By now you know that Ubisoft has a definite system seller and absolutely killer app with its upcoming multiplatform release Watch_Dogs (set for a November 19, 2013 launch), although I’m predicting a little “problem” of sorts coming when the game does ship out. I can see a segment of potential players of the eye candy diabetic variety NOT buying the PS3 or Xbox 360 versions at all because they’re getting a newer console and want to show off that new game on the best system possible. Of course, PC owners will be pooh-poohing THOSE gamers as losers because they’ll be upgrading THEIR gaming rigs with new cards that can run the game at 200 frames per second with all the latest shaders and effects up full blast. Me, I don’t care how I play this other than I’d prefer not to patch anything and get up and running no less than five or ten minutes after installing the game to my (flips coin) PS3’s hard drive. As I have the feeling that this is a game that requires a few play-throughs in order to experience everything, I don’t mind at all playing it one one console and then another.
Tag Archives: Video Game Trailers
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Missing!


Well, this isn’t good at all. Today, a bunch of flyers started popping up all over Greenvale about Deputy Sheriff Emily Wyatt and how she’s gone missing. Hmmm. I’m hoping she’s OK, but I haven’t seen FBI Special Agent Francis York Morgan (just call him York!) at all since he sped by in a car the other day. Anyway, I did see a bunch of tourists looking around in the woods for her, but that’s kind of a bad idea if they don’t know what they’re doing. If something DID happen to her and she’s out there, it would be awful if someone accidentally did something that would ruin any evidence or hinder a potential investigation. OK, let’s not get too ahead of ourselves here. Maybe she’s just hurt in the woods or lost in that creepy old mine area…
Anyway, Emily is 26, about five feet six inches or so, has blonde hair and green eyes. Not that it matters, I hear she’s also not much of a cook and loves a good steak, but we’ve already checked the A&G Diner and Swery 65 Bar to see if she’s come in lately and nope, she’s not been to either spot. Sheriff George Woodman is also still missing, but he’s been known to disappear from time to time and show up at work as if nothing has happened…
You can come help look for Emily (and hope for the best) while trying to solve the Red Seeds Killer case when you play Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3 from Rising Star Games. Updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements from the original game and more mean this is one of those games that will keep you busy for some time to come. Granted, a taste for the bizarre in your horror/humor hybrids games comes in handy, as this one will come at you in a few ways as you play through the adventure. Here’s a tiny fraction of what to expect:
I haven’t seen Game Director Swery 65 at all today, but then again, I haven’t exactly been looking for him, either. I think he may be out helping search for Emily, but as he’s pulling the strings in Greenvale (and has been from the beginning), he could just be taking the day off and having a decent nap for a change. At least the tourists are out in the woods and NOT keeping him up all hours of the night asking for autographs and game tips. That man should get a medal for what some fans have asked of him, but he takes it all in stride!
GRID 2 Cote d’Azur Gameplay: Sightseeing At 140 MPH (Or So)…
Another day, another GRID 2 video, which is always a good thing to see. Of course, as the release date rolls up, the not so good thing to see is just as the amount of interest is rising, also rising as are the obstinate flame-throwers who still want a dashboard view despite Codemasters stating from the beginning that it wouldn’t be an option. Blah, blah, whine, whine. Just don’t buy the game, I say. Or buy a real car instead if you want a dashboard in your face. The game DOES support a number of steering wheel peripherals, so hopefully that’s a consolation to some of that crowd… we’ll see, I suppose.
