As Kid Icarus Flies Into (And Out Of) Retailers, Nintendo Has Its Fingers And Toes Crossed…

 
 

While continuing to drop gameplay videos left and right, of course. The reviews are pretty decent to really good so far, but I’m not too sure I want to be playing a handheld using a special stand. That’s my sole worry about this one, as I knew from the first trailer that it was going to be special. Nintendo is no doubt keeping a good eyeball on this weekend’s sales figures, but hopefully, they’ll also have an “evergreen” strategy for the Kid that keeps this one at the top of the charts for a while…

 
 

Capcom Fans Go Mad For Asura’s Wrath (But Not Quite Like You’d Expect)

 

Always vigilant, Capcom (through its Capcom Unity blog), does its part in keeping some gamers off their usual slippery soapboxes griping about stuff by asking them to submit a rage-filled video clip to YouTube to support Asura’s Wrath (go buy it, it’s awesome stuff and original as hell in terms of a few things). Here are the best of the best (and some others you’ll want to check out. Enter the Rage Cage, sit back and prepare to laugh (hopefully you have some earplugs handy and don’t mind screaming)…

 

Atelier Meruru: The Apprentice of Arland – NISA’s Nicely Necessary New Niche

 

While the Atelier series isn’t for everyone, it’s great to see the series still going after all these years Atelier Meruru, the latest PS3 installment features characters from Atelier Rorona and Atelier Totori plus some all new or tweaked gameplay. If you’ve never played one of these cute simulation/alchemy/RPGs previously, it’s all a bit thick to the skull for a bit until you get a few hours in. Still, the mostly light tone, charming visuals and nicely done soundtracks the series is known for amongst its fan base are always good for losing oneself for a few too many hours before you know what hit you…

Disney Epic Mickey 2 Is Multiplatform. Now Everyone With A Console Can See How Much Fun They Missed…


 

Yes, the original Wii game had it’s quirks, but it was also a breath of fresh air for the “mascot” platformer thanks to Warren Spector’s guidance and Junction Point’s solid programming. Of course, Peter David’s wonderfully dark script and James Dooley’s stellar music score helped as well. Anyway, I’m happy that PS3 and Xbox 360 owners will get to see the sequel (my own Move and Navigation Controller are shaking the dust off of each other and smiling crazily), but I wonder how those HD versions will address the first game/ Hopefully, we’ll see some sort of special prologue or perhaps a brief playable segment that highlights what went before. Below is a super-short Spike TV segment with Spector kicking his new baby off. I can’t wait to see this sequel in HD…