Defiance: New Alien Sightings Make For A Spring Workout Plan…

 

More looks at syfy’s upcoming series DEFIANCE in a quickie alien preview. As noted earlier, this is really looking like it’ll be a show worth running home to see each week, provided you LIKE running home or running before you catch a favorite TV show. Hey, it’s SPRING and you could use to lose that winter fat, buddy. Yeah, me too, but I work at home, so I’ll need to run around the block a few times (or back from the library which is about 1/2 a mile from home) or the Starbucks with the better internet connection about 1.2 miles away. OK, I’ll “walk quickly”, as I don’t run for anybody and I’m certainly not going to run for office, even if it’s at home…

Woo. That’s cyclical humor at its finest, folks! I’ll be here all week – 2 shows nightly, 2 drink cover. Don’t forget to tip your server!

Star Trek The Video Game – Making the Game Part 2: All Gorn, No Corn…

Another behind the scenes look at Digital Extremes’ upcoming Star Trek game, this time featuring a peek at the redesigned Gorn. I like the faster, meaner versions here over the one from that classic Trek episode, “Arena” (itself based on a great sci-fi story) – Kirk would have been eaten alive before he was able to get. Out. His. Dialog. in that inimitable Shatner style. If this one’s at Namco’s upcoming NYC press event next month, I’ll get some hands-on time and let you fine folks know what’s what…

BioShock Infinte’s Elizabeth: Creating Much More Than Just A Pretty Face…

It takes a good deal of work to put together a video game and with being Women’s History Month, I’m gathering Irrational Games is trying to celebrate their version of the event in a bit more interesting manner by showing what it took to create Elizabeth in its upcoming game, BioShock Infinite. As you’ll see, it wasn’t an easy process at all, but the end results seem to be working for both male as well as female fans of the series. Of course, the final test of that comes when the game hits stores on March 26, 2013 for PC, PS3 and Xbox 360.

Capcom Arcade Cabinet: Next Stop, 1986!

 

Capcom continues crawling through the classics in their rather large arcade games library and yes, a few of the more snarky elements in the emulator crowd who’ve never paid a dime for anything they play are still wondering why. Too bad for them, I say. Anyway, for those folks not trolling for ROMs who want to get Capcom a little extra money for these updated HD conversions, three more gems from the past are all ready to play over PSN and XBLA on Capcom Arcade Cabinet. This week’s lineup includes Legendary Wings, Trojan and Side Arms Hyper Dyne, all extremely cool and vastly replayable.

Star Trek The Next Generation Warps Onto The Pinball Arcade via PSN

 

Farsight Studios just rocks. The small developer has been making quite possibly the best digital recreations of classic pinball tables you’ll ever see (Pinball Arcade) and they’ve been getting them out on assorted platforms with Sony’s PlayStation Network seemingly being the least problematic to produce content for outside of PC, iOS and Android devices. Their latest table should make ST:TNG fans grin like an angry Klingon because it’s not only a great game, it’s packed full of visual and aural notes from the show that will have you losing a few balls if you let yourself get too distracted. And if you’re asking “what’s pinball?”… oooh, you kids. Go find some old coot sitting on a park bench, wake him up with a soft kick as ask away. If you’re not beaten gently on and around the head with a cane, you may come away a bit more educated…

BioShock Infinite TV Spot (Long Version): A Good Week Is Many Miles Away… Look Up!

 

March 26 is what, a week away and 2K Games is finally getting the bigger, more splashy ads for this out in full force. As usual with a game so long awaited and important, I’m not going to go poking around for quickly written reviews or the opinions of friends who blow through this in a day at all. I’m thinking this is yet another one of those deeper than it looks games that deserves a full play on my own time and not some speedy rush through just to make a deadline. I’m gathering Ken Levine and Irrational Games would prefer people take the time to “relax” when they’re not being shot at or otherwise maimed in the game world and check out as much of Columbia as they can survive, as I can see the potential for Easter Eggs galore that take a bit of Sky Hook action, some deft shooting skills or other fun, challenging navigation and/or gameplay to reach. As usual, we shall see, folks… we shall see…

Carnage Heart EXA Set To Mech Up Your PSP or Vita Tomorrow…

 

CH_EXA_squareNatsume and Artdink have a nice and challenging little treat for you if you happen to have a PSP or Vita in your hot little hands. Carnage Heart EXA will be hitting PSN tomorrow and promises to be a pretty deep and engaging experience for all comers. Packing in loads of customizable mechs and the ability to “program” their moves for real-time battles is cool enough, but CHEXA also offers direct control for those gamers who want a bit more action as well as wi-fi play for that versus action you’re craving. Of course, there’s a Story mode to play through for you solo play junkies reading this, but it seems the game will find a nicely sized audience among online and offline mech-heads in the mood for something unique.

I believe I’ll reviewing this at some point before the month is out. I was planning to dig out my PSOne and copy of the original Carnage Heart to see if I was a terrible as I recall, but I haven’t had the chance to do so what with so many other things happening. This is probably a good thing, as this newer game seems to be a bit more user friendly yet still as tough if you go in unprepared.

KILLER IS DEAD: Xseed Teases Voices You’ll Hear in Your Head Down the Road…

 

Ha- Xseed Games is really just showing off here, now that they’ve got a nice voice cast lined up for Suda 51 and Grasshopper Manufacture’s upcoming PS3/Xbox 360 action game, KILLER IS DEAD. Despite all the stylized blood spraying all over, I’m betting the farm this is one more love story from Suda, just like the last few games he’s made. As I’ve said previously, the man is a romantic at heart with a really bizarre sense of humor and a love for putting whatever is in his head into the games he cooks up. That’s fine by me, as playing a Grasshopper game is like going to the world’s most innnnnnnteresting amusement park that just so happens to have the strangest arcade you’ll ever step inside. Which is a very good thing indeed, by the way…

The Walking Dead: Survival Instinct Launch Trailer: Hopefully, Reality Isn’t Terminal for This One…

 

Hmmm. Usually, I get wind of a review copy at some point before a game ships out, but Activision’s PR has been quiet thus far. I probably should be worried, but I’m not (well… not too much). I actually read some silly post on YouTube that siad because the game was retailing for $49.99 ($10 less than a triple-A title), it was a bad sign. Duh… what? That’s just DUMB, period. Lesson of the day: Price is in NO way an indication of a game’s quality and if you think spending MORE money means you get better entertainment value for that extra cash, you need your head examined (by an actual zombie). That and hell, Telltale Games, 2K Sports, and a few busloads of indie developers out there who get out budget-priced (or free games, in the case of some great indies) just might want to tap you on the shoulder at the same time and make you fall over like Fred Flintstone’s car with a tray of bronto ribs placed on the side. Yeesh.

Anyway, I guess I’ll wait around and see what’s up with the reviews, but I have the feeling this one is headed for the collection here at some point once there’s a decent price drop. Hey, no matter what the critics say, pretty much any game with zombies in it is fun, warts and all…

VGA 101: More Collection Madness, Badly Shot (For Now)…


 
Nope, I’m not QUITE taking today off, folks. I was just catching up on some games I need to review (the results of which you’ll read shortly). Anyway, to keep you “entertained”, I thought I’d grab my crappy camera and quickly zoom through some stuff in the library (which NEEDS a big reorganization and/or a makeover I can’t afford yet, boo!). Er, you may want to take some Dramamine before viewing this, as it’s probably really fuzzy and moving faster than a caterpillar who’s had a pot of strong coffee. Or like a rat. Made out of a LOT of video games. Squeak, squeak! Eek, eek!