Ah, my dear, dear Alicia… I missed you and your “witchy” ways, but it’s too bad this brief and non-physical reunion we’re having is just courtesy of a reissue and not an all NEW adventure.
Some people hated the now shuttered Japanese developer Cavia’s Bullet Witch when Atari brought it to the US for the Xbox 360, but I liked it (warts and all) thanks to the difficulty that required players PAY ATTENTION to enemies in the environments (snipers in that game were paid very well, let’s just say), learn patterns and take advantage of assorted strategies while trying to find that perfect pace to move at so poor Alicia didn’t get swarmed.
While PlatinumGames’ Bayonetta became a much more popular (and faster moving) heroine three years after this game came and went, I’ll always remember Alicia being there first with her big gun and wild spells. One day, she needs a proper comeback in a better (and multi-platform) game, I say. Continue reading




