OK, OK, fan favorite or not and guaranteed big, BIG deal to those who know despite the “M’ rating, the kids who want this WILL be playing it, I still don’t get this fascination with Deadpool. I guess he’s so unconventionally non-PC a comic book antihero (basically he’s the insane adult cartoon version of Beavis and Butthead and Bart Simpson with access to all sorts of weaponry) that his antics are immediately appealing to that crowd, but maybe I’m getting old or something. Anyway, if the game is good, I’ll give it a try. I’m not expecting much at all, but that’s actually the best way to go into ANY game, I say. It’s best to end up always surprised by something as it helps keep the jade eye somewhat more closed.
Tag Archives: High Moon Studios
Who’d Ya Vote For? I Picked Deadpool…
Yeah, yeah – I’ll get back to updates after the election is final. I still don’t know why this stupid country can’t postpone it for a short while so people who’ve been displaced by the crazy weather can go vote and come home to a place with lights and food, but ah well. Anyway, a few other things are going down around here, but we’ll see where they lead, bot good, not so hot, and interesting. Back in a bit. If Deadpool wins, I’ll probably jump out a window or something. But probably not – I’ve got WAY too many games to catch up on!
Review: Transformers: Fall of Cybertron
Platform: PlayStation 3 (also on Xbox 360, PC)
Developer: High Moon Studios
Publisher: Activision
# of Players: 1 (Online 2 – 12)
ESRB Rating; T (Teen)
Score: B+ (85%)
High Moon Studios swings hard for the fences with Transformers: Fall of Cybertron, and while not quite a clean home run (it’s more of a hard rocket shot that clangs off the correct side of the foul pole into the stands), the game manages to be a fantastic follow up to Transformers: War on Cybertron, despite the loss of co-op play and the twin campaign structure. Previous experience with the last game isn’t really necessary for any player to hop in and have a blast, but A true Transformers fan will tell you that you’ll need to know where the story began before tackling what’s here. It’s definitely going to help in terms of understanding what’s going on in all the chaos, as the game assumes you’re playing it because you’ve been around for the first installment. FoC is also packed with fan service in the form of in-jokes, references to the cartoons and the animated movie and more hidden goodies than you can shake a Minicron at.
(Although, shaking a Minicron would probably not be a good thing to do unless you were really mad at it for knocking over a vase onto that napping cat by “accident” or something…)
Transformers: Fall of Cybertron Launch Trailer: These ARE The Droids You’re Looking For!
Tomorrow is the happy day for Activision and High Moon Studios as their big metal baby storms into retail before landing snugly in consoles all across North America. All that hard work they’ve put into what’s looking like the best Transformers game to date should make fans all to happy to snap this up like hotcakes. If War for Cybertron kept you busy for weeks, the new customization modes, addition of fan favorite characters, even more thrilling gameplay and what looks like some ridiculously fun multiplayer modes should have you practically living in front of your TV. Of course, you kids headed back to school had better get that gaming in before you have to hit the books hard. You don’t want to end up being a video games journalist or something equally low-rent (little in-joke there)…
Transformers: Fall of Cybertron Multiplayer: Two (Or More) Can Play That Game!
It’s pretty clear that Activision and High Moon Studios have a big hit here, so the game will practically sell itself without any trumpeting from me. My only issue with the game is there’s no portable version, specifically a Vita game that could be played cross platform or had content such as upgrades earned while playing that could be transferred to the PS3 version. Yeah, I know the game has been in development for a bit, but why not try to use features touted in Sony’s new portable in order to possibly generate a few sales for the unit? I know I’d buy a Vita version of this game for sure…
Deadpool? Really? OK, But It BETTER Be Good (Yeah, NSFW)
Hey, I know I’m going to get grief for this, but I already played two No More Heroes games, MadWorld, GOD HAND, Red Steel 2 and Duke Nukem Forever. Sure, Marvel’s HUGELY popular cussin’ shootin’, stabbin; fan favorite has been around for ages, but I don’t think he can hold up an entire game on his own without the project being an exercise in brain-numbing overkill after about… oh, the third or fourth stage. Now, I don’t mind brain-numbing overkill (hell, I played the new Splatterhouse and both SAW games in the same week), but here’s a case where there better be a damn good story to back up all the jokes and gore. Meh, who am I kidding? I’d bet some of the same people that will run out and buy this are some of the same people that probably don’t “get” a Suda 51 game because they try to take it too seriously. As always, we shall see.
But yeah, this one better be a keeper or I’m calling up Lobo and telling someone is stealing his schtick…
Transformers: Fall of Cybertron Update: Peter Cullen IS Optimus Prime Again…
And all is good in that way fans of the show would want it to be in the case of one of the key character voices. Frankly speaking, the game is looking so polished and excellent that they could have gotten Gilbert Gottfried to to ALL the voice work and it would still be worth paying full price for. Hmmm… that gives me an(other) crazy idea (dot, dot, dot).
Memo to Activision: maybe think about giving Gilbert a call and hell, get him to narrate the TV commercials while you’re at it. I know people who bought a Shoedini just because he was the voice talent in that infomercial. Or maybe not. Hey, I’m entitled to feeble attempts at both humor and dipping a toe into some PR person’s day to give them a chuckle from time to time…
E3 2012: Transformers: Fall of Cybertron Cinematic #2: It Just Keeps Getting Bigger & Better…
Truth be told, this game REALLY doesn’t need any CG trailers at all, as the gameplay itself looks pretty amazing. That and the Megaplex reveal we all saw was more than enough to make plenty of people want to trow more money at Activision and keep High Moon Studios in business. City-sized robot? Oh yeah, that’s going to be a ton (or a few million tons) or awesome.
Transformers: Fall of Cybertron Gameplay: Grimlock Not Look So Dumb Now!
Excellent. I’m liking High Moon Studios’ take on these characters more and more each time I see new screens or videos and it’s clear that this one is going to be a hit when it finally drops into stores. It’s too bad the movies aren’t as good as the non-movie based games, but then again, freed from that license and Michael Bay’s directorial efforts, there’s always room to breathe, I say…
Transformers: Fall of Cybertron Gameplay Videos: Full Metal Everything (And Then Some)…
While Transformers games have been hit or miss with the ones based outside the films being superior to the ones tied directly to them, it’s pretty clear that Fall of Cybertron will be the all-out killer app fans have been dreaming of (unless they’re still in cheesy 80’s Transformers mode, then they just need a cookie and a nap). High Moon is doing some pretty impressive work as you can see here and below, and with a Fall 2012 release creeping up, I’d say there’s not all that much to be worried about unless the game somehow misses its ship date and drops into 2013 (which shouldn’t happen, right Activision?). Back with more later…
