Here’s a look at another “making of” featurette for Firaxis’ upcoming reboot of the classics tactical sci-fi RPG. I have to hand it to the team for not jumping on the retro bandwagon in terms of the visual style. As much of a fan of the original X-COM and a few of its spin-offs and sequels, the fact is going too old school would have been a bad idea unless the team was doing a portable version that implemented a rotating camera like Rifts: Promise of Power on the N-Gage (one of those games that needs to be redone for handhelds or consoles just so gamers could see that, yes, there were some great games on the much-berated device). I don’t think 2K has anything to worry about other than a few cranky fans who never even plan to buy the final version still going ape about stuff they don’t like (even if it’s well implemented and make the game more enjoyable)…
Tag Archives: 2K
XCOM: Enemy Unknown Update: Classic To Current, Not Lost In Translation
Hey 2K! While this very cool progress update on the tactical version of XCOM is fantastic, let’s also hear about the other game as well. I’m actually one of those fans of the PC classic that’s NOT going bat crap crazy against the first-person origin story at all as I want to see how it turns out. Besides, it’s time that developers and publishers stood up a bit more steadfastly to the constant whining about every damn thing getting in the way of otherwise interesting design decisions.
Sure, keeping fans happy is ONE key to success, but it’s also important to have the freedom to take any IP in a different direction even if there’s some resistance. I think it’s time for some of these angry kids to shut it and eat their broccoli – hell, they may just find that it’s not as bad as they’ve been hearing…
At First, BioShock Infinite’s “Motorized Patriot” Was A Bit TOO Timely For My Tastes…
When I first heard the name “Motorized Patriot” last night before seeing the video, I laughed for a good two minutes or so. Thankfully, the actual enemy from BioShock Infinite isn’t amusing at all and packs quite a wallop with that “pepper mill” machine gun. Why was I cracking up, do you ask? Well, I instantly thought of footage from a few Tea Party events that had some cranky old people riding Rascal scooters or in wheelchairs protesting hard and getting it all WRONG about wanting the government here to get its paws off their Medicare benefits. They’d been so brainwashed and willing to believe anything bad about the current president that they thought (and still think) the Medicare and SSI payments they get each month are doled out by someone else (I have no idea who, by the way).
Of course, if you ask these folks who think the government is wasting too much money if they’d love to give that monthly check back to partially pay off the debt, they’d want to roll over your feet a few times. In a motorized patriot sort of way (ouch)…
XCOM: Enemy Unknown Deep Dive #1 – The Best Stuff Always Comes From The Bottom…
Firaxis and 2K Games present an excellent look at the upcoming reboot of the classic sci-fi turn-based squad strategy game. I’m a huge fan of the original (as well as Gerry Anderson’s UFO TV series, the source material for that original XCOM), so I’m liking what I see here quite a lot. Of course, I’m also really intrigued by the upcoming XCOM shooter just to see how it deals with the beginnings of the franchise when the UFO threat was somewhat smaller (but no less deadly to humanity). Now, if ONLY those rabid haters of all things FPS in their XCOM could just get a nice brain wipe so they’d at LEAST accept the other game for what it gets right, we’d all be happier campers (the “we” in this case being me, 2K and the dev team busting their asses on both projects). It’s all about respect, people…



