Criterion’s new multiplayer-centric racing game (which also has a fine single player component) has some spectacular speed (the rock-solid smoothest 30fps racer you’ll play this year), a massive open world feel and constant action even when you’re blasting around on the way to events. Plenty of licensed cars, plenty of racing action and plenty of opportunities to raise havoc online of off means plenty of time spent sunk into your couch when you should be doing more productive things. Then again, getting to the top of your Autolog listing and staying there IS important, grrrr! EA has a winner here – go let them know it with a buy, I say…
Tag Archives: PC
More Malevolence Videos Plus Some Handy Advice For Creative Types…
Two more impressive videos from Malevolence: The Sword of Ahkranox and a helpful post link to the official blog that answers some of the burning questions about how this game is getting done despite its creator also working full time. Every creative person needs a nice kick in the ass every so often, so this is a nice read that’s motivating, I say. Go check it out if you’re wondering or always stuck in low gear on whatever you’re working on (well, after you watch the game in progress in action above and below)…
Lost Planet 3 NYCC Panel: Watch and Learn (Once Again!)
Spark Unlimited is really pulling out the stops to make Lost Planet 3 the best game they’ve done to date. This prequel has been getting some way out of place hatred from some who aren’t yet hip to the fact that the game doesn’t replace the LP they know with something new and different at all – it just sets up the world and events the other games will jump off from. Anyway, take a gander at this presentation from New York Comic Con which covers a few fun development facts including the great motion capture work that’s going into the final product. From the brief demo I played a few months back, it’s looking like the single player story will have memorable characters and plenty of exposition that could make this the most interesting game in the series for those who love a tale told well. The action’s not bad, either.
TIny Troopers To Get 100% More DLC Zombies This Week
Nice – Hot on the heels of the recent Steam patch that added some nice tweaks to the gameplay and control layout, Iceberg Interactive and Kukouri Mobile Entertainment are adding zombies to the PC/Mac version via a DLC update to be released for both retail and download versions.
Per the press release, Tiny Troopers new Zombie mode features will include:
• Face endless waves of brain-munching zombies, including undead chickens!
• Utilize air dropped crates of special weapons to lay devastation on the zombie hordzs!
• Use all your favorite Special Forces troopers to take down the undead.
• Survive as long as you can against unending waves of normal and special zombies!
Yep, “hordz” is Iceberg’s spelling not mine – Hey, it made me laugh, so I left it as is. Anyway, I’ll post an update when this new update goes live. Hey Kukouri! How about a PS Vita version of this game? It’s pretty cool as it is, but on that Vita widescreen, it would be even better, I say…
Sega Model 2 Collection: Virtua Everything (Now, Let’s Get This Stateside!)
Hmmm… looks like Sega is finally going to unleash more of its arcade history on gamers soon (well, in Japan, at least). Hopefully, Sega of America and Sega of Europe are on the case in getting these out over PSN and XBLA. Personally, I’d prefer to see these all pop up on a single disc so I don’t have to worry about any online issues and heck, these NEED to be Vita and Wiiware bound at some point just because gamers who haven’t heard of these hits should absolutely be playing them. I’m betting Sega Rally is coming up next, as are some other Model 2 games not in this initial batch… it’s going to be fun seeing these roll out, that’s for sure…
Need For Speed Most Wanted Live Action Trailer: Adrenaline Drive, Indeed…
Here’s yet another cool look at Criterion’s upcoming open-world racer, this time it’s a fun live action ad that’s kind of like Carfight as the OK Corral. Well, in an urban setting, of course. I love the editing here and how the focus is on a handful of the many types of licensed rides awaiting players in the final version. I played another nice chunk of this at EA’s Naughty or Nice event last week and it’s just as fun as the first time I picked up a controller. The mobile versions I got to try were equally spectacular, so keep an eyeball peeled for those if you’re looking for one of the best portable racers out there.
Defiance Hands-On: Welcome to the Resistance – It’s Going To Be Really Awesome
I may have been initially skeptical about Defiance based on mistakenly hearing it was going to be a licensed game (in fact, it’s a tie in set at the same time as the upcoming show), but I knew that if Trion Worlds was involved in it, it would be a game worth playing. After ogling movies and screens on and off these past few months, I finally got some hands-on time with the upcoming third-person Action MMO and yes indeed, it’s absolutely amazing. If the demo I and everyone else I saw walking away from with big grins on their faces is any indication, Defiance will indeed be a genre pushing game changer upon its April 2013 launch on PC, PS3 and Xbox 360.
Dead Space Liberation: Something To Read While You’re Too Scared To Play…
My hands-on impressions of Dead Space 3 are embargoed for a bit by EA, but they’re definitely not keeping quiet about this upcoming treat for fans who want even more lore. Liberation arrives on February 15, 2013 and yup, is a prequel to the events of the upcoming third installment in the series. The folks at Visceral certainly have a big story to tell and between the new game and this book, I can see a lot of you out there not sleeping much. For a few reasons…
Lost Planet 3 Extended Gameplay (Now With Developer Commentary!)
It’s probably a wee bit too late to change the name of this game, but perhaps Capcom should consider it because too many people out there seem to think the game erases everything that occurred in LP and LP2 when in fact, this is a PREQUEL that sets up events to come. Anyway, I’ll keep championing this game until it’s launched and beyond because from what I played, it’s Spark Unlimited at their best and it deserves a LOT more respect. Of course, some out there won’t be convinced, but I think the demo being at NYCC this year will convince some skeptics that the game is indeed quite amazing where it needs to be.
Max Team’s Monster World RPG: Taking A Sega Classic To The Next Level
While I do play a LOT of fan-made games paying homage to classics of the 8 and 16-bit eras, Max Team’s Monster World RPG project is one of the better works in progress I’ve seen to date. Initially released as a simple RPG Maker 2003 passion project back in 2005, the game has since been reworked into a much more polished game worthy of being put onto a Sega Genesis cartridge. Even though it’s far from the flashiest game made with the ancient game creation software, the dedication to replicating the specific look of the MW games while turning it into a turn-based RPG with an active time battle system out of the Final Fantasy games is on point and the nostalgic vibe works perfectly. The two hard working guys behind this free RPG, Massimo and Fernando, met up about a year after Massimo completed the first version of the game and needed help in expanding the game further. Continue reading
