Lollipop Chainsaw: The Happiest Zombie Killing Game You’ll Ever Play

Over the past few years, Grasshopper Manufacture’s creative genius Goichi Suda (or Suda 51) and some of his games have been called “insane”, “crazy” and “weird” (among other things) by journalists who cover his work (and who very much need new thesauruses).  But to me, they’ve all been wildly incorrect in their assessments. In fact (and from first impression), Suda is one of the nicest game creators you’ll ever meet as well as a really fun guy to chat with. But don’t let him know I said that – he’s got a reputation to uphold amongst some fans out there who still consider him an unpredictably mad genius flying around Japan in a wrestling mask or something.

That said, Lollipop Chainsaw, a collaborative effort between Suda, James Gunn (Super, one of the best indie films of 2010) and the team at Grasshopper (working the Unreal engine again to excellent effect) is a game that’s going to be called insane, crazy, weird and more by gamers and critics alike. And they’d be absolutely right – particularly those who quickly clue in on how great the game is by accepting all the offbeat content it doles out at a nonstop pace…

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Lost Planet 3 Trailer: Good Things Seem To Come In Threes…

 

I love how Capcom isn’t relying on simply whipping up an exact template of the last game and shoving it out the door to guaranteed sales (but boring replay value). The new stuff shakes things up nicely while making me want to go back and replay the two previous installments to poke at the things I didn’t like so much. I still think that the game should have the flying rig from Dark Void added in as an Easter Egg of some sort, as well as a Dino Crisis 3 reference just for old times sake. Hey, making fun of misfires always works for my own life, so I say go for it, guys!