Resident Evil Revelations Story Trailer: Capcom Has A Few Things To Let You In On…

 

First and foremost, Capcom knows you’re interested in Resident Evil Revelations on the PS3, Wii U and Xbox 360 because you just might not be a Nintendo 3DS owner and may just have been a wee bit curious about this previously exclusive handheld-only game (that somehow skipped the Vita? Whaaaat?). Anyway, they also want you to know that no, you big silly, those aren’t up-rezzed 3DS graphics at all. The entire game has been rebuilt for home consoles and looks great throughout. They also want you to know that even though that trailer you just watched has a ton of spoilers, you still need to play the game because you’re not THAT psychic and you need to spend some more money on their products. How do I know all this? Oh, a little undead bird told me, that’s how… It also told me to not write any more bad RER poetry, so I didn’t (and you’re lucky… this time).

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Road Rules (1)!

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Today’s screenshot is an all George Woodman affair, but his ticked off stare and words of wisdom in that caption will come in quite handy in the future. Particularly if you happen to be carrying that new plastic badge in your pocket you picked up for the cowboy-playing kid waiting at home to complete his ensemble. Don’t think you can just floor it on the freeway and get home fast, buddy. Get pulled over pulling a stunt like that and Sheriff Junior will have to bail you out using that money from his piggy bank. That’s a pretty bad sign when your kid has to bail you out, you know? Especially when he’s dressed like Tom Mix and doesn’t have a badge that would make the cops in the station tip their own hats and smile because it’s in your jacket pocket (which got confiscated and is now sitting in a cardboard box along with your belt and shoelaces).

DPDC PS3 US EFS 2D RealYour parenting skills may be awful, but you may be better at playing video games. One suggestion, since you asked (and want to stay out of jail): Deadly Premonition: The Director’s Cut, coming exclusively to the PS3 on April 30, 2013, paradoxically expanding on the former Xbox 360 exclusive game with new content such as sharper visuals and better controls. Which, by the way would have helped YOUR driving, mister (or missus, as we know ladies sometimes shop for kid cowboys or cowgirls and  make mistakes on the road home too).

SWERY65_tinyAnyway, if you got REALLY lucky on the way back from that mall, it was most likely kind Officer Swery who pulled you over and let you go with a warning because he figured you’d be playing that game he worked on in his spare time at some point.

That and he’s got a real soft spot for your quirky side…

Deadly Premonition Director’s Cut Random Screenshot of the Day: Exercise!

DPDC PS3 US EFS 2D RealOK, so I’m a bit obsessed with this game but so it goes when it’s so damn bizarre, scary and funny all in one. Rather than run a gallery of what’s on the Deadly Premonition: The Director’s Cut PR page (because that’s just too easy!), I’m picking one screen per day from the folder and writing something stupid about it just for fun. I’m also writing this post randomly as well, so what I just called “stupid” may end up on another plane entirely (kind of like the game, which is hard to describe, but dips into its own vat of weird when it’s least expected).

Anyway, Francis York Morgan (our hero) and local sheriff with the bad-ass leather hat George Woodman do some bonding with one of the usual questions guys getting to know each other who just so happen to be working together on a particularly gory series of murders ask each other. Hey, anything to break out of the monotony of finding a new corpse, right? Ah, Greenvale – where the coffee’s black and amazing and the murderers very creative in how they display and dispatch their kills.

 

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IMG_2148Did I mention Francis York Morgan has a kind of creepy imaginary friend who he talks to in the game? No? Well, that’s why YOU need to be thinking about playing this one. Back tomorrow with a new screen and oddball commentary. PS3 only, April 30, 2013. Pre-order NOW from GameStop or Amazon if that’s your thing. Tell them SWERY65 (on the right) sent you. No discount if you do, but perhaps someone will think that’s cool on the other end of that Internet line you’re talking on…

BioShock Infinte’s Elizabeth: Creating Much More Than Just A Pretty Face…

It takes a good deal of work to put together a video game and with being Women’s History Month, I’m gathering Irrational Games is trying to celebrate their version of the event in a bit more interesting manner by showing what it took to create Elizabeth in its upcoming game, BioShock Infinite. As you’ll see, it wasn’t an easy process at all, but the end results seem to be working for both male as well as female fans of the series. Of course, the final test of that comes when the game hits stores on March 26, 2013 for PC, PS3 and Xbox 360.

BioShock Infinite TV Spot (Long Version): A Good Week Is Many Miles Away… Look Up!