Resident Evil Revelations “Atmosphere” Case File: Remember to Breathe At Some Point…
I’m probably the only person I know who thinks that there should be a Resident Evil game where you don’t put a single bullet through a zombie or other mutated monster. Nope, in fact, almost the entire game would take place at some sort of control center where all you did was send out agents into the field and they’d do the dirty work while you sat back and collected all that information from the files, videos and other intel that makes up a good deal of lore and used it for assorted research purposes. Granted, this sort of management simulation has been done to death in other genres, but I think it might be interesting as a side game in a new Resident Evil game at some point down the road…
Hmmm, perhaps I didn’t get enough sleep last night or something? Where the heck did I put that rocket launcher again? Resident Evil Revelations hits PC, PS3 and, Wii U and Xbox 360 on May 21, 2013. My goofball game idea? Well, that’s shipping out never (much to the delight of the most dedicated RE fanatics out there)…
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Abstract Reflections…


As you’ve probably guessed by now, Saturday night in Greenvale is usually fairly quiet and uneventful, but as the small town now has people packing the A&G Diner and Swery 65 Bar, FBI Special Agent Francis York Morgan (just call him York!) can get down to business and finish up his Red Seeds Killer case file. He’s made plenty of progress, mind you… but I’m not yet at liberty to discuss an open case such as this because it’ll affect any future prosecutions.
Of course, if this were the real world, you’d see all sorts of idiot network reporters and crews flying in from all over the country to camp out and follow York all over the place looking for a scoop at the cost of him potentially losing track of the killer. Or worse, some dopey news reader would get his or her dumb ass caught and killed by the axe-wielding menace or one of the creepy shadows that lurk in and around the small town. Hmmm… that sounds like a game idea, but I’d bet it’s already been done… I’ll need to look that up one of these days… but now now, I’ve got a detective to track down myself…
While I’m poking around the woods trying to stay out of trouble, YOU can be safely indoors and playing Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 on April 30, 2013 from Rising Star Games. Featuring updated HD visuals, PlayStation Move and stereoscopic 3D TV support and more, you can hop into the suit and shoes of York and help him as he tries to put and end to that Red Seeds Killer and his evil ways once and for all. This won’t be a “short hop and 44 minutes later you’re done” episode of your favorite crime show, folks, as the game cuts deep on a few levels, is weird as hell and keeps you glued to the couch (or halfway under it) with its takes on horror and offbeat humor.
Game Director Swery 65 is taking a day off celebrating and is back under his sheriff’s hat today after George Woodman went missing earlier. It turns out I was DEAD wrong yesterday about accusing him of being the Red Seeds Killer, so we had a nice little conversation over some adult beverages (drunk mode ON) and went our separate ways at the end of the night. There’s still no news of Emily Wyatt and I’ve not yet run across York today at all other than seeing him drive by really quickly a few hours earlier. I think I know where he’s headed, so I’m on the way to see what’s up and maybe ask him if he’s seen Emily or George lately. I could live without Woodman’s mug stuck in my head, but I’d at least like to see Emily and say goodbye before I leave in a few days…
BEYOND: Two Souls “Breathe Me” Trailer: Turning Pages As The Story Unfolds…
Qunatic Dream’s upcoming (and what looks like final) PS3 game is going to set a few new heights in storytelling and visuals as well as become a big hit amongst those who’ve bought into the developer’s artistic vision, that’s for sure. Of course, those on the fence or not even planning to go near this one because of their own biases are going to miss out big time, and that’s too bad. The gaming scene needs its big blockbusters for sure, but it also needs games like BEYOND: Two Souls that raise a bar or three while showing off how time and money are often better spent on delivering stories and characters that aren’t one or less note cyphers in the same old game worlds. Granted, trying to get SOME people to think all developers just don’t make sequels to their last games is difficult enough, but I keep trying…
GRID 2 Gameplay: Algarve and Brands Hatch Laps To Lap Up…
Just about a month to go, so Codemasters is getting these GRID 2 gameplay trailers out like clockwork. Of course, the curse of the Internet Troll is still hitting the developer, as rants from the “no dash cam, no buy” crowd are still popping up (like clockwork as well). Well, I like the game as is, and I don’t thing threats of not making a purchase, begging for a patch (which would take a while if you add in the number of cars and other changes to the engine) or other complaining will fly right on over the dev team’s heads until they decide to re-implement the viewpoint into a different racer. As I’ve played bits of the solo and multiplayer modes, I can safely report that you really won’t miss the viewpoint (much) because the speed and handling are still there. But, whatever to those who still are screaming to the heavens. Tantrums like these keep me off message board sites and wondering if anyone bitching so loudly about ANY game they don’t plan on playing actually has a hobby outside of being a human soapbox…
Random Indie Game of the Whatever* Review: Pushcat
*Yeah, yeah, it’s been a WHILE since I reviewed an indie game here on DAF, but that’s because I’ve been downloading SO many of them and am slowly but surely going through what I can when I can. It’s YOUR fault, developers for churning out so darn many cool games. It’s a hell of a challenge, kids. Anyway, more indie reviews to come on a hopefully semi-regular basis…Onward!
