Gamescom 2014: Bloodborne and Until Dawn: Two More System Sellers For Sony? Could Be…

FromSoftware’s still in progress PS4 exclusive, Bloodborne finally gets a more gameplay focused trailer at Sony’s big media event and certainly looks fantastic. I actually got a Nightmare Creatures meets more deliberately paced Devil May Cry meets third-person Darkwatch vibe from this trailer, but I’m kind of nuts. Anyway, this one goes on the 2015 list. One more game for the backlog, whee!

Another work in progress, this time by Supermassive games, Until Dawn also looks pretty darn scary and cool, although it’s a different sort of game entirely. Clearly inspired by horror movies and a bit of classic adventure gaming, this tale of eight people meeting up at a mysterious shack in the mountains looks to give players a few choices in spinning fate’s wheel. Granted, I’m betting odds are slim everyone survives (what’s a horror game or film without a few demises?), but the replay value could be incredible if it’s more than a simple slasher story. Eight Little Indians getting it in so many ways is indeed intriguing…

Until Dawn & Killzone: Mercenary – Two More Exclusives That Will Keep The PS3 & Vita Going Strong

 

Sure, the Move might not move as many gamers as SCEA would love to believe, but I like the peripheral and when it has games such as the just announced Until Dawn on the way, I’m happy I bought that Wand and Navigation Controller setup as an early adopter. I like the “B” movie vibe going on above, the SCREAM-like tone of the game and yeas, that it’s all about motion control gameplay, something that when done well, works wonderfully. Amusingly enough, I have an unfinished design document here I did a few years back for a remake of the Wii game JU-ON: The Grudge that added some cool features that would have made for a better overall experience. Perhaps I’ll dig it up and post it one of these days…

 

 

As for Killzone: Mercenary – another portable entry in the series is more than welcome, as Killzone: Liberation on the PSP was stellar stuff indeed. Mercenary is, like the console versions, a first-person shooter (a genre surprisingly lacking on the Vita even this early in its life cycle) and should draw in fans with its superb visuals and familiar gameplay. I’m a big fan of the Killzone series for it’s sharp looks, tight gameplay and overall story arc, so it’ll be fun to see how this new game fits into the canon Guerrilla Games kicked off back on the PS2. Annnnnnd, the waiting begins. Let’s hope both of these are out sooner than later, I say.