Max Payne Multiplayer DLC Announced: Rockstar Pass Packs It All In As A Decent Deal For MP Fans

While some of us will be wrapped up in the single player mode multiple times until we’ve done and seen everything it has to offer, Rockstar Games plans to keep fans of online play even busier. The company has announced a wealth of downloadable multiplayer content for Max Payne 3 as well as its Rockstar Pass program that allows purchasers access to this premium content. Beginning now, the Pass is up for pre-order online over PSN and Xbox Live and at retail Best Buy and GameStop locations in the US for $29.99 (or 2400 Microsoft Points, if you’re a 360 owner). Like other online pass programs, users will get first crack at new DLC as soon as it becomes available and it looks as if Rockstar is planning to roll out a hefty amount of content starting in June 2012:

June 2012

Local Justice Map Pack

Summer 2012

Disorganized Crime Map Pack

Deathmatch Made In Heaven Mode Pack

Hostage Negotiation Map Pack

New York Minute Co-Op Pack

Fall 2012

Painful Memories Map Pack

Trickle Down Economics Map Pack

Activision Wants YOU To Be The Next Bond Game Bad Guy (Or Gal)…

Nice. This is a pretty cool promotion for the upcoming Eurocom-developed multi-platform game 007 Legends that allows anyone to sign up, submit a photo of themselves along with a description of their evil world dominating ways for a chance to get into the final version of the game. Of course the big catch here is it’s a popularity contest with the community voting on the best Bond baddie. I’d prefer the developers choose in order to make sure this is taken 100% seriously, but I guess I should trust that there are some reliable Bond fans out there who can come up with a few great villains for Bond to go up against. OK, I know you’re itching to dress up like Dr. Evil and snap some pictures for your chance in the spotlight (before Bond busts a cap in your cap, chap) – go to it, already!

Max Payne 3: After The Fall Graphic Novel: A Perfect Companion Piece For That Downtime…

With a three-part story written by Rockstar head Dan Houser AND Remedy Studios’ Dan Lake, fans of the game series should be wanting to snap this up one wherever it appears. The graphic novel will have its digital premiere later this week, followed up by a limited edition retail release that I’m guessing will be a pretty hot commodity should the fan base find it worthy of dropping into a plastic sleeve and socking away for safekeeping. Hey, anything that extends what’s looking like an already solid story is alright in my book.

Sonic & All-Stars Racing Transformed Trailer: Shouldn’t There Be a SEGA In There Somewhere?

I really like the idea of transforming vehicles (even though it’s been done before in games since the Spy Hunter days), the brief gameplay shown here looks great and the first game was a ton of fun. But what’s up the the total lack of Sega in the title this time out? Hopefully it’s a misprint, or perhaps we’ll be seeing some non-Sega All-Stars in this follow up? Whatever happens, I’m hoping to see Sega be a bit prouder of itself despite a bumpy year so far. Go, Sega!

God of War: Ascension Has At Least One Multiplayer Mode. It’s Worth A Look, I Say…

For me and many other gamers, adding multiplayer modes to a game that’s best known for its solo play and cinematic storytelling is the sign of the beast, a franchise running on fumes begging for cash from a crowd focused on massing up kill counts with no regard to narrative structure or hell, enjoyment of all the hard work it takes to make a story driven game flow from start to finish. Sony Santa Monica Studios obviously realizes this as well as a few other negatives and positives about MP and is forging ahead with an intriguing multiplayer mode in Kratos’ next adventure.

From what I’m reading elsewhere, you won’t have twenty Kratos’ running around the screen at all. One aspect of the mode will feature players representing warriors selected by the gods to do battle over territory, so at least my first fear has been quelled. As for the rest, well, I’ll need to see the game up close and personal to judge more fully what’s coming. All I’ll say is I’m looking forward to the single player story FIRST and foremost over any multplayer modes, no matter how good they are. Color me cautiously optimistic…

PlayStation All-Stars Battle Royale: It’ll Be A Super Smash, Brother!