Damn you, Pushcat! There goes an hour wasted playing you (again). Granted, I did go in thinking I’d get a timed “grab the gems, get out of Dodge” game like my beloved Crystal Mines, but Pushcat’s a lazy bastard and that makes for a much better game that will burn up a few brain cells as it gets more challenging. There’s NO timer ticking down and forcing you to make mistakes and by the time the game’s handful of enemies and explosive surprises appear, you’ll have built up a healthy enough stock of lives that make the going not frustrating at all. The game’s combination of Boulder Dash, Crystal Mines and Match-3 gameplay makes it instantly addictive to puzzle fans, the retro visuals are sharp and cute, and the game has an amazing, catchy soundtrack made up of a bunch of ragtime and other ancient classics that has to be heard to be believed… Continue reading
Deadly Premonition: The Director’s Cut Random Screenshot of the Day: “This Ain’t No Disco…”


It’s another Friday night in Greenvale and while the town is practically overrun with tourists checking out every nook and cranny and getting underfoot during FBI Special Agent Francis York Morgan’s (just call him York!) investigation of the Red Seeds Killer, making his work a wee bit more complicated, York is taking it all in stride by taking a little time off this urgent case. He’s been disappearing a few more times a day than he usually does, but I’m not about to follow him around to find out where he’s going and what he’s up to. I did get curious at first and thought about poking around the Sheriff’s office to see if Emily Wyatt was around so I could ask her if she had a clue as to what’s going on, but I haven’t seen her in a few days. Hmmm… I guess she’s on vacation for a bit. Oh well, I’ll guess I can speak to her when she gets back from wherever she went off to. Come to think of it, I think I don’t need to speak to her at all because I recall overhearing York at the A&G this morning talking about drinking some coffee and going to another place. Aha! the next town over isn’t too far a drive… I just need to find someone to take me over that way…
Hmmm.. where does than man disappear to? Of course, while I’m on MY trip looking for York, YOU might find out where he’s at before I do when you play Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3 from Rising Star Games. Featuring updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements from the original release and more, this is one weird and wild trip you’ll want to bring a friend or three along on for the ride.Or to hold your hand when things get REALLY creepy. Granted, you may not all return if you’re unlucky enough to stumble across that killer York is looking for, but I guess if you have to go, it may as well be while playing a video game, right?
Innnnterestingly enough, I just so happened to pop by the Swery 65 Bar for a quick beer and who do I run into, STILL in celebratory mode, but owner and Game Director Swery 65. He’s still drinking away merrily and having a blast, but I hope he’s got Drunk Mode OFF, as that tall tube of Blue Curaçao he’s imbibing makes it look as if he’s drinking some Jekyll & Hyde concoction that could turn him sinister in a few seconds. Hey, wait… I think I may have discovered the identity of that Red Seeds Killer! Damn, and York is nowhere to be found when I actually need to ask him something important! Hmmm… I better pretend to not notice, as now Swery is giving me the eye and waving me over to join him… *Ulp!*
Sony Waves Its Dual Shock 4 In Our Faces As A Friendly Reminder…
Yes, thank you… I’ll take a dozen, please. It’s pretty funny that we have a new console cycle slowly but surely steamrolling towards us, but news has been slowing to a trickle on the PS4 front. Or at least Microsoft has been sucking in all the air with its alleged “always online” console that’s “not so Draconian” (in that alleged “always online” way) according to one amusing posting I saw on a game industry site. Anyway, it’s always fun and funny to see these companies jockeying for your dollars when the REAL play should be just to hope as many people as possible find and play whatever the hell they want to play on and expand their horizons by tasting the competition’s waters if the feel like it. Well, there goes MY industry job, huh? Oh well… I like playing games too much to stomp around in a suit and tie…
