that those who have the game are liking it in varying degrees, so let’s hope this one catches on as does well, as a lot of work went into it…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Mondays Aren’t For Everyone…

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And you thought YOU hated Mondays? Well, imagine being some poor underemployed Shadow who can’t even have the satisfaction of having a job to get to on a Monday morning just to hang out at the water cooler and whine about how last weekend was too short and it’s back to the daily grind and blah, blah, blah. Of course, that shadow just so happens to be a resident of Greenvale, where there’s actually decent work for her type when a certain game director brings his development team into town and needs to put together an updated version of his last project. I think she’s bent over backward here because that work has come to a close and there’s nothing to do now but moan and creep around the woods scaring small to medium sized animals and the occasional tourist that strolls off the beaten path.

Naturally, Greenvale’s actual residents aren’t really to scared of these shadows, as they’re quite used to all sorts of weird happenings in their town. If you’re headed there for vacation and want to give one or more of them a nice ego boost, pretend to be totally freaked out when you see them and run around in a circle for about thirty seconds screaming like a squeezed duck. That should make someone smile and tell their Shadow friends that they “got another one!” when they’re having that beer party on Friday behind the Swery 65 Bar…

DPDC PS3 US EFS 2D RealBy now, you know that you should be thrilled that there’s only a week until Rising Star Games gets Deadly Premonition: The Director’s Cut for the PlayStation 3 into stores. This PS3 exclusive features updated HD visuals, PlayStation Move and 3D TV support, Trophies, all-new DLC and over 100 improvements over the original version. Your next Monday won’t be spent griping and groaning at all unless you’re somehow facing the wrong way when you start playing and complaining that you can’t see anything. Just don’t do that with someone else in the room of they’ll call you crazy and have the men in white coats come to take you for a ride. Then you’ll REALLY have something to whine about when you end up not being able to play the game at all until you get released…

swery_hamburgerOne person who’s very probably having an ABSOLUTELY fine Monday is Game Director Swery 65. I’d bet he’s pretty much sitting around in a bar or coffee shop somewhere checking his email, having a(nother) tasty burger and beverage combo while updating his Facebook page with a quick post or Instagram photo (or both) and just hanging out enjoying himself while he waits patiently for the first reviews to roll in. I’d say he’s got nothing to fear in terms of too many gamers and editor-types NOT liking the game, as it’s already gone through that wringer once and is now seen as a genre classic by many who fell under its strange spell…

Iron Man 3 TV Spot #5: Rust Never Sleeps (II… and Neither Does Tony Stark, It Seems)…

I thought we’d see something like a dozen different ads by now, but Marvel is taking their time on rolling these out it seems. Either that, or it’s because they’ve shown so much of the action scenes in bits and pieces that revealing the actual story would be a bad thing. Of course, as I’m not one of those internet poker-a-rounders digging up every plot point or on-set screenshot out there so I can spoil my screening, I don’t mind the slow reveals one bit. Actually, it would be amazing to see a major motion picture that’s not a Terence Malick film pop up with not so much spolieriffic fanfare and blow audiences away because it was under-hyped and amazing. Eh, like that ever happens these days…

Gallery: Tales of Xillia

Milla_illustrationJude_illustrationWatching and listening to series Producer Hideo Baba talk about his beloved Tales franchise will make anyone want to pick up a controller and play whatever lands on these shores. The latest in the long-running franchise (which started on the Super Famicom back in 1995), Tales of Xillia breaks new ground for the series by combining the distinctly different art styles of the series two key character designers (Kosuke Fujishima and Mutsumi Inomata), blending them flawlessly in a larger and prettier overall game. Toss in “Empress of Pop” Ayumi Hamasaki singing the theme sone, a refined battle system and the usual Tales quality bumped up to a nice PS3 shine and you get a game fans should be more than pleased to play…

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Gallery: Dark Souls II

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DarkSoulsII (1)As noted last week, Dark Souls II is looking quite spectacular for a work in progress. FromSoftware is toiling away like mad to give fans what they want and MORE, with the focus being on getting to the good stuff (combat and survival) faster, eliminating some of the overly tedious backtracking and beefing up the visuals, enemies and overall level of challenge to new extremes. Casual players looking for a simple hack & slash and those not wanting the thrill of barely making it past some brutal death traps, enemies and bosses will want to tread lightly here (or tread not at all), but everyone else looking for the King of Pain and willing to roll the dice here will be in gaming heaven (and more often than not, hell) when this one ships out for PC, PS3 and Xbox 360 once it’s all done…

For anyone who plays, however… expect to feel DESPAIR (and frequently, if you rush around like Kratos on a caffeine jag)…

