Torchlight II Gets GUTS, Goes on Sale Temporarily…

torchlight II Runic Games’ hit action RPG (and Diablo III killer to some out there), Torchlight II has finally gotten its GUTS level editor up and running for public use and to celebrate this, the game is now a mere $9.99 (!), making it an even better deal. Hell, even at its normal $20 price point, it’s an incredible value, but half-off means more people jumping in to see what the fuss is all about, and yep – you should dive in as well. And you’d better act FAST, as that 50% off deal ONLY lasts until April 08, 2013 at 10am PDT.

What, you’re still here? GO get downloading and make with the monster slaying for fun and profit already! And if you’re feeling creative and have some GUTS, why not show off your skills and make up a mod of your own to share?

Drfitmoon Update: February 26 Release, New Camera Angle & More Cool News…

Hero With VelvetSlowly but surely I’ve been playing through Ville and Anne Mönkkönen’s fine and funny adventure/RPG hybrid, Driftmoon, and can safely say that it’s refreshingly retro as well as just plain fun to play. The game now has an official release date of February 26, 2013 (and it’s gog.com bound plus a few other places!) as well as a much requested adjustable camera angle which works amazingly well. I was against the idea for a while, but noticed that a few friends I showed the game to weren’t keen on the top-down POV even though they liked the visuals quite a lot. The new angle on things is adjustable down to a more Baldur’s Gate-like angle on things and looks great, which should get more people to want to try this one out.

Anyway, I also need to get a review done, so I’ve been avoiding the two mods I downloaded until that’s done. Hopefully, I’ll have that written up sometime within the next week as I’m also swamped in Toy Fair coverage and a bunch of other game previews and reviews. Of course, Driftmoon is next up on the review pile – I just need to finish the game and get to it. Unless it all falls apart past the point I’ve played (and I don’t expect it to at all), this one’s turning out to be one of my favorite indie games so far this year. Back in a bit…

Random Indie Game of the Week: Driftmoon Hands-On Update

 

It’s allllmost done, folks. Ville and Anne Mönkkönen’s refreshingly fun (and funny) blend of adventure and role-playing as gotten a ton of fixes including new skills, all sorts of little and big optimizations and is shaping up to be a great blend old and new school genre fans looking for something really unique should absolutely buy. Go play the latest demo and see for yourself. I’ll wait, but while I’m waiting, a short report on what’s new:

When we last left our hero (in a previous demo build), an important item was acquired, a relative was rescued and there was a nice air of “this is really going to be even more fun!” at the expected abrupt ending. Picking up right from that save, the game gets funnier and a bit more challenging as new enemies and plenty of nice surprises awaited with further exploration. One thing new players will NEED to learn (other than adjusting to the top-down camera angle, but there’s a potential slight options tweak being considered) is the importance of moving or activating certain objects in the game world to uncover assorted secrets. I found a new room in the old dungeon I was on the way out of by extinguishing a torch (hey!), and there were a wealth of cool items under chairs, chests, wooden boards and heavy rocks (among other places)… Continue reading