

There’s been a great deal of excitement in Greenvale this week, as it’s gone out on the grapevine that there’s going to be a LOT of new visitors starting next week. Actually, some people are there already from what I’ve been seeing around town, which is both good and bad. The good is business is absolutely BOOMING at both the A&G Diner and Swery 65 Bar, the tips are generous and there are lots of new friends being made all over town. The not so good? Well, try and get a good cup of coffee or a beer in a timely manner at either place and yep, it’s suddenly a pain seeing all those new faces. FBI Special Agent Francis York Morgan (just call him York!) isn’t happy with all these new people getting in his way while he’s trying to wrap up his Red Seeds Killer case file, but he’s about to get a little more unhappy as this overly thrilled employee of the Greenvale police force runs into him and knocks him down, as he’s just heard that there’s now a game shop in the town and there’s this new title he’s been hearing about that he’s just DYING to play…
And of course, that game just so happens to be Rising Star Games’ Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3. Those updated HD visuals, PlayStation Move and 3D TV support, new DLC, Trophies and more are all getting a few citizens of Greenvale quite hot and bothered. Of course, that means more PS3 sales and less people out and about once they get their hot little hands on the game, so perhaps York is going to get some relief after all. Well, once he gets up off the carpet and has the footprints cleaned from his suit, that is… ouch.
Did you know that Game Director Swery 65 is STILL celebrating the game’s release? I asked him about this after his sixth one and was told that he’s simply taking care of all his partying at one time because of the different release dates in a few territories. He said he plans to stop and rest for a bit once the North American version comes out, but I just realized he really doesn’t need to. Why? Well, dear reader… In Greenvale, the beer can’t get you drunk at all (it’s digitally created!), so you can drink as much as you want and never feel a thing. Of course, if you play around on the options screen, you can reverse that effect and pretty much pickle your liver in about three sips… but who the hell wants to do that? Enjoy responsibly, people!


Speaking or artsy things… even though the release date is less than a week away, did you know you can still
Of course, if you’re a really highbrow kinda guy like Game Director Swery 65, you know all about art and appreciating it for what it is. Hey, you don’t get to smoke huge cigars and sip fine cognac because you happen to have them lying around in the house like a can of beans, y’know. Sit down with the man for a smoke and snifter and he’ll probably regale you with tales of the good olde days of making art and how he’s turned into one of the more recognizable names in his field in such a relatively brief time. That, or he’ll just ask if you’ve played his new game and what your favorite part was. I’d say you better have a darn good answer, as those big cigars and cognac aren’t cheap. I’m betting that’s a good 

One person who’s very probably having an ABSOLUTELY fine Monday is Game Director Swery 65. I’d bet he’s pretty much sitting around in a bar or coffee shop somewhere checking his email, having a(nother) tasty burger and beverage combo while updating his Facebook page with a quick post or Instagram photo (or both) and just hanging out enjoying himself while he waits patiently for the first reviews to roll in. I’d say he’s got nothing to fear in terms of too many gamers and editor-types NOT liking the game, as it’s already gone through that wringer once and is now seen as a genre classic by many who fell under its strange spell…
Hmmm… I was wondering earlier today if Game Director Swery 65 actually drives a car in Japan or is he a public transportation sort of guy? Not that it matters, mind you – it’s just that the driving mechanics in the first version of the game were notoriously wonky to some critics and gamers. Granted, once you got used to them, they weren’t that bad. I actually kind of think this was part of the plan, as the game plays with its players on a few core levels from its visual style to smashing expectations of what a lead character in a game can be. York’s certainly a memorable main character loads of new players won’t soon forget. Of course, this just means more well-dressed cosplayers at the next big convention all York-ing it up and making Swery smile even more so than usual…
I’d say those cheesy nachos are the sole thing wrong with the bar, as owner (and Game Director) Swery 65 runs a tight ship. The last time around, he didn’t expect so much traffic, so ther were a few bugs and other issues that had the user ratings all over the map as some people didn’t appreciate the quirky atmosphere and dated decor. Taking all that into account, he’s cleaned up the joint quite a bit and while it looks a lot better with all that extra polish, he made sure to keep just enough of the old flavor that fans of that nostalgia will be coming back and really liking that they see and taste.
If you’ve been reading these (hopefully entertaining) posts from the last few weeks you know by now that you’ll soon get to meet Special Agent York and his weird ways soon enough when Rising Star Games’ PS3 exclusive
Given that the game as gone gold today (meaning it’s been sent off to be pressed and packed so it can appear in stores on time), I bet Game Director Swery 65 is celebrating today a bit more than usual. Of course, he and his team at Access Games deserve whatever celebrating they’re doing and then some, as they’ve created a better version of a game that made so many people swing back and forth trying to decide if they were crazy for liking such a bizarre experience. Open minds are the best ones to work with, I say… well, provided it’s not some glowing eyed guy in a yucky red coat swinging an axe doing that opening. That would be a bad thing for this game’s sales as well as the poor folks getting their tops popped…



Hmmm… I think Game Director and 
And guess what? Game Director Swery 65 is probably chuckling to himself because he knows York all too well and he COULD call him up on his cell phone to tell him which generator is which… but it’s more fun to have him figure it out himself. Or even better, if and when YOU help York figure it out. I was going to say “And now you know how games are made!” or something like that to end this post, but that’s not quite the truth. It’s a hell of a lot more work than that (which is why it’s a damn good thing the coffee is really good in Greenvale)…