Adhesive Games’ latest trailer to its now free-to-play online mech combat game shows off some even more impressive detail and based on the already crowded beta, this one’s bound to be a mega-hit the PC gamer crowd can call their own. That said, I’d love it a lot more if this game would show up on a portable platform with some cross-platform play so even more of you out there can experience it. Sure, THAT version won’t be free to get at retail, but I say people won’t mind paying for something that looks this awesome. When I actually have it, I like throwing good money at any developers I think are doing outstanding work (provided they also get a physical product out there at some point). I guess we’ll see where that goes after the game goes live at the end of this year. Of course, if the world ends in some form or another, the Internet most likely won’t be working at all and you’ll wish this WAS on a disc so you could at least play offline while you’re hunkered down in your bunker somewhere. I’m just saying…
Tag Archives: Video Game Trailers
Sly Cooper: Thieves In Time Developer Interview
After too many years without a new Sly game, it’s just really great to see the raccoon back in action and looking fantastic on the PS3. Love the different costumes and their effects, although I can hear the Super Mario 3 fans out there shaking their fists at the screen for some reason. No matter, I say. As long as the game is great and continues the fun tradition started by Sucker Punch, I’m all aboard and banging the drum as loudly as possible. Now, if you’ll excuse me, I’m going to brush up a bit and play Sly 3 again so I can make sure I’m not (too) terrible at the new game…
Sega’s Hell Yeah!: A Downloadable “What The?!” Curiosity Worth A Shot
Well, well, well… new IP is always a good thing in my book (and killer rabbits are hilarious to me for some reason), but I know the hardcore Sega fanatics are all doubled over backwards asking “Where’s Shenmue III?!!!” or whatever. I’m interested in seeing what’s up with this one as it gets further along in development and yup, I want to see some actual gameplay next time, guys. OK, radar activated, eyeball peeled, watch list checked. Thanks, Sega! Next!
Unit 13 “How To Play” Video: Zip It, Haters.
Yeesh, so the game doesn’t feature some super crazy balls-out 100-player online death-match modes up the wazoo. I say big deal, as I don’t care for that stuff and this early in the Vita’s life cycle, I’ll also suppose any developer would need a bit more time to make sure any competitive MP was running as smoothly and with as little lag or load times as possible. It’s definitely not just a simple “cut and past from the PSP code” deal, I’d bet. Of course, the spoiled/jaded/cranky gamer crowd won’t hear any of this, nor will they face the fact that as much as they WANT the Vita to be a portable PS3, it’s not QUITE going to do that. Yet. For me, as long as any game this early on is well-made, I’m aboard with any compliments and complaints I’ll have placed exactly where they should be.
Spirit Camera: The Cursed Memoir (3DS) Fatally Frame-tastic (Finally).
Some internet nitpickers with too much time on their hands are going nuts about the name change (which is untrue, as Spirit Camera is a spin-off from the Zero/Fatal Frame series) the fact that we never got that Wii FF game localized (OK, they do get a “boo!” from moi on that flub) and a few other things, but whatever. I’m just happy to see the 3DS get another quality game (and another horror-themed game, at that), Of course, I’d LOVE to be on a bus or subway watching someone playing this and screaming out loud when they get freaked out by some ghost popping up in their faces. Hey, Nintendo: there’s your TV spot right there. Have a bunch of people on a train playing the game on a subway in different parts of a car and have them all freak out at the same time (or at different time – your choice). Then have the lights go out on the train and… you can fill in the rest.
No charge for the idea – I’ve got a million of them…
A Few More SSX Trailers To Twist Your Arm A Little (Ouch)…
Well, not like a nasty arm twist you’d get from a bad board crash, but more of a gentle reminder that the game is pretty darn awesome and definitely worth snapping up. OK, all this twisting and snapping talk is making me queasy. Just buy the game before I barf…
Two more “hey, I need to get this game” trailers below the jump! Continue reading
Mass Effect 3 “Fight” Trailer: OK, When’s The Movie Coming Out?
Or even better, the live-action/CG mix TV series. Seriously. I can see at least three seasons of this as a show with the potential to be the next Galactica (provided the writing and casting is solid). Even if it’s not totally focused on Shepard’s story, it would be interesting to see how the show handled the different races and planets, as there’s a wealth of info on them in the games. Now, I need to decide which to buy, PS3 or 360. My PC is old as the hills, so that’s not an option. That, and I like my epics played from at LEAST six to eight feet away, as it makes soaking in the scale of the game even more impressive…
Blades of Time: Gaijin Entertainment Gets A Second Chance To Make Good
X-Blades was a great looking game for the PS3, Xbox 360 and PC that probably would have been even better if the gameplay, story and level structure were a lot better. I’m guessing that it sold well enough for Russian developer Gaijin Entertainment to get to work on a spiritual successor set to be released in March for the PS3 and Xbox 360. That, or all those military games they’ve been churning ut like clockwork have helped fund this one. Based on the lovely trailer above, I’m a lot happier with the visual style, especially Ayumi’s new look and the supremely lush-looking levels. Hopefully, the plot and gameplay will be as great as the graphics, but I’m gathering that you won’t see Gaijin making the same mistakes twice. Of course, Konami is not doubt hoping the exact same thing, so keep an eye peeled for this one in the next few weeks…
SSX Update: Real Life WInter Still Stinks, But The Game Absolutely Does Not…
Welcome to Siberia and Alaska (and no, you can’t see one location from the other in the game if you stare at the screen long enough) Outside here, it’s just miserable and non-wintry, but in SSX, you’ll find nothing but white stuff all around. From what I’ve played of it. everything is rock solid and FUN, except those rocks and other solid objects you’ll collide with when you get cocky and careless. Those are not fun. Still, for total sports cowards like me, it beats actually getting on a REAL snowboard and getting a an adrenaline fix right before I crash into a tree or land on the spinning blades of the helicopter that just dropped me off on that run (ouch). Anyway, go buy this one, I say – you get to do stuff you can’t on a real board without those pesky, expensive medical bills and long periods of recuperation and rehab…
DiRT Showdown “What Goes On Tour” Video Takes You For A Ride…
Codemasters’ powerful Ego engine is pretty spectacular for whatever they use it on and I’d say this upcoming all-purpose rally/destruction racer is really pushing it as far as it can go. I’m loving all the modes I’ve seen as now I probably don’t need to keep digging out so many different types of racers in order to get a few different road fixes taken care of. Granted, I really STILL want a solid, PURE rally game from the team down the road that’s even better than what’s here. But I’m certainly not complaining about how much fun I’ll be having when the game is finally out sometime in May 2012 (PS3, Xbox 360 and PC).
