Cavia Lives! Sort Of. Xseed Returns Bullet Witch To The Xbox 360 Via Games On Demand

Bullet Witch Banner Xseed

 

BW_AliciaAh, my dear, dear Alicia… I missed you and your “witchy” ways, but it’s too bad this brief and non-physical reunion we’re having is just courtesy of a reissue and not an all NEW adventure.

Some people hated the now shuttered Japanese developer Cavia’s Bullet Witch when Atari brought it to the US for the Xbox 360, but I liked it (warts and all) thanks to the difficulty that required players PAY ATTENTION to enemies in the environments (snipers in that game were paid very well, let’s just say), learn patterns and take advantage of assorted strategies while trying to find that perfect pace to move at so poor Alicia didn’t get swarmed.

Bullet Witch 1 Bullet Witch 2 Bullet Witch 3

While PlatinumGames’ Bayonetta became a much more popular (and faster moving) heroine three years after this game came and went, I’ll always remember Alicia being there first with her big gun and wild spells. One day, she needs a proper comeback in a  better (and multi-platform) game, I say. Continue reading

The Last Story English Dub Trailer: Hope, Indeed For UK Gamers, But…

…Of course, there’s ZERO official word from Nintendo about a US release for what SHOULD be one of the best and final RPGs released for the Wii. Granted, Nintendo wants to rush the Wii U out at the end of this year, so they’d probably want to pretend this game doesn’t exist or even better, that the fans that have set up online petitions will quietly go away after achieving a bit of victory with Xenoblade making the trip stateside. It’s pretty obvious to me that money is the main issue at the end of the day, especially given Nintendo’s huge losses over the last year. They simply don’t want to spend too much on localizing and producing a game they see as a niche title that even at most, wouldn’t sell more than a few thousand copies to the most die-hard Wii RPG fan.

Of course, this just means that more folks will end up modding their Wiis and going the import route (thus making Nintendo’s UK branch some extra scratch in the process). But perhaps we’ll see a miracle of sorts and Nintendo will wise up and release TLS as a Wii U launch window game just to make RPG fans happier that they would be with a flashier-looking less RPG-like experience. We. Shall. See…

(thanks to YouTuber NintenDaanNC for the trailer)