Review: Halcyon 6: Starbase Commander

Every Captain is a red shirt in this tough as nails retro-looking space strategy sim. Dive in head first and enjoy, but try not to get too attached to anyone… they’re most likely not going to be around to collect that space pension.

halcyon-6-header 

Platform: PC
Developer: Massive Damage Inc.
Publisher: Massive Damage Inc.
# of Players: 1
Release Date: 9/9/2016
MSRP: $19.99
ESRB Rating: N/A
Official Site
Score: B+ (85%) BUY IT!

 

There’s an Achievement for losing ten captains in Halcyon 6: Starbase Commander that you’ll very likely see pop within the game’s first three hours. Or less if you can’t keep up with this excellently fierce hybrid of simulation and turn-based combat. Don’t let the pretty pixels lure you into false sense of security, folks. The AI in this game will eat you alive every chance it gets and not paying attention to the clock, your crew’s needs and a few other variables will have you headed to a previous save or even restarting entirely if you’re lax in your remembering to save duties.


 

Talented developer Massive Damage Inc. has cooked up a fine mix of throwback and modern gameplay that echoes the classics while getting in modern time management bits and impressive turn-based combat that will keep you glued to the screen even as things fall apart. While not as deep or complex as the original X-COM or a few other gems from days one by to present day, the game’s got a way of luring you in with plenty of challenge, some great humor when needed and a ton of replay value. Fallout Shelter with a hefty side of 4X, anyone? YES.

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