OK, I was bored last night poking around the internet for E3 news and such, so when I happened to see this new Carrie poster, I had to chuckle a bit because it was a case of a little too much TMI in having the tagline AND title on the same ad. So, a quick MS Paint edit and voila! – you get at least a tiny bit of suspense back in a film that pretty much gives it all away in the poster and trailer anyway (just like the original did).
Hey, it only took me about 30 seconds to do this, so it’s not like I really did anything amazing… OK, back to actual work!
Yeah, yeah – it actually leaked last night on Vimeo and a few other places (and I was up when I noticed it, but decided not to post because it wasn’t the best quality AND hell, it’s not like waiting for an official trailer would kill anyone), but here you go in case you haven’t seen it yet. Of course, this is some mind-blowing CG work mixed in with actual gameplay (at least until we find out otherwise), so as amazing as this looks, grain of salt and watch out it doesn’t end up in your eye – just aim for that mouth saying “Oooooh!” Back in a bit…
Hoo boy. Other than the obvious joke “One or both of these movies will be subtitled”… well, I’m at a loss for words here other than wondering how fast both of these will pop up on cable so I can see them back to back and fall off my couch laughing in the comfort of my own home. Hey, those theater floors can be sticky sometimes, you know?
Yeesh. Well, thank Dionysus and The Muses they’re still kicking around and able to collect those paychecks, I suppose…
I’m not QUITE all aboard the Z train just yet, but as with any other movie I’ll give it the benefit of the doubt and sit through it not based on any reviews or automatic hate coming from those who read the book and are cranky because the film swings so wildly away from the source material. Hey, it works for Game of Thrones, but you’re getting a series that’s going to run for a while as opposed to what’s crammed into two hours or so. Minus the home video version that will no doubt taunt those who paid to see this in theaters with words like UNRATED and Director’s Cut or maybe even the more tempting “Collector’s Edition” or (hold me!) “Z Edition”…
Yeah, I know you want at least ONE of those, right? Gotcha.
Hey, he’s not real, he just wants your virtual stuff (especially if it’s sort of glowing as if it’s telling him where it’s at) and if you pop up and try and stop him, the worst thing that can happen is you’ll end waking up with a fake knot on your noggin upside down in a broom closet (blame the physics getting a bit wonky when he dropped your unconscious body into that quick storage solution). Ladies, you’ll probably get a fake rose and a fake peck on the cheek for waking up as he’s poking around for that fist-sized emerald you didn’t know you had, so feel free to file a fake discrimination complaint against him with that fake police report. Or something like that…
Finding a truly original game idea is like looking for ice cream on the sun, but here comes a really nice surprise headed to current and next-gen consoles: Murdered: Soul Suspect from developer Airtight Games (Dark Void, Jet Pack Joyride). In this PC/PS3/Xbox 360/Xbox One game, you play as a murdered detective named Ronan O’Connor who rises from the dead thanks to a mysterious power and seeks out his killer. The game’s Salem, Massachusetts setting makes for an intriguing choice thanks to it’s somewhat compelling real life witch trails, and yes, there’s indeed a mystical element added in here as Ronan’s spirit can possess townspeople in order to solve cryptic puzzles, do a bit of combat with evil spirits and while indoors, pass through solid walls. Yes, to some out there the concept may sound very close to Capcom’s Ghost Trick: Phantom Detective for the Nintendo DS and iOS, But among other things, Murdered is without the 2D side-scrolling gameplay and main ghost character’s amnesia affliction found in the portable sleeper hit.
It’ll be interesting to see how this turns out as more information surfaces, but I’m already ticking it off as a must-play title. Of course, not being at E3, I’ll need to hope Square Enix comes flying into NYC like many other publishers do after the big show is over and done. I have the feeling that this is one of those new IP they’ll want to show off to as many editor types as possible just to get the engine firing up on that hype train. If it’s going to be as intriguing as the concept makes it sound, I’ll be there with bells on when they come a-calling. Back with more on this one soon – stay tuned…
While its protagonist might not be a frightening disease-bringing fiend like the one in W.F. Murnau’s asolute eternal classic Nosferatu, eine Symphonie des Grauens (which is my ideal vampire tale for the ages thanks to its visually striking villain and zero camp elements), I’ll give DARK props for going against at least SOME of the grain today’s too-handsome teen/young adult vampires are cursed with. Sure, it’s more of a Deus Ex/Thief/Splinter Cell hybrid with an anti-hero who’s probably in deep doo-doo if he runs into a Hot Topic and fries up but good when he runs past all those fake silver goth crosses on display, but that’s OK with me. If the game is well-made (so far it seems so) and fun to play (so far it looks as if it will be) and keeps me hooked in with its story (that’s still to be determined), then it’ll be something that’s played and more than once around here. As usual… we shall see…
Act-ually, I hear that the military get first dibs on a screening, so I guess that’s something of a fib Walmart is telling. Oh well – it doesn’t matter all that much anyway, as it looks as if everyone who loves movies and has an eye or two will want to see this flick. I guess if there were Walmarts located on military bases (so much for the old PX, huh?) next to those movie theaters, hearing “Attention Walmart Shoppers!” booming over the speakers ever few minutes about some sale items (“Ten-Huts are now half off!”) would have everyone on that base saluting with one hand while pushing an over-packed cart with the other…
Hey! Quick WordPress editing tip, kids! If you open multiple Add A Post tabs in separate windows and do two different posts, one will overwrite the other when the second one is done! Whee. I just found that out after I zapped this original Wolfenstein: The New Order post with the one for Project Eden, so if you see this post twice in your feed, it’s not you going nuts… it’s me trying to save time but wasting it instead! Whee! Anyway, get me rewrite!
OK, I was interested in this sequel already, but this compelling trailer for Wolfenstein: The New Order REALLY makes me want some hands-on time just to see how it all plays out. Yes, it’s intentionally raising hackles on the back of some necks, but don’t get the wrong impression. The game is all about the return of that Nazi killing force of nature B.J. Blazkowicz and how he’s going to deal with this updated alternate future threat. The reworked imagery here is striking to the point where there’s the usual YouTube and message board debating about the wrong things (real world history) as opposed to how this game twists its of that into its narrative “What If” world (Nazis on the Moon! Yikes!) and packs a wallop with those images and finale that basically screams “PLAY ME!” So yep, I’m looking forward to doing so should Bethsoft truck on into NYC with a build… I’ll keep you posted should that indeed happen.
Alright, I’m kidding, Ubisoft (sort of). Anyway, Limbic Entertainment’s plan of a partially user-aided development process for its upcoming Might & Magic “sequel”/reboot is both a great and terrible thing. Great indeed, as we’ll see some fine ideas implemented that make the game what longtime fans want to play (er, hopefully without too much fighting amongst the gamers helping out). Terrible because I’m betting the game will require a higher-end PC than what one would think should run this, the game may have modern elements that make it less than enjoyable (if too many ideas make it in that kill any challenge thanks to casual play modes)and finally, at the end of the day, it’s still a niche RPG that will be over the heads of the crowd that can’t get past the grid-based movement and lack of stuff blowing up every three seconds.
Then again, this isn’t the game for them at all and goofy cartoon trailer aside, Limbic looks as it it might be able to resurrect this franchise and make me forget all about Might & Magic IX, an under-polished mess of a game that crept into retail with way too many issues to make it playable for long. Anyway, the art I’ve seen so far looks great – as long as the results are solid (and yes, this also gets a console release at some point so more can play it), this could be a more than welcome return to form…