Review: Leap of Fate (PS4)

 

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If you’re going to play Clever Plays‘ excellent twin stick action/roguelike Leap of Fate, you’ll want to make sure your controller is either brand new or of recent vintage. The game requires such precise aiming and fast reaction times if you plan on succeeding and a too-well broken in controller can male an already challenging game even more so. Yours truly found that out within the first few minutes of play when my first character got wiped out because the left stick on my Dual Shock was a bit loose.

On one hand, my first hour or so was spent dying and retrying more than I wanted to even with what I thought were some decent skills gained from many previous retries.  However, after borrowing a newer controller from a friend, the amount of deaths dropped dramatically (although I still got zapped by certain strong enemies or bosses and their cheap tactics). On the other hand, the game is actually set up so that you can gain from losing thanks to the randomly generated levels and mission types giving you decent goodies on occasion. Still, progression is what it’s all about at the end of the day and despite a few hiccups, what’s here can be pretty addictive.

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