Deadly Premonition: The Director’s Cut Coming to PS3 in 2013!

OK, I missed posting this news yesterday thanks to a REALLY chuggy connection (and today is actually WORSE, but here goes nothing… again!), but here it is if you haven’t yet seen it. One of the best (and most polarizing) Xbox 360 sleepers, Deadly Premonition,  is finally hitting the PS3 next year with all new content (roll that press release!):

  • New scenario from the game’s director, Hidetaka “Swery” Suehiro
  • HD graphics
  • Reworked control system allowing for an even better combat experience
  • Downloadable content to expand the mystery beyond the original game

Hmmm. I was hoping the ENTIRE game would be on the PS3 disc (as in NO new DLC), but I’ll certainly take this update for a spin anyway, as I know it’s going to be completely crazy, completely weird fun just as the original was. According to publisher Rising Star Games’ website, Deadly Premonition: The Director’s Cut should be available in March 2013. If they keep it close to the same budget price point, I predict it’ll be even more of a winner than it was on the 360. As always, we shall see…

Review: Ragnarok Odyssey

Platform: PlayStation Vita

Developer: Game Arts

Publisher: Xseed Games

# of Players: 1 (online 1 – 4)

ESRB Rating: T (Teen)

Official Site

Score: A- (90%)

Another key Vita game hitting stores and PSN at a prime point in a pretty busy year, Ragnarok Odyssey is one of the better JRPGs on the handheld thanks to addictive, fast-paced gameplay, plenty of tough enemies in offline single and online multiplayer modes and lots of lovely visuals and sound to groove on as you play. The game clicks in just about every area and fans of Ragnarok Online and the under-appreciated Ragnarok DS will be pleased to know that the game has enough familiar elements that it feels like a natural extension of those games that can be enjoyed on its own merits. The game is so good that the only major flaws here are some lock-on issues and the lack of a PlayStation 3 version or the ability for Cross Play functionality. The PS3 could use a decent new MMO/Action RPG experience and this would have been superb had GungHo Online and developer Game Arts seen fit to bring the game to that console.

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OK, Too Much to Do, But Busy Is Good…

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We’re still cleaning up from this stupid hurricane here (well, “we” meaning the city and surrounding areas) – I’m up late packing boxes to ship stuff out (some books I sold on eBay for not a lot, boo!) as the darn post office is FINALLY back in action (but closing a few hours early). I have an airport trip coming up this weekend that should be a fine and dandy adventure what with the MTA trying too hard to get some things back before they’re ready (and screwing up the JFK bus earlier this year so folks who can’t afford their STUPID Airtrain now need to walk about a good half-mile from the new bus stop all the way at the end of Terminal 5 to where they need to drop off or pick up people). Feh (and Double Feh!) for actually having the nerve to resume charging fares even though the damn service isn’t even back to 100% (the tunnels are STILL flooded).

But that’s another story for another time (or another blog, as this one’s about video games)… Oh, I’ll get around to the new banner tomorrow or on the weekend. It’ll probably be Halo 4 just because it’s on the way and probably going to be the “big” game this month.