Hmmm. I guess you can file this one under “OK, now I’ve seen everything (again)”. Yes, it’s a blatant Super Smash Bros. clone with a ton of popular Sony franchise characters and maps in place of Mario and company (in lovely HD, unlike Nintendo’s mega-hit). And yes, it’ll probably be the same addictive and competitive party game fun, provided you’re not some fanboy rolling on the ground laughing ’til you pee yourself and drown in it or get so pissed off that you can’t see straight (and that usually misspelled weekly online rant/petition you’re re-drafting to Sony instead of Nintendo or whatever other game company you hated last week is actually spelled correctly because of it). I say deal with it by playing or not playing the game and move on. If it’s fun, it’ll be fun. If it stinks, well, see you at the discount bin. One big saving grace here is Sony can one-up Nintendo by making a Vita version that’s either a standalone experience with online multiplayer (good!) or connects with the PS3 version in some way (better!).

My take? Well, I’m not sure I completely approve of SCEA trying to be “family hip” and “fan hip” in the same product (it always turns out forced and stale when game companies do this wrong), but I really need to pipe down and HOPE someone at SCEA’s PR division doesn’t forget to invite me to another press event so I can play this upcoming game. C’mon guys, Help me do my job here!

Max Payne 3 PC System Specs: There Goes The Rent Money!

Oops. These specs were revealed on Monday, but thanks to a few too many articles I’m in the process of writing, I’m still a bit behind on my email reading. Anyway, if you’re not playing this on console because you can afford to spend some decent money upgrading your gaming rig, here’s what you’ll need to get Max up and running smoothly (minus any overclocking and settings tweaking you’ll probably to to boost the already outstanding visuals even further)

Max Payne 3 PC System Specifications

Operating System: Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3

Processor: Intel Dual Core 2.4 GHZ – i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ – FX8150 8 Core x 3.6 GHZ

RAM: 2GB – 16GB

Video Card: NVIDIA® 8600 GT 512MB VRAM – NVIDIA® GeForce® GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM – Radeon HD 7970 3GB VRAM

Sound Card: 100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live

HDD Space: 35 GB

DVD Drive

Please refer to your hardware manufacturer and http://www.rockstargames.com/support for current compatibility information. Some system components such as mobile chipsets, integrated, and AGP graphics cards may be incompatible. Unlisted specifications may not be supported by publisher.

Additionally, Rockstar has also spilled the beans on the cool digital bonuses available for those who want a box-less game experience, but I’ll let you check out the official site for those details.

Lollipop Chainsaw: The Happiest Zombie Killing Game You’ll Ever Play

Over the past few years, Grasshopper Manufacture’s creative genius Goichi Suda (or Suda 51) and some of his games have been called “insane”, “crazy” and “weird” (among other things) by journalists who cover his work (and who very much need new thesauruses).  But to me, they’ve all been wildly incorrect in their assessments. In fact (and from first impression), Suda is one of the nicest game creators you’ll ever meet as well as a really fun guy to chat with. But don’t let him know I said that – he’s got a reputation to uphold amongst some fans out there who still consider him an unpredictably mad genius flying around Japan in a wrestling mask or something.

That said, Lollipop Chainsaw, a collaborative effort between Suda, James Gunn (Super, one of the best indie films of 2010) and the team at Grasshopper (working the Unreal engine again to excellent effect) is a game that’s going to be called insane, crazy, weird and more by gamers and critics alike. And they’d be absolutely right – particularly those who quickly clue in on how great the game is by accepting all the offbeat content it doles out at a nonstop pace…

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Lost Planet 3 Trailer: Good Things Seem To Come In Threes…

 

I love how Capcom isn’t relying on simply whipping up an exact template of the last game and shoving it out the door to guaranteed sales (but boring replay value). The new stuff shakes things up nicely while making me want to go back and replay the two previous installments to poke at the things I didn’t like so much. I still think that the game should have the flying rig from Dark Void added in as an Easter Egg of some sort, as well as a Dino Crisis 3 reference just for old times sake. Hey, making fun of misfires always works for my own life, so I say go for it, guys!

Skullgirls “Behold Double” Trailer: Er, Behold Double WHAT?

Hey, now! Put down that baseball bat! I’m no pervy otaku at all, folks – I just laughed out loud when I saw the trailer title and watched it while my tiny male brain thought of the first two things that came to mind. Er, wait… that came out wrong. Um, boy, are my thumbs going to be sore! No, that didn’t come out right either…. Hmmm, let me quit while I’m ahead (or behind, depending on your sense of humor) or I’ll end up boots up in a Dumpster somewhere…