The Bureau: XCOM Declassified Launch Trailer: On Loving (or Hating) the Alien…

After a complete shift in development from a tactical first-person game (that drew instant and completely unwarranted hatred from die-hard fans of the original PC game) to a third-person squad-based tactical shooter, 2K’s XCOM origin story rolls out on August 20. I actually liked the more stylized visuals and perspective in the original concept, but I’ll still play this as a fan of the series who happens to have a more open mind. Now, I don’t have a review copy incoming as far as I know, but I’m betting this drops in price quickly thanks to some obstinate embargo breakers at another site that ran a negative review already (which seems to have been taken down – I guess 2K put the kibosh on that kibosher). Oh well – I rarely pay attention to other reviews anyway, as it’s never a good thing to rely on the opinions of others when they go in expecting something entirely different than what’s on the plate. As usual… we shall see…

The Bureau: XCOM Declassified – “Origin Declassified” Trailer: Agent Carter, I’m On YOUR Side…

From the bits of gameplay shown, this origin story looks like a re-skinned version of last-year’s XCOM reboot, so you’d think it would shut the naysayers up a bit more. Nope. 2K Games is still getting not too much respect from those folks, but I say the company doesn’t need these people at all at this point. Let others who want to play the game do so and enjoy it while you keep your opinions to yourselves and sleep better clutching that old boxed copy of the Microprose classic you hold so dearly as the “best game ever” to your chests. Eh, whatever – I love that original game myself, but I’m at least more open-minded and can respect a new developer who wants (or WANTED, as far as the original design went) to do something outside the box. As always, we’ll see how the new game turns out when it hit s retail on August 20, 2013. Unless he and his team are complete klutzes, Agent Carter’s got nothing to worry about from me…

XCOM Remake Goes From FPS to Tactical Third Person. Change Is Good (Hopefully)…

I actually didn’t mind at all that the initially announced (and formerly Xbox 360 exclusive) version of this was going to be a first-person experience, but some really stubborn hardcore fans of the classic PC game as well as misguided message board denizens who think ANY game with a FPS viewpoint is going to be a Call of Duty retread didn’t like the new direction at ALL. While all that turmoil was going on, veteran developer Firaxis was tapped to create a new tactical game in the series that followed and enhanced the gameplay of the original and as expected, it did quite well critically and (it seems) commercially. During all this, a poll was taken about the other game and fans basically asked it to be pretty much as similar as can be to what they “expect” and so, here we are… Continue reading