‘Ey! What’s all this now with popular directors tackling video game ads? First it’s David Fincher producing a wild and intriguing Halo 4 ad and now Guy Ritchie on this CoD MW3 commercial… hmmmmm. Well, I guess people need to work and hey, it’s always great to find out some quality movie talent are gamers, right? So it’s all good in the end. It’s also good that we’re not seeing these guys tackle adaptations of the games they’re doing ads for as full-fledged movies. I know I said in an earlier post that it would be a good idea to see longer form works from great directors based on games, but given that you’d end up with 21 writers trying to fit too much into a two-hour flick and the creative control disasters that would result from this sort of collaboration, TV spots and quick trailers are a better thing in the end foe gamers concerned about quality and continuity. OK, someone dial up Ridley Scott – I’d love to see him tackle some upcoming title (if he’s got an interest in gaming at all, that is)…
Tag Archives: Commentary
Random Indie Game of the Week: GOBLET GROTTO
Yep, it’s Catamites (or catmitts) at the wheel again. His offbeat RPG Space Funeral was of the most unusual and incredibly awesome indie games I’ve played this year, but Catamites has most certainly been a busy guy since then, cooking up a bunch of newer titles to make anyone who downloads them appreciate his take on familiar game genres and gameplay conventions. Goblet Grotto is a strange, addictive third-person exploration adventure game where you… collect goblets. Well, there’s a lot more going on under the hood, but revealing it would spoil the fun. Hell, you SHOULDN’T even watch that speed run video above (too late, huh? Oh, OK…) as it’s a fast way through the game and you need to really boogie around the game world to see and interact with as much as possible. What’s cool here is there’s a very functional game world and characters here and all those bizarre sounds and strange hieroglyphs onscreen have some meaning as does every action button on the console.
The fun part in all this (next to collecting goblets) is interacting with characters and objects in the environment. Just going around jamming on the spacebar (which makes a “KILL!” sound each time you tap it) isn’t the best solution (but it does get rid of wolves and other creatures that attack) and yes, you’ll die a lot (unless you cheated by watching that video above). However, the game grabs you, sucks you in and has you hooked in because of the offbeat visuals and eccentric sound design. Anyway, blah and blah and blah – go get this NOW, I say. It runs on PC and Macs, so you Apple-heads don’t need to sit there pouting about not being able to play a decent game. No matter what you play it on, you’ll get a few laughs, scratch your head and maybe even say “WTF???” a few times. I think that’s what Catamites wants, so please do oblige him. Oh yeah, check out his other games as well at Harmony Zone – all are worth trying out (and hell, they’re all **FREE**, so there’s no commitment other than the time it takes to download and play them).
Ragnarok Odyssey: A Few Hours Into Xseed’s Vita MMORPG Time Eater…
Well alrighty then – after a chunk of time spent downloading thanks to a sloooooow connection and a bit of a false start when booting up the first time (I got a black screen for ages and had to reboot my Vita twice before the game woke up and decided to start), I’m finally playing Ragnarok Odyssey – well, the single player mode so far. So far, it’s quite fun – easy to get into in terms of setting up and creating your character, but not the grind-fest I thought it would be. You actually don’t gain levels by killing monsters (although you can repeat quests to gain extra items, weapons and other drops plus more Zeny to buy supplies and upgrade gear with). Your rank goes up as you complete chapters that advance the overall story.
Okami HD Video: 5 Awesome Things In The First Hour (No White Rabbit Needed)…
And all five things can be done before breakfast if you get the game when it hits PSN exclusively on October 30th and wait until early the next morning to play it. Well, that’s not going to happen, as Okami is more of a game you’ll stay up ALL night playing. With spiffy HD visuals, PlayStation Move support, many, many hours of gameplay (yes, there’s loads of replay value here as well) and more, chalk this up as yet another winner from Capcom.
Random Film of the Week: BUG
(thank you, Trash Trailers!)
Even though it was released two full weeks before Stephen Spielberg’s JAWS, the late William Castle’s final production, BUG was somewhat destined to fail. Despite some fine direction by Jeannot Szwarc and an intense performance as Bradford Dillman starring as the doomed Dr. James Parminter and plenty of startling deaths (well, startling to an 11-year old me), the film probably freaked too many people out with its swarms of over-sized fire-starting cockroaches causing all sorts of flaming mayhem throughout a small town after they start popping up after an earthquake.
