And all five things can be done before breakfast if you get the game when it hits PSN exclusively on October 30th and wait until early the next morning to play it. Well, that’s not going to happen, as Okami is more of a game you’ll stay up ALL night playing. With spiffy HD visuals, PlayStation Move support, many, many hours of gameplay (yes, there’s loads of replay value here as well) and more, chalk this up as yet another winner from Capcom.
Daily Archives: October 27, 2012
Random Film of the Week: BUG
(thank you, Trash Trailers!)
Even though it was released two full weeks before Stephen Spielberg’s JAWS, the late William Castle’s final production, BUG was somewhat destined to fail. Despite some fine direction by Jeannot Szwarc and an intense performance as Bradford Dillman starring as the doomed Dr. James Parminter and plenty of startling deaths (well, startling to an 11-year old me), the film probably freaked too many people out with its swarms of over-sized fire-starting cockroaches causing all sorts of flaming mayhem throughout a small town after they start popping up after an earthquake.
What makes the film work as a nice horror/sci-fi blend is the sheer craziness of the insects from hell being able to start fires anywhere they crawled (which again, leads to some nasty demises throughout the flick) and Parminter’s supremely stuborn insistence on tampering with them even more with his research.
Even More Malevolence Gameplay (And A Beta On The Way)…
Here’s a longer look at Malevolence: Sword of Ahkranox along with some good news from the game’s blog. It looks as if we’ll be seeing a beta announcement pretty soon (once some kinks are worked out), which means I can hopefully play a small chunk of this game in preparation for the final build. It’s amazing how fast time flies under regular circumstances, but somehow it seems to be crawling along when it comes to this game winding down the development process and being as done as done can be. Then again, I’d bet that time is probably rushing by for the folks working hard on making this one of the better indie RPGs on the way. Oh yeah, the official game site is also supposed to get a redesign, so it looks as if the game is coming on schedule for that December 21 launch…
Import Review: Earth Defense Forces 3 Portable
Developer: SANDLOT
Publisher: D3Publisher
# of Players: 1 – 4
CERO Rating: C (Ages 15+)
Score: A (95%)
Much more than a straightforward port of the former Xbox 360 exclusive, Earth Defense Forces 3 Portable comes screaming onto the Vita as the game developer Sandlot most likely wanted to make in the first place. The return of Pale Wing and her energy-based weaponry (from EDF 2 on the PS2 and PSP) adds a new way to experience the game, while an up to four-player co-op mode, rebalanced and all-new weapon drops, new enemy types, trophies galore and seven new levels makes this an absolute must-buy for anyone with a Vita. While the import is indeed entirely in Japanese, the fact that the game is coming to the US this winter in English means Vita owners here have a great game in the pipeline that will get plenty of play and replay. For those who’ve played the 360 version to death, there’s definitely enough new content there to get you equally obsessed (and yes, perhaps it’s time to get that Vita if you’ve been on the fence).
Tiny Troopers Zombie PC/Mac Patch Adds Hordes of Undead, New Weapons
For those of you with retail or digital copies of Tiny Troopers, Iceberg Interactive and Kukouri Mobile Entertainment have gifted you with a lovely Halloween surprise in the form of some cool zombie-related DLC. This 46MB content pack for PC and Mac players adds a Survival mode, special weapon crate drops, the ability ti use your favorite troopers from the main game and yes, LOTS of undead to blast with all those wonderful toys. Go grab this FREE add-on from one of the four sites hosting the file, update your game and enjoy the extra fun!
OK, Kukouri – get crackin’ on that Vita version of TT and I’ll be even happier!
Hands-On: Crytek and Trion Worlds Want You to Put On Your WARFACE
Sitting down with Crytek’s Peter Holzapfel, Producer on the upcoming FPS WARFACE, one gets the immediate feeling that he’s more than happy with the upcoming AAA free to play shooter coming from Crytek through Trion Worlds in North America. We talk about the game’s worldwide appeal to shooter fans, F2P junkies looking for a quick fix and how the game is being published in different territories by different publishers for a few minutes, then we get down to the game proper, which is pretty fantastic and quite fun. Note that this is coming from a guy who doesn’t play shooters heavily. I’m more a fan of story-driven games and not multiplayer focused group shooting each other in the head games, but I do know a well-made game when I see and play it. What’s immediately apparent (aside from some more amazing CryEngine 3 visuals) is how accessible the team-based shooter is. Yes, it borrows elements from Team Fortress, Call of Duty and Crytek’s own games, but the experience is a more contained and faster paced game than any of the Far Cry or Crysis games, making for a perfect online experience.
HAWKEN Basic Training Videos: Maintenance, Plus Making Sure You’ll Have No Control Issues
Adhesive Games and Meteor Games continue to impress with their amazing-looking mech combat game, finally coming as a free to play experience at the end of the year. Of course, personally I think that with a good writer and some nice reworking, a solid story mode would help the game even more, but that’s not my choice to make. I just hope that the game does well enough that it doesn’t get buried under all those other F2P titles flooding the market. Of course, if it does do well, I can expect to see some smart developer make a more story driven game that has single player AND multiplayer content. As always, we shall see… in the meantime, feel free to sign up for the beta, play a chunk of cool modes and help make a great game much greater.




