Need For Speed Most Wanted: Criterion Clearly Hasn’t Burned Out Yet…

 

It’s been a ton of fun playing this upcoming competition-based racer at press events and it’s equally fun watching people play, especially those new to the crazed competition Criterion has created. You’ll be fighting for every challenge, as the game’s non-stop pace, open world and constant need for, well, SPEED n the bulk of the events will keep your fingers on their toes constantly. This could be the perfect party game for many and it’s definitely going to get people obsessively checking their Autolog scores or fearing the updates with their former best times smashed by someone else (probably within seconds or minutes). Naturally, if you hate being beaten, you can always play the game offline against the AI, but this is exactly the sort of game that encourages you to dive in with as many other live players as possible.

Random Unfinished Indie Game of the Week: DOOM RPG: Evil Unleashed

Even if you’re not a fan of turn-based RPGs, DOOM RPG: Evil Unleashed should be on your list of games to play before you’re worm food. Why? Well, between the intentionally retro visuals, great use of music (from a few sources) and reworked art assets from the original game and a solid level of difficulty, the game is a pretty nice surprise that will eat up your free time. Created by thespazztikone in the nicely versatile open-source game engine O.H.R.RPG.C.E. (Official Hamster Republic Role Playing Game Construction Engine!) and hopefully going to get polished up a bit more and updated with more episodes, the game hooks you in right away with a surprising amount of voice acting and a nice, slow buildup to the actual gameplay. Once you get into the combat and hear that familiar level end tune when you’re victorious, expect a grin to spread as the hours fly by.

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Gallery: Valhalla Knights 3 (PS Vita) – Could This RPG Sequel Be The Best Of The Series?

I really thought this RPG series was gone for good after the flawed open world Eldar Saga on the Wii, but it looks as if Marvelous AQL is giving it a new go on the Vita with Valhalla Knights 3… in Japan at least. If you can read Japanese, definitely check out the official site for info on the game, which is still a work in progress, but expected to be released sometime in 2013.  These screens look fine to me, showing off decent draw distance and some generic, but otherwise nice looking fantasy characters and environments.

My bet is if it’s good and what looking like a multiplayer component for up to six (or is that seven ?) players runs smoothly, we could see it hit North America at some point. Granted, that all revolves on the game being marketable here, as some gamers only have long memories when it comes to bad reviews. I’ve liked many aspects of the Valhalla Knights games so far, but hope AQL can pull it together with 3 and make something that feels complete in every area. If they do, I’s gather Xseed will be the ones to tackle the localization and publishing chores, as they’ve handled the other titles that have arrived in the US. More updates to come…

    

007 Legends Opening Credits Cinematic: More Bond-age Makes Me Smile…

Four games into the license and Activision has done this long-running franchise right by shaking and stirring things up with solid results. Eurocom’s new Bond game could very well be the best one to date this console cycle thanks to its story-based structure that puts today’s 007 (Daniel Craig) through his paces in re-imagined missions from five of the best Bond films (plus a DLC mission based on the upcoming SKYFALL). The dev team is clearly at the top of their game here, so expect all the action, gadgets and mayhem of a James Bod adventure, but a lot more interactive, as you’re not sitting on the couch rooting for James to not get bumped off by Goldfinger below or any of the other villains classic to current coming your way October 16 for PS3 and Xbox 360.

Now, someone tell me Eurocom has a PS Vita dev kit humming away somewhere in their offices, as I’d really LOVE to see what they can do with Mr. Bond on that HD handheld…

Silent Hill: Book of Memories Hands-On: The Reliable Chase & Chop Formula Always Rocks

I was instantly intrigued by Silent Hill: Book of Memories when I first heard about coming exclusively to the Vita. The fact that veteran developer WayForward Technologies got the gig was cool enough, but as soon as I saw early screenshots showing the game was a top-down action RPG hybrid, it went on my radar as something to watch.  Of course, me being so stupidly busy trying to get DAF more noticed and generate some income (hey, I like being a taxpayer!) meant I’d forgotten to check in on things until recently when a demo dropped on PSN. Not too surprisingly, the team has whipped up an extremely addictive action-heavy blast that’s sure to draw in those who crave tightly focused dungeon crawlers in all their knocking off of monsters and gathering of much loot glory.

While the BoM demo isn’t as initially creepy or instantly unsettling as previous games in the franchise, it has enough going for it that promises plenty. In terms of gameplay, it rocks in the manner of the Baldur’s Gate: Dark Alliance, Champions of Norrath and Hunter the Reckoning series. Naturally, some Silent Hill fanatics are raging over this intensely all over the internet, but let me put some sanity into place here by saying the game not only looks and plays well, it works as a Silent Hill game once you get over the fact that it’s the most combat-focused entry in the series history. The game deviates from the SH formula in a few key ways, but it also taps into what makes the series compelling. If you’re familiar with the above mentioned titles and love this type of game, I’ll bet you’re grinning already…

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Nano Assault Neo/Nano Assault EX Trailers: Shin’en Style: Super Shooters Inbound!