What makes the film work as a nice horror/sci-fi blend is the sheer craziness of the insects from hell being able to start fires anywhere they crawled (which again, leads to some nasty demises throughout the flick) and Parminter’s supremely stuborn insistence on tampering with them even more with his research.
Even More Malevolence Gameplay (And A Beta On The Way)…
Here’s a longer look at Malevolence: Sword of Ahkranox along with some good news from the game’s blog. It looks as if we’ll be seeing a beta announcement pretty soon (once some kinks are worked out), which means I can hopefully play a small chunk of this game in preparation for the final build. It’s amazing how fast time flies under regular circumstances, but somehow it seems to be crawling along when it comes to this game winding down the development process and being as done as done can be. Then again, I’d bet that time is probably rushing by for the folks working hard on making this one of the better indie RPGs on the way. Oh yeah, the official game site is also supposed to get a redesign, so it looks as if the game is coming on schedule for that December 21 launch…
Import Review: Earth Defense Forces 3 Portable
Developer: SANDLOT
Publisher: D3Publisher
# of Players: 1 – 4
CERO Rating: C (Ages 15+)
Score: A (95%)
Much more than a straightforward port of the former Xbox 360 exclusive, Earth Defense Forces 3 Portable comes screaming onto the Vita as the game developer Sandlot most likely wanted to make in the first place. The return of Pale Wing and her energy-based weaponry (from EDF 2 on the PS2 and PSP) adds a new way to experience the game, while an up to four-player co-op mode, rebalanced and all-new weapon drops, new enemy types, trophies galore and seven new levels makes this an absolute must-buy for anyone with a Vita. While the import is indeed entirely in Japanese, the fact that the game is coming to the US this winter in English means Vita owners here have a great game in the pipeline that will get plenty of play and replay. For those who’ve played the 360 version to death, there’s definitely enough new content there to get you equally obsessed (and yes, perhaps it’s time to get that Vita if you’ve been on the fence).
Tiny Troopers Zombie PC/Mac Patch Adds Hordes of Undead, New Weapons
For those of you with retail or digital copies of Tiny Troopers, Iceberg Interactive and Kukouri Mobile Entertainment have gifted you with a lovely Halloween surprise in the form of some cool zombie-related DLC. This 46MB content pack for PC and Mac players adds a Survival mode, special weapon crate drops, the ability ti use your favorite troopers from the main game and yes, LOTS of undead to blast with all those wonderful toys. Go grab this FREE add-on from one of the four sites hosting the file, update your game and enjoy the extra fun!
OK, Kukouri – get crackin’ on that Vita version of TT and I’ll be even happier!
HAWKEN Basic Training Videos: Maintenance, Plus Making Sure You’ll Have No Control Issues
Adhesive Games and Meteor Games continue to impress with their amazing-looking mech combat game, finally coming as a free to play experience at the end of the year. Of course, personally I think that with a good writer and some nice reworking, a solid story mode would help the game even more, but that’s not my choice to make. I just hope that the game does well enough that it doesn’t get buried under all those other F2P titles flooding the market. Of course, if it does do well, I can expect to see some smart developer make a more story driven game that has single player AND multiplayer content. As always, we shall see… in the meantime, feel free to sign up for the beta, play a chunk of cool modes and help make a great game much greater.
Need For Speed: Most Wanted In Stores Now: The Fastest Way To Make New Friends (And Rivals)…
Criterion’s new multiplayer-centric racing game (which also has a fine single player component) has some spectacular speed (the rock-solid smoothest 30fps racer you’ll play this year), a massive open world feel and constant action even when you’re blasting around on the way to events. Plenty of licensed cars, plenty of racing action and plenty of opportunities to raise havoc online of off means plenty of time spent sunk into your couch when you should be doing more productive things. Then again, getting to the top of your Autolog listing and staying there IS important, grrrr! EA has a winner here – go let them know it with a buy, I say…








