OK, I really need to stop watching these teasers. No, I’m not worried about spoiling the film’s story at all. They just make me want to go camp out at the nearest theater, which by the way, I don’t need to do because I’m too old for that AND have too much stuff to do here. Anyway, I’m sure all involved are happy they’ll be pulling me out into the sunlight briefly so I can see their hard work up there on screen, and I’m sure I won’t be disappointed by what I see…
Tag Archives: Commentary
Sonic & All-Stars Racing Transformed Trailer: Shouldn’t There Be a SEGA In There Somewhere?
I really like the idea of transforming vehicles (even though it’s been done before in games since the Spy Hunter days), the brief gameplay shown here looks great and the first game was a ton of fun. But what’s up the the total lack of Sega in the title this time out? Hopefully it’s a misprint, or perhaps we’ll be seeing some non-Sega All-Stars in this follow up? Whatever happens, I’m hoping to see Sega be a bit prouder of itself despite a bumpy year so far. Go, Sega!
Raven’s Cry Gameplay Trailer: More Pirates Setting Sail For Retail!
Sooooo… it looks as if pirates are the new zombies this year, huh? Between this game, Risen 2, the new One Piece game and a few other pirates appearing in games lately, it’s looking like “Yo, Ho, Ho” and “Arrrrrr” will be popping up on review sites as well as too many lame pirate jokes that even I won’t be able to stand with my pun-laded ways. That aside, Raven’s Cry does look quite good so far. Octane Games and publisher TopWare just may have a nice niche RPG hit on their hands that won’t get the hook (arrrr!) when the finally game hits PC, PS3 and Xbox 360 at some point.
God of War: Ascension Has At Least One Multiplayer Mode. It’s Worth A Look, I Say…
For me and many other gamers, adding multiplayer modes to a game that’s best known for its solo play and cinematic storytelling is the sign of the beast, a franchise running on fumes begging for cash from a crowd focused on massing up kill counts with no regard to narrative structure or hell, enjoyment of all the hard work it takes to make a story driven game flow from start to finish. Sony Santa Monica Studios obviously realizes this as well as a few other negatives and positives about MP and is forging ahead with an intriguing multiplayer mode in Kratos’ next adventure.
From what I’m reading elsewhere, you won’t have twenty Kratos’ running around the screen at all. One aspect of the mode will feature players representing warriors selected by the gods to do battle over territory, so at least my first fear has been quelled. As for the rest, well, I’ll need to see the game up close and personal to judge more fully what’s coming. All I’ll say is I’m looking forward to the single player story FIRST and foremost over any multplayer modes, no matter how good they are. Color me cautiously optimistic…
Risen 2: Dark Waters PC Launch Trailer: Hi, Seas! Adventure!
I really liked the first Risen quite a lot, even though it wasn’t the best looking game out there in terms of a PC to console port. Once you got used to the challenging combat system and started exploring the rather large and deadly island, the game was quite a nice surprise (and definitely not a short RPG experience). I’d imagine the first game sold well enough on PC to get this more seafaring sequel, just released on PC and coming in late July for PS3 and Xbox 360. I definitely want to see how the console versions have turned out, as my creaky old rig is on it’s last legs as far as playing any new games.
Datura: SCEA and Plastic Group Want You To Get Move-ing.
While I’m really loving what I see here and want the game to do fantastically well over PSN, I really wish that SCEA would get this game plus Plastic’s great Linger In Shadows along with some other PSN-only titles (even demo versions would be fine) onto a retail disc at a nice price so that the rather large amount of PS3 owners who still can’t (or don’t yet) use PSN can get to experience what they’re missing. As I keep saying, shutting out any gaming dollars by enforcing evolution before everyone can come along for the ride just makes you less profit if you expect everyone to be aboard at the same time. Hell, the Move needs more positive support, right? I’m keeping the flame going for Sorcery, which looks amazing from what I’ve seen, but I want Sony to acknowledge that as successful as PSN is, it (and any other download content service) isn’t doing much for those gamers who may want to try some of these titles but currently don’t have a decent online connection.
Horror Games Can (And Should) Be A LOT More Frightening, Says Frictional Games
I have my own thoughts on what makes a great horror video game (getting over the zombie craze and discovering new, more real fears and rethinking “survival” elements that rely primarily on combat, for starters), but thankfully for my insane schedule, Thomas over at Frictional Games has some of the same thoughts as I do and even better, he and the team there can actually make games (and scary ones at that!). Anyway, go check out the wonderfully informative blog post over at the dev blog and add in a few comments to the discussion here if you like.
Prometheus “The Adventure Begins” Featurette: Yes, Indeed It Does (Now Where’s My Ticket?)
You know the year is moving too fast when that film you’re eagerly awaiting is dropping sooner that you think and you’re holding your breath because you hope it’s as good or even better than the commercials and trailers you’ve been seeing. I think Prometheus will indeed be one of those films because, frankly, too many movie commercials and trailers just stink or worse, you can tell the entire plot of the film by the end of the ad. With This movie, you can only guess what’s going on, it leaves many questions unanswered AND it looks completely spectacular. Fortunately, I live in an area with a cheap (but decent and recently renovated) local theater, so even if the film is somehow not so hot, I won’t be forking an arm and leg out to be disappointed. Not that I plan to be, mind you…
Gallery: Wii Library (A Work Back In Progress!)
I’ve actually owned and played a LOT more than I’ve kept in this photo, but I’m in the process of adding a few more games through trades and tracking down some dirt cheap titles in a few clearance bins. I actually have a few more games on the way thanks to a small trade I made recently, but I wanted to post this picture up now. I guess, I’ll update a few months from now when I have more interesting games to show.
That said, sometimes, it makes me want to (gently) sling an untethered Wii Remote at the heads of those who say the system ONLY has “kiddie” or family games or worse, slam the console without having played a single game on it because they just don’t see how motion control would work on a favorite genre. While, yes, there are a lot of not so hot games on the system, you can absolutely say that about any console from any generation. As far as the Wii (or any other system) goes, when you have a developer who gets what can be done, it works – when you have one that doesn’t quite get it right, it doesn’t. Of course, even a “bad” game can be enjoyable if you’re in the right frame of mind…
Sorcery Story Trailer: I Did Say It Takes Time To Make A Good Game, Didn’t I?
When Sorcery dropped off the radar for a bit too long, I initially thought it was canned or worse, being changed around into a standard Dual Shock game. However, it looks as if the game just went into the shop for some nice tuning and based on this gorgeous trailer, it’s going to be worth dusting off that Move wand and Navigation controller for. I’m also betting it’s going to be a lot more intuitive than Kinect Star Wars (sorry, Terminal Reality! I love you guys, but…). Anyway, I’m psyched for this just because I won’t mind flailing away at my TV for once and at least the 1:1 controls the Move brings to the table means a lot less actual flailing. Nice…