 

March 26 is what, a week away and 2K Games is finally getting the bigger, more splashy ads for this out in full force. As usual with a game so long awaited and important, I’m not going to go poking around for quickly written reviews or the opinions of friends who blow through this in a day at all. I’m thinking this is yet another one of those deeper than it looks games that deserves a full play on my own time and not some speedy rush through just to make a deadline. I’m gathering Ken Levine and Irrational Games would prefer people take the time to “relax” when they’re not being shot at or otherwise maimed in the game world and check out as much of Columbia as they can survive, as I can see the potential for Easter Eggs galore that take a bit of Sky Hook action, some deft shooting skills or other fun, challenging navigation and/or gameplay to reach. As usual, we shall see, folks… we shall see…

KILLER IS DEAD: Xseed Teases Voices You’ll Hear in Your Head Down the Road…

 

Ha- Xseed Games is really just showing off here, now that they’ve got a nice voice cast lined up for Suda 51 and Grasshopper Manufacture’s upcoming PS3/Xbox 360 action game, KILLER IS DEAD. Despite all the stylized blood spraying all over, I’m betting the farm this is one more love story from Suda, just like the last few games he’s made. As I’ve said previously, the man is a romantic at heart with a really bizarre sense of humor and a love for putting whatever is in his head into the games he cooks up. That’s fine by me, as playing a Grasshopper game is like going to the world’s most innnnnnnteresting amusement park that just so happens to have the strangest arcade you’ll ever step inside. Which is a very good thing indeed, by the way…

The Walking Dead: Survival Instinct Launch Trailer: Hopefully, Reality Isn’t Terminal for This One…

 

Hmmm. Usually, I get wind of a review copy at some point before a game ships out, but Activision’s PR has been quiet thus far. I probably should be worried, but I’m not (well… not too much). I actually read some silly post on YouTube that siad because the game was retailing for $49.99 ($10 less than a triple-A title), it was a bad sign. Duh… what? That’s just DUMB, period. Lesson of the day: Price is in NO way an indication of a game’s quality and if you think spending MORE money means you get better entertainment value for that extra cash, you need your head examined (by an actual zombie). That and hell, Telltale Games, 2K Sports, and a few busloads of indie developers out there who get out budget-priced (or free games, in the case of some great indies) just might want to tap you on the shoulder at the same time and make you fall over like Fred Flintstone’s car with a tray of bronto ribs placed on the side. Yeesh.

Anyway, I guess I’ll wait around and see what’s up with the reviews, but I have the feeling this one is headed for the collection here at some point once there’s a decent price drop. Hey, no matter what the critics say, pretty much any game with zombies in it is fun, warts and all…

BioShock Infinite: Some Questions Answered And Mysteries Solved For Your Curiosity…

 

Will BioShock Infinite be as well-received as the original? Will we see so many ads for the game that 2K Games breaks some sort of record for spending on a single title? Will Ken Levine ever give a boring interview? All signs point to “yes” or “no”, as my crystal ball is busted and I’ve been called a False Shepard before. Eh, whatever – I’ll be playing this at some point and know I’m going to enjoy it no matter what the jaded flies on the wall say. As for ken and interviews, well… THIS one at BAFTA certainly isn’t dull at all:

 

 

Anyway, March 26 is rolling up REALLY quickly and I’m betting a few people call in dead from work just to spend some quality time buried in the story, characters and gameplay Irrational has cooked up…

Saint’s Row IV Trailer: Volition and Deep Silver Make Sure It’s More of What You Want…

 

Mmmmhmmm? OK. That’s sorted out, isn’t it? I certainly think so. Well then, if there were ANY doubts that Deep Silver’s purchase of Volition was going to mean a different direction for the fan favorite franchise, well… here’s proof that the more things change, the crazier they get at the end of the day. More outrageous and DEFINITELY not for the kiddies open world action, goofball weapons, super powers (!) and too much weirdness guaranteed to make any fan fall off the couch and bust a gut twice. OK, let’s move on now that we know all is well. Now, about Summoner III (which NEEDS to be made, grrrr. Letting that go unsold at the THQ auction was a huge mistake that needs to be rectified, I say…)

The Walking Dead: Survival Instinct: A Bit of Behind the Scenes With Merle & Daryl…

 

No, today isn’t National Zombie Day or anything like that, folks. I just go scooting through my inbox as stuff rolls in and post the fun stuff. Today just so happens to have a LOT of undead in games news. Must be a Friday thing or something…  Anyway, here’s a new look at Terminal Reality’s upcoming shooter set in The Walking Dead world. I like the gritty look of the game and some of that visceral action you’d expect from an undead-rekilling game. In a weird way, this one reminds me of BrainBox’ interesting but flawed Land of the Dead: Road to Fiddler’s Green, a FPS that had a few problems, but was actually pretty damn scary and compelling once you got past its weak points. We’ll see what’s what with Merle and Daryl’s gory adventure soon enough when The Walking Dead: Survival Instinct ships out for PS3, Xbox 360, Wii U and PC March 19, 2013.