I’m probably the only person I know who thinks that there should be a Resident Evil game where you don’t put a single bullet through a zombie or other mutated monster. Nope, in fact, almost the entire game would take place at some sort of control center where all you did was send out agents into the field and they’d do the dirty work while you sat back and collected all that information from the files, videos and other intel that makes up a good deal of lore and used it for assorted research purposes. Granted, this sort of management simulation has been done to death in other genres, but I think it might be interesting as a side game in a new Resident Evil game at some point down the road…
Hmmm, perhaps I didn’t get enough sleep last night or something? Where the heck did I put that rocket launcher again? Resident Evil Revelations hits PC, PS3 and, Wii U and Xbox 360 on May 21, 2013. My goofball game idea? Well, that’s shipping out never (much to the delight of the most dedicated RE fanatics out there)…


Jill Valentine certainly isn’t on The Love Boat this time out and this creature-packed cruise from hell she’s stuck on will surely make her long “OK, let’s NOT do that again” list along with her every other appearance in a Resident Evil game where she’s put through the virtual wringer. But where would you fans be if she wasn’t always in some sort of peril with half a clip left and something really ugly closing in for it’s dinner? Granted, if she’s out of ammo and on her last legs, that’s actually more your fault than the game, right?