Confession time: Although I’ve seen bits and pieces of some episodes, I actually JUST started watching Season One from the beginning a few days ago (thank you HBO On Demand!). I haven’t read any of the books either (too busy doing the gaming and blogging and poking about for work thing), but going in cold was actually a great thing for me as it’s making me want to take a look at the books at some point. Anyway, it’s a great show (as you know, blah, blah, blah) and Season 2 (starting April 1, no joke) is looking even better. Of course, given the penchant for anyone to get killed off at any time, I wouldn’t be surprised to see nothing but the crew left sometime around episode 8 or 9 of the new season (ha ha)…
Daily Archives: January 30, 2012
London’s East End Gets Treated To SoulCalibur V Graffiti
Graffiti isn’t a crime EVERYWHERE in the free world and it’s good to see it used to promote what’s looking like a pretty cool game. Of course, London gets a lot of other cool stuff we don’t here in the states, but I’m not Anthony Bourdain and this isn’t the Travel Channel, so you’ll have to get over there and see for yourself at some point. Anyway, enjoy the video and make sure to check out SoulCalibur V when it hits stores tomorrow (or February 3, if you happen to be in the UK or Europe).
Dungeon Hunter: Alliance – (Slightly) Defending Ubisoft’s Vita Hard Sell
Based on a majority of the posts over at the PlayStation Blog regarding Ubisoft’s upcoming Vita Action/RPG, Gameloft’s Dungeon Hunter Alliance is going to be a hard sell to those who’ve already played the game as an iOS, Android or PS3 release… and that’s too bad. The upcoming port of DH:A has enhanced HD visuals and makes use of the Vita’s front/back touchscreen sand accelerometer in an interesting manner. As I’ve never played any version of the game and love a good dungeon crawler (I don’t own an iOS or Android device and don’t use PSN these days) , I’m interested in reviewing this one on its own merits.
Sadly, it seems that nearly everyone criticizing the game is doing so solely based on the $39.99 price point and not the fact that those new Vita owners who may have never heard of the game before probably won’t mind supporting Ubisoft, Gameloft and Sony with a full-price retail purchase… provided the game is good. Herein lies the problem with launch software (well, one of many problems). If you don’t spend time creating an experience that favors both old as well as new players, the veterans will always be there to let you know you’ve” screwed up” (even if you really didn’t)… Continue reading