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Gallery: Armored Core Verdict Day

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12.battle areaFirst things first: Armored Core Verdict Day is NOT an “expansion pack” at all. You don’t NEED a copy of Armored Core V in order to play, there have been a ton of improvements and additions in key areas and in fact, this might be a more enjoyable experience for players diving in for the first time as well as returning veterans. FromSoftware is polishing up this online experience to a beautiful shine and if the recent demo on display at Namco Bandai’s Global Gamers Day was any indication, this should be one of those mech games that keeps players coming back for more once they get to take it for a spin… Continue reading

Game of Thrones 3:4 Recap/3:5 Preview: Some Ladies Get What They Need (& Other Stories)…

Hoo boy. I actually knew as soon as I saw the creep she was dealing with that Daenerys Targaryen was playing that poor fool with his Unsullied army like the cheap fiddle he was. Still, that was a pretty hot surprise he got at the end. (sings) “Burn, baby burn… Disco Inferno!” *Ahem* Well, he did deserve it after all, what with his insulting language from the get-go. Anyway, there were a few other nice surprises and “What the…” shocks in this last episode and it looks like Episode 5 will keep the ground even bumpier for a few characters.

Hmmm… that big ol’ war map and pieces are back in the next episode, so it looks like some war plans are afoot. Or a really long game of chess (ha, ha). Amusingly enough, a friend I got hooked on the show said to me in an email afterward that “It’s a damn good thing they don’t have guns on that show, or the season would be over really fast!” DUH. I’d rather be shot than roasted by some winged flying beastie, mister. (sings) “There’s a hot time in the old town toniiiigght!” OK, OK, I’ll stop now…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Another Sunday Drive…

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One more cool thing about Greenvale is its terrific road system made up of plenty of nicely paved streets and is fairly light in terms of traffic. It’s a good thing this little town’s roads aren’t as busy as some bigger metropolitan areas around the country, as it would be much harder for FBI Special Agent Francis York Morgan to get around and gather clues in his attempt to shut the book on that Red Seeds Killer case file. Of course, it’s also REALLY easy to be distracted by Greenvale’s other sights such as the A&G Diner’s excellent espresso, The Swery 65 Bar and its quality selection of beers and spirits and of course, a certain pretty girl who also happens to be in law enforcement. If this weren’t a murder case, it would be some sort of spring fling fueled by caffeine, pie and alcohol with a few smooches and hugs for good measure. But that sort of idyllic daydreaming can be troublesome with a ritualistic killer on the loose who’s got no compunctions about dispatching anyone he sees fit to if they get in his way…

(Cue dramatic music) To be continued…

DPDC PS3 US EFS 2D Real The good thing about dropping into the formerly sleepy until those bizarre killings took place town called Greenvale is you don’t even need to have a REAL driver’s license, folks. That and the nicely improved driving controls are just ONE of over 100 great improvements to Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 from Rising Star Games on April 30, 2013. Featuring updated HD visuals, PlayStation Move and 3D TV support, game-expanding DLC and MORE, you’ll want to spend hours driving around exploring every street in your hunt for clues to stop that mad killer or helping out any citizens who need a bit of assistance.

Swery65_d Hmmm… I was wondering earlier today if Game Director Swery 65 actually drives a car in Japan or is he a public transportation sort of guy? Not that it matters, mind you – it’s just that the driving mechanics in the first version of the game were notoriously wonky to some critics and gamers. Granted, once you got used to them, they weren’t that bad. I actually kind of think this was part of the plan, as the game plays with its players on a few core levels from its visual style to smashing expectations of what a lead character in a game can be. York’s certainly a memorable main character loads of new players won’t soon forget. Of course, this just means more well-dressed cosplayers at the next big convention all York-ing it up and making Swery smile even more so than usual…

Game of Thrones Interactive Features: What To Do With That Extra Hand? Now You Know…

Heh. That’s a little in-joke there for folks who saw last week’s episode… Anyway, I’m still not into whole “second screen” craze that tablet users have glommed onto as if they’ve suddenly gotten a third or fourth eyeball sprouting from their head and an extra arm (and hand!) that can keep them busy as the onscreen action from the show spools out. That’s nothing but distracting for someone like me who prefers paying attention to the show proper while saving the minutiae for later consumption. It reminds me of going to the movies and sitting next to someone who’s telling their seatmate the plot and pointing things out because that person is too slow to follow or otherwise disinterested. Granted, if one has a child, friend or relative that NEEDS that sort of attention, it’s an ENTIRELY different story. As it is, all this extra work during the show for me makes it less enjoyable because it’s a division of brain labor on my part. Of course, if YOU enjoy that experience, go, you!