 

Excellent – not only is Shin’en beefing up Nano Assault for a 3DS digital release, we’re also getting Nano Assault Neo on the Wii, which packs in even more all-new content and nicely uses the GamePad for two-player action. My only issue with both games are they’re going to bi digital downloads only. Personally, I’d pay for a retail release that features full-on Wii U remakes of Nanostray, Nanostray 2 and both Iridion 3D games. I bet fans of the developer’s shmups would agree, especially if they also got a discount voucher for Nano Assault EX included in the deal. Anyway, color me thrilled to see another Wii U game on the way…

 

WRC 3 The Game Trailers: No Love For Rally Fans In The US, But Maybe Something Steamy?

 

Milestone has been around for a while making racing games, but despite all their work on assorted road, rally and motorcycle games, has never really made a name for themselves outside Europe. This will hopefully change up a bit as WRC 3 slides into stores there and a few folks import the game here and sing its praises. Hell, we AL:L could use a decent rally game that’s not an advertisement for a specific car, driver and race style that’s not rallying. I’m still hoping Evolution Studios gets back in the game one of these days or perhaps some of the folks at Warthog who brought the annoyingly tough to master (but eventually rewarding)  Richard Burns Rally to consoles and PC’s a while back. Granted, Burns is no longer with us, so it would need to be called something else (or the term “ghost car” would have a new meaning -O o -).

Hmmm… well, it IS PS3 and Vita bound and those versions shouldn’t be region-locked, so… it looks as if I’ll be importing this at some point to get my fix of tiny cars flying around slippery corners with nothing but the wind (and some good driving) keeping them from sailing off the edge. Yeah, yeah, Milestone wants to get this on Steam Greenlight as a worldwide release, but I don’t have a super fast PC to play this on should it get accepted. Besides, I like a bit of distance from the screen when I play a game like this… and a retail package I can put a disc in when I’m not glued to the TV.

 

XCOM: Enemy Unknown Launch Trailer: “Our Last Hope” Keeps Those Aliens’ Days Numbered…

2K Games and Firaxis are about to make a ton of gamers happy campers indeed with this upcoming reboot of the turn-based strategy classic and this should be one of those games that becomes highly regarded among new and old genre fans. Sadly and not so amusingly enough, rumors have it that the highly stylized FPS origin story (which has vanished off the radar for far too long), has been whined and focus-grouped dined into a watered down (and probably DLC-only) version of the turn-based game above with squad-based third-person gameplay. Talk about a developer not being able to do the game they set out to do in the first place. Great. Score another “victory!” for those who want to piss on creativity because they think one genre is “inferior” to another or ONLY caters to ONE type of player. System Shock, Thief, Half-Life, Arx Fatalis, Anvil of Dawn and other excellent POV titles are more that solid examples of smart “shooters” that were classics of their times is all I’ll say…

Anyway, I hope we at LEAST get something like a demo pr something PLAYABLE made available of the old version of this game before it got sent to development hell. Granted, it probably would have been dead at launch only to be rediscovered as one more “Hey! This game isn’t bad at all!” bargain bin special, but I guess 2K doesn’t want to deal with that factor (even after so much has already been spent on development). Feh. Sometimes, fans aren’t the smartest sticks in the shed because they hate things that may actually work well in a certain context they can’t wrap their heads around until they actually PLAY it. Same old hamburger and fries again? Sure!

Of Orcs & Men “Buddy” Trailer: On the Road to Sleeper Hitsville? We shall see…

 

With about a week to go before launch, I really haven’t seen much about this one. That may or may not be a good thing depending on who you ask. While it’s going to be buried in the juggernaut of more hyped launches this month and next, i think that if the game is good, it will no doubt find an audience over time (the way many of these RPGs do with fans who like seeing fantasy games that try to do things differently). If, on the other hand, the game is being skipped into stores like an assassin’s blade through the ribs of some unsuspecting target because it’s rough around the edges, then it’s a quick trip to the bargain bin or worse, a slow death as yet another fine game that took a lot of people a long time to do goes under appreciated. Hopefully, Focus Home Interactive’s PR folk here will be willing to let some of us interested types see what’s what and let you know, but I have no qualms about shelling out full price for a game that’s interesting enough to keep my interest for longer than some FPS or overblown titles with bigger budgets and less to do at the end of the day…

Silent Hill: Book of Memories Launch Trailer: Another WayForward, Fearlessly (And With Hope)…

Speaking of Silent Hill, I’d actually forgotten this new Vita game was coming out on October 16 oops), so now I’ll need to see how veteran developer WayForward Technologies did with this decidedly different take on the horror anthology franchise. My guess is given that Silent Hill is supposed to be made up of all types of stories, we’d see how things go when you end up with a bunch of people who aren’t all running from their fears or dealing with the usual personal issues made into freakish flesh. I trust WayForward enough to know they can make some mighty fine game experiences, so I’m not hating on them at all for changing things up here.  Of course, if the game is “bad” I’ll pick on them where it counts with some constructive criticism. That’s how I roll, folks…