Review: Fighters Uncaged


Platform: Xbox 360 (Kinect)

Developer: Ubisoft


Publisher: Ubisoft


# of Players: 1


ESRB Rating: T (Teen)


Official Site


Score: D

As a launch title for Microsoft's otherwise interesting (and multimillion selling) Kinect, Fighters Uncaged suffers from a case of “good idea, poor implementation” but sadly, this didn't have to be the case. If you're feeling the need to compare, unlike Sony's PlayStation Move brawler The Fight: Lights Out, this is a supremely below average game that's quite undercooked and shows its flaws as soon as you start playing. The Fight does indeed have its own flaws, but it's at least actual fun once you get the hang of it, supports two players and can be played online. Fighters Uncaged is strictly a solo affair, which makes little sense for a game in the genre these days. The generic, poorly told “story”, stereotypical enemies straight out of a bad Final Fight clone and wonky Kinect controls all beat up on you as you're slogging through, making it a total chore to complete. It's not all bad news, however. It's certainly a game that's not getting a sequel (unless too many Kinect owners new to motion control gaming snap it up and make it a mega-hit).

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