Quantum Break Trailer: Remedy’s Xbox One Mystery Trailer Leaves A Lot Hanging…

Xbox One

I don’t think I’ve ever seen a more “meh…” gaming press conference than the one Microsoft had for the new Xbox One console. Sure, they did the ABSOLUTE smartest thing of all three major game companies by ACTUALLY showing their console (+110 points!), but every reveal after that was either predictable (EA Sports is making their games and DLC exclusive to the One first, we’re getting all new game engines for their core sports titles, there was no actual gameplay footage shown… -40 points!) or underwhelming (Forza Motorsport 5 looks like the last Forza unless you slow it waaaay down and see stuff you’d expect like better lighting and more textures in a game series that already looks fine, thank you. – 15 points!).

Not to mention the first 25 or so minutes being saddled down by talk about too many features core gamers could care less about (well, the more servers thing adds 20 points because without them, Xbox Live would turn into rush hour traffic on the L.I.E. every day. Hmmm… making me sleepy and not care about the new Kinect functions that SHOULD have worked like that in the first model? Yeah, that’s a nope. (and -30 points!). Oh, and Call of Duty: Ghosts getting a new graphics overahaul is a no-branier (but only worth +5 because it has a dog in the game who’s an active squad member {woof!} and the fish in the water move out of your way… but you’ll be too busy to notice that, I bet). As for the interactivity and character customization now possible in Ghosts’ multiplayer? Um… Whee? Other non-FPS games have done both for a while, but whatever (annnd that’s a -10 for trying to pass off those new features as innovations)…


(Trailer from HDPLAYR)

The only highlight for me was the announcement of a new Remedy game, Quantum Break (+20 points!), but the trailer was disappointing because it used live-action footage that switched unconvincingly to in-game visuals that, while impressive, really didn’t show off much other than the game has a big sea tanker smash into a bridge and cause a hell of a lot of chaos. Um, OK? I guess E3 will be the big reveal for the actual games they want to show off, because what they DID show at this reveal wasn’t very revealing for actual gamers that I know… Well, with that “later this year” release “date,” we’ll all see soon enough, right?

Gallery: Max Payne 3 (Remedy Gets Even More Real)


After a long wait (and still ongoing development cycle), Rockstar is finally bringing Remedy’s modern noir detective back, and this time he’s looking both better and worse for the wear. Better as in the game is taking the stellar visuals and phenomenal attention to detail the developer is known for to new heights of realism. Worse in terms of the presentation of a down and out Max Payne as an alcoholic, pill-popping gun for hire living in Sao Paolo. Of course, the game is not just about his decline well off the grid and whatever rotgut and cheap drugs he can score to feed his bad habits. There’s plenty of gunplay, bullet-time sequences and what’s looking like the most spectacular use of the Euphoria Engine to date. Rockstar is set to reveal the game’s first trailer next Wednesday, so expect that to get posted (most likely on the other blog, as I’m expecting it to be nice and violent).

Some in-progress screens are below and more are on the way (most likely next week with the trailer I’ll bet)..