Double Fine Adventure Episode One: They Still Want Your Money. And They’re Going To Get It, Too…

Now with PayPal! Yup, even though about 3.3 million dollars was raised so for, a LOT of people who wanted to get in on the Kickstarter thing couldn’t because the wanted to go the PayPal route. Now, you can indeed not only get a copy of the game if you have an account there, you’re also getting access to the dev diaries as they’re released and you can start posting your thoughts and such in the game’s contributors forums. Nice!

Double Fine Adventure Kickstarter Update: More, More, More (How Do You Like It, How Do You Like It?)

Like the Energizer Bunny, the DFA project is still going strong at over 2.5 million dollars raised so far. But, there are only THREE days left to donate to the cause of great games (or at least great games from Tim Schafer, Ron Gilbert and company). Check out the new-ish video above and click on over to the official Kickstarter page to send some cents (well, a few hundred cents or more) to the team so that can make this the best Double Fine Adventure ever! NEW rewards have been added since I last posted such as a $100 pledge getting you a BOXED copy of the game (oooooh!), a DVD or Blu-Ray of the documentary and a super cool T-shirt. That all makes me say hey, I want to see Psychonauts get a sequel at some point and not just as a download-only title!

Oh yeah, +10 if you got the Andrea True Connection reference…

Double Fine Adventure Update: Fun WIth Ron & Tim

Hmmm. It’s way too early in the morning, but I’m up, so here’s a post to read and a long as heck video to watch that’s pretty funny. I made the mistake of watching Mars Needs Moms last night, so this 35-plus minutes actually negated a chunk of that awful film from my memory. Man, was it lousy (it did have some nice animation work, though). Anyway, next time I can’t sleep, I’ll go play a game instead (like Double Fine Adventure, perhaps?)

Double Fine Adventure Update #1: Tim Goes Platforming, Money Still Rolling In…

Well, the game is hugely popular, big name publishers are kicking themselves in the face and butt simultaneously and all sorts of game projects are looking to Kickstarter or other crowd funding sources as all of a sudden people realize that SAYING a genre is dead because you’re too damn lazy to make games and drum up interest for them is a LOT different than allowing developers who KNOW what they’re doing to make the games they want to make in the first place…

Remember kids, just because something is popular (i.e., makes a ton of money automatically year by year), doesn’t mean it’s actually GOOD. Class dis-missed!

Double Fine Breaks Kickstarter Record, Gamers Get Even More Wild Ideas…

Wow. I figured Tim Schafer and the team at Double Fine Studios would come out ahead in the end with their awesome Kickstarter project, but this is ridiculous (in the best possible way). With 32 still days left toward what was initially a $400,000 goal, they’ve broken $1 MILLION DOLLARS (actually, they’re getting close to 1.2 million as I write this) with no end in sight to the love (and money) being offered up by the gamers out there. Of course, this wild success has led to a ton of message board activity about getting game publishers large and small such as Nintendo, Sega, Sony, Capcom, Xseed, Akysys and many (many) others to start using Kickstarter to fund all sorts of canceled projects from Shenmue 3 to Starcraft: Ghost to collections of out of production RPGs to new IP that was never released anywhere but Japan.

Unfortunately, for those folks rubbing their hands together over the thought of playing that unreleased game of their dreams, all that wishful thinking isn’t going to do much good. The process of getting a game made, particularly something out of production or a new IP that involves a lot more than a small to  medium-sized dev team isn’t exactly as simple matter of setting up a Kickstarter page, getting the word out and raking in the cash.  Check out this really interesting post on Wired that goes into some nice detail on just what things need to be aligned in order for the process to happen. Hey, even I thought it would be a simple thing too, but a nice reality check helps in slapping the delusions away…

YOU Can Help Fund Double Fine’s Next Game! Say YES To Adventure!

 

Well, now! This is really cool and I feel vindicated having predicted last year this whole “gamers getting to fund games they like” thing would happen at some point and take off big time. Anyway, Tim Schafer, Ron Gilbert  and the fine folks over at  Double Fine Studios are making a point & click adventure game (yay!) for PC (so far) and they’re funding the project through Kickstarter! Check out the donation page HERE and take a look at the Double Fine website if you’re some high-roller big shot gamer (or even a non-gamer) with money to spare who wants something REALLY awesome for a bigger donation. The project has 33 days to go and is ALREADY half funded as of this posting. Go, Double Fine!